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A Pathfinder Roleplaying Game Eventure by Jeff Gomez
Edrin the Entertainer and His Fabulous Fourteen arrives at night, unloading and setting up shop before any authorities can think to stop them. Come morning, dozens of tents both big and small stand ready to entice visitors with all manner of entertainments. The circus is raucous and wild, with performers including an enslaved orc and goblin... [click here for more] |
Raging Swan Press |
$3.75
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A Pathfinder Roleplaying Game Eventure by Creighton Broadhurst
Every month, the normal business of the Low Market is put aside. On this day, Languard executes those guilty of a wide range of crimes. Justice is brutal and final in Ashlar. The populace view execution day as a public holiday and hundreds converge on Low Market to witness the prisoners’ final moments—pedlars sell their wares,... [click here for more] |
Raging Swan Press |
$3.75
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Adhesive Arrow
Concentrated Oil
Flash Bang
Hot Stone
Irritating Dust
Liquid Dressing
Powder... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Aerodynamic Coating
Bug Repellent
Fire Out
Glowing Ink
Light Stick
Mirror Anywhere
Quick... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Alcohol Cure
Attractant
Dried Ale
Flaming Liquid
Ink Dissolver
Laughing Gas
Reviver
Rope... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Blinding Arrow
Carving Ink
Facial Putty
Food Preserver
Heat Resistant Balm
Pick Me Up
Rock... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Aqua Flow
Concentrated Alcohol
Entangling Arrow
Firestarter
Leather Strengthener
Plant... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Binding Piton
Burning Water
Fire Retardant
Inflatable Bladder
Liquid Bomb
Light Burst
Pain... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of ten new alchemical items that characters could buy or craft, which may be useful in different situations, or which could be used against them by enemies. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The items are as follows:
Blood Revealer
Burning Powder
Dust of Showing
Earth Hardener
Freeze Dust
Insect Killer
Instant... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of ten new alchemical items that may be hard to buy on the open market. This is due to many of the items having less than reputable uses, either in addition to or as an abuse of their main use, or because they have no truly honest use or are just plain dangerous. How illegal a specific alchemical item is will depend on the locale. the most law-abiding place may have only those... [click here for more] |
Azukail Games |
$1.49
|
This is a collection of ten new pieces of equipment that may be hard to get hold of on the open, legitimate market. This can be because the equipment in question may have uses that are not legitimate, in addition to any that are, or they may simply lack any legitimate use. How legal or illegal an item is will depend on the locale, with the more law-abiding places banning everything that lacks any legitimate... [click here for more] |
Azukail Games |
$1.49
|
Silkgift's Ingeneurium is a place where new items are invented, designed and created, and some of these creations are alchemical in nature. In a world where alchemy is commonplace, at least some alchemists will turn to creating alchemical items that have broader demands than those that adventurer's find useful, in this case cosmetic items. Here are ten alchemical cosmetics, all branded, that are produced... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Exactly What It Says On The Tin,
Within you will find twelve magical special properties for both armor and shields that can be added to your game with incredible ease.
Anathema, Athletic, Combat Maneuverability, Cover, Deeds, Damage-Absorbing, Energy Backlash, Helpful, Pilots, Runic, Tactical, Warding.
Also includes the new spell pilot shell.... [click here for more] |
Rite Publishing |
$0.99
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Druids are the unquestioned masters of the natural world, with the ability to assume animal form and sway the forces of life and death in the wilds. This publication presents a dozen new feats for players and storytellers seeking to improve and customize the capabilities of their Druids, including ones that enhance such characters’ use of Wild Shape and Reincarnate. And, while these Feats... [click here for more] |
Skirmisher Publishing |
$0.99
|
"Native to the dead seas of Mars, green martians are towering, four-armed humanoids who eke out a tribal lifestyle in the forsaken landscape of the dying planet. Green of skin, these aliens resemble extremely tall men with second torsos atop their normal ones, complete with a second pair of arms."
That's right. We are diving into the world of Edgar Rice Burroughs' seminal science... [click here for more] |
Little Red Goblin Games |
$1.00
|
A Feast of Feats: Monstrous
You can never have too many feats. Players and GMs have an insatiable appetite for new ways of customising their creations. In this book you will find several servings of tasty feats for your game, including combat feats, feats that enhance special abilities, feats for spell-like abilities, and even a set of feats just for swarms.
This ebook contains 50 new feats... [click here for more] |
gannet games |
$0.50
|
Trouble of the Fey Frontier!
The A Feast of Flavor Premium Cards are a handy accessory for this Legendary Beginnings adventure featuring 100 cards.
These enhanced premium cards feature full artwork on each card and include all four decks used in the Legendary Beginnings A... [click here for more] |
Legendary Games |
$6.99
|
Pint-Size Powerhouses for your Pathfinder Games!
Ever notice something odd about Pathfinder's monster selection? How there's plenty of options to pick from for every size category except the two smallest? How the vast majority of Fine and Diminutive creatures are some variety of insect swarm?
If your response to these questions are "Wow, are you reading... [click here for more] |
Quasar Knight Enterprises |
$3.99
|
A simple scribe vanishes from his shop during a suspicious fire, leaving the heroes—the only people he can trust—hints as to his whereabouts. The heroes must collect clues, unmask spies, and infiltrate an exclusive party to find the missing scribe. These clues reveal a murderous plot stretching from the untamed forest to the highest social elite, and the heroes are the only ones who can... [click here for more] |
Run Amok Games |
$5.99
|
Playground Adventures brings you kid friendly gaming in this adorable tale of friendship and fun!
Kurisutaru is an orphaned crystal dragon! When his mother disappears, he finds himself all alone in an abandoned monastery. After years spent with only constructs for company, he leaves to find a true forever friend and playmate. When he stumbles upon Azumi, he naively kidnaps the young... [click here for more] |
Playground Adventures |
$4.95
|
Whatever happened to the Gnome On The Go?
When Milinarsted, famed chatterbox and adventure journal scribe went silent, suddenly went silent, for some it was a cause for celebration. For others, deep concern. Investigate her disappearance, enter eight demiplanes within an ancient artifact, and do all you can to save A Gnome In Need.
A Pathfinder compatible adventure for four 5th level PCs, written... [click here for more] |
Know Direction |
$21.00 $4.42
|
This book is intended as a guide to heraldry for roleplayers – primarily those GMing or playing games set in one of the many worlds, both commercial and home brewed that draw part of their inspiration and ideas from our own world’s Medieval Europe and particularly make use of the shields and coats of arms seen in those cultures. This guide is intended to be simple enough to be easily used by those... [click here for more] |
Ambula In Fabulam |
$4.00
|
A World Lost From Time
The world is known as Karkus. Numerous fantastic creatures thrive in the thick jungles and flat deserts, some so massive even a brachiosaur can be considered nothing more than an appetizer for its true main course. The saurian races that rule the landscape are constantly at each other’s throats. Planar rifts dotting the landscape drop through everything from... [click here for more] |
Little Red Goblin Games |
$5.99
|
A number of roleplaying games have made use of a concept called "Thieves Cant" over the years - a secret language used by thieves and other roguish types. This has real world roots and some games may benefit from players actually having an understanding of such a real world language. This book is a lexicon of the historical 'Cant' used by the criminal underclasses of England. It draws its content from... [click here for more] |
Ambula In Fabulam |
$2.00
|
When the heroes awaken to find themselves the only survivors of a bizarre mass murder, they alone can hunt the monstrous perpetrator. Hot on the trail, the PCs attempt to keep the body count from rising while uncovering a dastardly scheme. Can the PCs connect the clues before the vengeful plot consumes the entire town?
"A Lucky Morning" also contains an eight-page gazetteer of Thaven,... [click here for more] |
Run Amok Games |
$5.99
|
No Blind Sword Inn você ouve sobre Emeline Fusedust, uma Cambion Magi, que causou tensão entre as facções em guerra próximas e se escondeu na vizinha Haunted House. Um Orc Warrior com o nome de Arthur Springcleaver o contrata para levantar uma maldição. Ao fazer isso, você restaurará o modo de vida local. ... [click here for more] |
McNabb Games |
$4.95
|
Have you ever wanted to host an authentic medieval banquet? Have you ever wanted to qualify for a prestige class whose class features include Gourmand and Chug! Chug!? Well, then, A Medieval Holiday is the PDF for you. In this PDF's 17 printer-friendly pages, you'll find useful, amusing content, such as:
* The real, true history of the first Thanksgiving celebrated by King... [click here for more] |
Spes Magna Games |
$1.02
|
Lord Jurallion is well-known for his lavisah parties that occur once per year. Lately, though, he seems like he is going insane, claiming that he is going to be murdered. He insists on having the one group of people that have been known for being successful despite all odds - your group. Join us for an extravagent event on behalf of Lord Jurallion. Protect him if you can. Otherwise, be sure... [click here for more] |
Gimme a Roll |
$5.57
|
Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions.
... [click here for more] |
Necromancers of the Northwest |
$9.99
|
A Year in the Making…Again!
A Necromancer’s Almanac: 2012 was a massive tome of character options of every sort, collected from the Necromancers of the Northwest website over the course of an entire year, and arranged in a simple, easy to use fashion to make all of its extensive content much more accessible at the gaming table.
... [click here for more] |
Necromancers of the Northwest |
$9.99
|
The Necromancers Have Done It Again!
A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,... [click here for more] |
Necromancers of the Northwest |
$9.99
|
Animate Your Game Today!
A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s... [click here for more] |
Necromancers of the Northwest |
$9.99
|
Animate Your Game Today!
A Necromancer’s Almanac: 2016 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, and Exotic Encounters, and Top Ten. With over 180 pages of gaming content, it’s not hard to believe that this book was a full... [click here for more] |
Necromancers of the Northwest |
$9.99
|
Animate Your Game Today!
A Necromancer’s Almanac: 2017 is a compilation of all the material produced in 2017 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, Obscure Arcana, and Exotic Encounters. With over 170 pages of gaming content, it’s not hard to believe that this book was a full year in the making.... [click here for more] |
Necromancers of the Northwest |
$9.99
|
You Just Have to Be Born With It
Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous... [click here for more] |
Necromancers of the Northwest |
$4.99
|
Hot on the Trail of Adventure!
It’s not easy being green, and, even more than druids, rangers suffer from a split personality in Pathfinder. Somewhere between fighters and druids, with more than a dash of rogue, it can sometimes be hard to say what being a ranger is all about, other than that they’re in touch with the wilderness…except, of course, when they... [click here for more] |
Necromancers of the Northwest |
$5.99
|
Monstrous Fiends that are All Too Human
Rakshasas have long been a source of fascination for tabletop gamers, and are at once among the most beloved and recognizable fiends, and also the most underused. Unlike most fiends, which dwell in distant and unimaginable hellscapes, rakshasas live on the material plane, lurking amongst the other races like a wolf in sheep's clothing. They are cunning shapeshifters,... [click here for more] |
Necromancers of the Northwest |
$2.49
|
An Oasis of Magic!
Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed to want... [click here for more] |
Necromancers of the Northwest |
$4.99
|
Welcome to the Jungle
Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared? Have you ever GM’d for a player who always seemed to want... [click here for more] |
Necromancers of the Northwest |
$4.99
|
Master the Power of Lycanthropy!
Werewolves have long been figures of fascination. Dating back to ancient times, tales of men who transformed into wolves are nearly as old as civilization itself. There is something primal about the werewolf, about the ability to rid oneself of the restraints of society, and live free like a predatory, ruthless animal.
Marchen der Daemonwulf brings the power of... [click here for more] |
Necromancers of the Northwest |
$2.49
|
Unleash Your Inner Beast!
Werewolves have always been a source of fascination to humanity, and tales of such beasts are as popular today as they were thousands of years ago. There is something primal about werewolves, which calls out to each and every one of us, daring us to tear off the shackles of polite society and so-called civilization and be free, giving in to our darker, wilder selves. In... [click here for more] |
Necromancers of the Northwest |
$1.49
|
A Whole New Frontier of Gunslinging!
Guns may not exactly be a staple of fantasy settings, but that doesn’t mean that they can’t add a wealth of flavor, fun, and excitement to your game. With the gunslinger class, from paizo’s Ultimate Combat, and the rules for firearms also included in that book, guns have officially been introduced to the Pathfinder Roleplaying... [click here for more] |
Necromancers of the Northwest |
$2.49
|
Unlock the Mystery
Oracles are more than just spontaneous divine casters who use Charisma instead of Wisdom. The oracle class taps into a cultural phenomenon that has fascinated mankind for thousands of years. From the ancient Greek oracles of Delphi to traveller fortune tellers to modern-day psychics, humanity has long been enraptured by the idea of a mystic who receives insights... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
|
Get in Touch With Your Wild Side A Necromancer's Grimoire: Paths of the Druid presents three new prestige classes designed to allow characters to develop their druids in a variety of different ways, focusing on different aspects of the druid class. The first prestige class, the beast master, focuses on empowering the druid's animal companion, allowing the druid to have an animal... [click here for more] |
Necromancers of the Northwest |
$2.49
|
Double, Double, Toil and Trouble!
A Necromancer's Grimoire: Secrets of the Witch provides a wide variety of new content for anyone who likes witches, including new hexes, alternate familiar special abilities, and a number of new and interesting feats. Further, it provides a new 20-level base class for characters interested in playing as a green hag, which grants them all the powers of a normal... [click here for more] |
Necromancers of the Northwest |
$2.49
|
Not Your Average Fighter
A Necromancer's Grimoire: Spirit Warriors introduces the new spirit warrior class. Spirit warriors draw their power from the spirits of ancient and mythical heroes, called exemplars, channeling their fighting powers and using them to the spirit warrior's own ends. Each exemplar has its own unique set of special abilities, called infusions, which... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
|
The Return of the Spirit Warrior
A Necromancer’s Grimoire: Spirit Warriors presented a new kind of martial character for 3.5 and Pathfinder games. Spirit warriors could draw upon the power of exemplars—mythical warriors whose legendary deeds had allowed them to ascend to a quasi-divine status—borrowing their strength and skill in order to complete their own... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
|
Mounts are a popular staple of the fantasy genre. Whether it’s the knight riding off into the sunset on his trusty steed, or the shady horse merchant trying to disguise his broken-down nags as spirited chargers, or the cunning horse thief, mounts and horses are not only a person’s primary means of transportation, they are also an adventurer’s constant companions.
... [click here for more] |
Necromancers of the Northwest |
$2.49
|
Dozens of Devious Devices
What dungeon would be complete without traps? You're not really an adventurer until you've fallen into a few pit traps, been hit with at least one poisoned dart, and, of course, been on the wrong side of a hail of arrows launched out of a wall.
Trapmakers with only core rulebooks to work with will quickly find themselves running out of new and creative... [click here for more] |
Necromancers of the Northwest |
$2.49
|
Barbarians, Fighters, and Rogues, Rejoice!
It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it... [click here for more] |
Necromancers of the Northwest |
$4.99
|