Title |
Publisher |
Price |
The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart.
Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest... [click here for more] |
Necrotic Gnome |
$7.50
|
Villains of the Victorian Era: Vol 2
Welcome to the sinister streets of Victorian London, where darkness reigns and malevolent forces lurk in the shadows. Within the pages of this booklet, you will encounter five nefarious individuals whose wicked deeds cast a pall over the fog-shrouded city.
First, we have Baron Victor von Rotwell, a sinister necromancer whose mastery over death knows no bounds.... [click here for more] |
RPGGamer |
$3.00
|
With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King?
A fantasy horror... [click here for more] |
Necrotic Gnome |
$7.50
|
Combat Banes and Boons 2 is a second book of entries designed to make critical failures and successes have more impact. It is divided into two large tables: one Combat Banes 2 table, and one Combat Boons 2 table. It is for use in fantasy RPGs and is compatible with most iterations of the classic ampersand game. However, you’re always welcome to tweak the entries to work with any system of your choosing.... [click here for more] |
Philip Reed Games |
$6.95
|
80 Encounter and Side Quest Ideas!
For gamemasters of all levels of experience! Keeping the players entertained is sometimes a challenge, forcing you to come up with a near-endless supply of encounters, side quests, and random incidents to keep the action flowing.
Notices & Quests, Gamemaster’s Workbook is the latest tool to aid you in your task!... [click here for more] |
Philip Reed Games |
$9.95
|
Sly Flourish's Fantastic Adventures is a book of ten short adventures for the fifth edition of the world's most popular roleplaying game.
Each adventure is written for 2nd to 5th level and is designed so GMs can drop them into any fantasy campaign world. Whether you run a homebrew setting or a published game world, these adventures will fit in as either main adventure hooks or side quests to be undertaken... [click here for more] |
SlyFlourish |
$14.99
|
TARUK TOSSED HIS GEAR LADEN SATCHEL onto the soft grass at the side of the dirt trail that they had been following all day and slumped down on a log beside it. The weather had not been kind to them on this day and his boots were soaked clean through. He swatted a mosquito away from his pale grey skin and looked up towards the roiling, clouded sky. They still had three more days on the road... [click here for more] |
AbyssalBrews |
$4.99
|
This challenging book provides GMs with more than two dozen major villains and their followers for use across all levels of 5E RPG play. A game master’s biggest challenge can be prep time. With busy lives in mind, this book provides new and exciting content to help GMs save hours of time preparing for a game. Inside, readers will find twenty-five “Big Bosses,” along with insights into how they... [click here for more] |
Topix Media Lab |
$29.99 $16.21
|
Note: Tales of Argosa (LFG 2e) Playtest PDFv5 (8.3.24) is included as a bonus file with LFG Deluxe for playtesting and feedback (it is also available separately by itself on DTRPG for free). The Character Sheet is also now available, as are nine pregens (also on DTRPG), and an adventure (free, Caverns of Shennog,... [click here for more] |
Pickpocket Press |
$19.95
|
As the heroes explore an unplanned dungeon, you can rest easy knowing that no matter which door they open next, On the Other Side Deck Two is ready. May it inspire you and keep the adventure moving forward.
This deck of 52 cards continues where On the Other Side left off. Whether used on its own or shuffled together with the first deck, these cards... [click here for more] |
Philip Reed Games |
$4.95
|
Did you hear the news? Mr. Purrson is setting up shop!
(In a dirty abandoned alleyway near you - how convenient!)
Hark! Gather around, for the whispers in the wind speak true – Mr. Purrson's legendary Caravan of Wonders has made its way to our realm! Are you a seeker of the strange, the unexplainable, the inexplicably mesmerizing? Are you looking for a special somethin'-somethin'... [click here for more] |
Picostrix Press |
$4.99
|
Please note that this is the 498-page Deluxe Edition of Oldskull Swords & Sorcery, featuring 200 pieces of AI-assisted imagery. This is a fairly large file, at 40 MB. If you dislike AI imagery, or if you prefer a smaller file size, please consider the Unillustrated Edition, which is available here as a free Pay What You Want title.
Arnesonian. Gygaxian.
Modern... [click here for more] |
Kent David Kelly |
$9.99 $4.99
|
This unique new RPG guidebook is designed to transform gameplay in ways that empower players to create their own motivations and goals, then proactively pursue them – in effect, guiding the narrative of their characters, rather than having the Game Master do it. Traditional TTRPGs have for decades relied on reactive player responses in order to function. In other words, there is an evil wizard out... [click here for more] |
Topix Media Lab |
$14.99 $9.99
|
Experience catfolk species and culture like never before!
Say goodbye to your standard tabaxi and leonin builds and embrace the ways of the Korbak, a complex and balanced culture of catfolk spanning through seven castes and related subspecies. This is not your average cat person.
A brand-new take on catfolk for TTRPGs
Experience korbak culture with an in-depth take on the... [click here for more] |
Picostrix Press |
$3.99
|
Command 400 New Spells for 5th Edition!
No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells.
Deep Magic Volume 1 collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 400 new and revised spells and other options:
Theurge base class, blending the arcane and the divine in one caster
16... [click here for more] |
Kobold Press |
$34.99
|
We know about the garden variety, but for each collection, there are those that stand out. This book is a gathering of options to be the most you can be of many Ponyfinder options, from each and every tribe to dozens of other ancestries that have come out over the years.
That wasn't enough, so say hello to a whole new option, the Siren, a pony variant that weaves enchanting songs that put bards to... [click here for more] |
Silver Games LLC |
$24.99
|
The Throne stands empty.
Heaven has fallen, and the Words of Creation thunder from new throats.
Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire.
Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,... [click here for more] |
Sine Nomine Publishing |
$19.99
|
A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples.
A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
60 keyed areas, rumour table, loot summary, dungeon background info,... [click here for more] |
Necrotic Gnome |
$7.50
|
Need a monster? Look inside, where more than 300 new peices of full color art show what the monsters really look like! This book contains more than 600 monsters including all the creatures from the MONSTROUS COMPENDIUM Volumes 1 and 2! In addition, there are monsters from the other MONSTROUS COMPENDIUM Volumes, and some creatures never seen in the second edition AD&D Game before.
Product... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
|
This guide will greatly increase the player options found in Carbon 2185!
The KHMA Catalogue takes the form of an in universe shopping catalogue by Megacorp Khan-Maezawa aimed at cyberpunks in 2185!
Featuring breathtaking illustrations of each new weapon, armor, item, and augmentation, as well as the technical stats, the prices, and a short sales blurb for each item.
If you believe their marketing,... [click here for more] |
Dragon Turtle Games |
$18.71
|
The Game Master's Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more - everything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play.
Whether part of a pre-planned adventure or a random encounter,... [click here for more] |
Topix Media Lab |
$14.99
|
First published in 2007, The Book of Unusual Feats was created for the 3.5 edition of the classic ampersand roleplaying game. These feats work best with that earlier edition, but there's no doubt that clever players and gamemasters will find ideas within these pages . . . which will lead them to craft homebrew feats of their own.
Well over 100 feats are included in this title.... [click here for more] |
Philip Reed Games |
$4.95
|
Play as a Cyberpunk, a rebel refusing to live life by the rules of the oppressive megacorporations that rule San Francisco in this high action tabletop roleplaying game by Robert Marriner-Dodds.
Carbon 2185 gives you the chance to play in the cyberpunk worlds you've seen in movies, television shows, and video games.
The Core Rulebook is the only thing you need to run and play hundreds of hours of... [click here for more] |
Dragon Turtle Games |
$27.51
|
A Flock of Ferocious Monsters for 5th Edition!
DM: “Inside the chest, you find a handful of potions.”
ROGUE: “Ooh! I’m going to take a taste. Let’s see what these—”
DM: “As you unstopper the first one, the potion itself leaps free of the bottle and attaches to your face.”
WIZARD: “Gah! I should have listened to my father and become a rug merchant!”... [click here for more] |
Kobold Press |
$29.99
|
The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further!
The Black Hack is a fast playing game and the rules can be picked... [click here for more] |
Gold Piece Publications |
$2.00
|
The Evils of Illmire is a dark fantasy hexcrawl adventure module for B/X D&D, Old School Essentials, and other OSR systems.
This 72-page zine is 8.5x5.5, with color cover and black/white interior.
A whole classic campaign in your pocket! The Evils of Illmire is a "mini-mega" hexcrawl adventure module designed to provide dozens of sessions of perilous wilderness... [click here for more] |
Spellsword Studios |
$4.99
|
Polygon has included the Level Up Adventurer's Guide in its best gift ideas for D&D newcomers list.
Prepare for Adventure!
In this guide to Level Up, the advanced roleplaying game, you will find everything you need to play. Create diverse and unique heroes, engage in epic combat with villainous foes, cast powerful spells, and build mighty strongholds!
This core... [click here for more] |
EN Publishing |
$24.99
|
Surprise and delight your players with 400 new magic items for the world's favorite roleplaying game!
Nestled in the heart of Iskandar is the majestic Emporium of Wonders, an imposing limestone edifice at the intersection of Cinnabar Street and Lilac Lane. Step inside, and you'll find yourself in a vast, covered courtyard crowded with shops and stalls, each one brimming with... [click here for more] |
M.T. Black Games |
$9.95
|
Water crisis at Skyward Cliffs
a solo 5e module
Perched on ancient cliffs, the village of Skyward Cliffs faces an unprecedented crisis. A landslide has blocked access to the only source of drinking water, threatening the very survival of the village. Your mission: explore the unknown depths in search of a new water source.
"Water Crisis at Skyward Cliffs" is an adventure... [click here for more] |
Doppelgänger Publishing |
$2.95 $1.99
|
Sixty-Two Custom Ancestries & Cultures To Replace Race in 5e!
(And don't miss our new title, Arctic Ancestries & Cultures!)
Based on Ancestry & Culture: An Alternative to Race in 5e
- 62 new ancestries & cultures
- Fantasy classics with, new distinct cultures of dwarf, elf, gnome, & halfling
- Anthropomorphic animal ancestries like bat, bear, cat, dog, fox, octofolk,... [click here for more] |
Arcanist Press |
$9.95
|
Here is the essential manual for the AD&D game Dungeon Master.
All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging... [click here for more] |
Wizards of the Coast |
$9.99
|
80 tarot card-sized encounter and side quest ideas! For gamemasters of all levels of experience! Keeping the players entertained is sometimes a challenge, forcing you to come up with a near-endless supply of encounters, side quests, and random incidents to keep the action flowing. The Deck of Notices & Quests is the latest tool to aid you in your task!... [click here for more] |
Philip Reed Games |
$9.95
|
Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and... [click here for more] |
Goodman Games |
$24.99
|
This is the 1981 edition of the D&D Basic Rulebook, which was sold as part of the boxed D&D Basic Set and also on its own. It was the first true standalone edition of what became "Basic D&D" as previous editions had instead been based on OD&D play.
Product History
The Dungeons & Dragons Basic Rules (1981), by Tom Moldvay, was the second edition of Basic D&D, with the... [click here for more] |
Wizards of the Coast |
$4.99
|
This captivating steampunk mystery for 5e is adapted from The Return of Sherlock Holmes story, "The Adventure of the Empty House"
5e one-shot steampunk mystery adventure
For level 1
3 to 4 hours of play
Episode 1 of the Ironwic campaign
In this adventure, your players find themselves entangled in a high-stakes game of deception and murder. As accusations swirl and a silent sniper strikes,... [click here for more] |
Dungeon Matters |
$2.99 $0.99
|
The first fourteen levels were only the beginning!
Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the mysterious... [click here for more] |
BRW Games |
$4.95
|
Special price of $12.99 for a limited time!
Delve into the corridors of The Ancient Library of Knowledge with this 100+ pages compendium for 5E filled with forbidden lore. What you find inside:
12 magical libraries, unique locations complete with brief role-playing hooks and quest ideas to offer opportunities for discovery, learning, and adventure.
A... [click here for more] |
Mythos Creations |
$14.99 $12.99
|
Villains of the Victorian Era: Vol 1
Welcome to the dark and treacherous streets of Victorian London, where shadows lurk around every corner and malevolent forces conspire in the depths of society's underbelly. Within this booklet, you will encounter five nefarious characters whose sinister deeds cast a chilling pall over the fog-shrouded city.
Meet Lord Mortimer Blackwood, a wealthy aristocrat... [click here for more] |
RPGGamer |
$3.00
|
Unearthed revelations of the eldritch past,
Shining a light into corners of the eternal dark …
Wonderland Imprints is proud to announce OLDSKULL SAGE LORE: GAXEGON’S ARCANA, a revelatory compendium for your favorite Fantasy Role-Playing Game. This massive tome compiles thousands of pieces of errata, eldritch lore, and masterly advice from the years 1971 to 1985. Herein... [click here for more] |
Kent David Kelly |
$9.99 $4.99
|
Lights, Action.... Dice!
There’s a reason it’s called a tabletop ROLEplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each... [click here for more] |
Kobold Press |
$12.99
|
What would it look like if Moldvay was asked to create a Basic version of 5e? I suspect something like this. While there is an existing official Basic version, it includes all of the rules (not very basic) and hardly any Player Character option.
Bugbears and Borderlands flips the script on that. The rules have been streamlined to the very basic core, while still offering a lot of character customization... [click here for more] |
Izegrim Creations |
$1.00
|
Potions! Those magical elixirs are a godsend at times, granting the heroes advantages when they need them most. Adventurers of all levels of experience are known to carry a potion or two into various dungeons, and gamemasters can never have too many elixirs to scatter throughout a game session.
Deck of Potions includes 50 new magical brews, each illustrated. Every single... [click here for more] |
Philip Reed Games |
$4.95
|
Cut down DM prep time with D100 and D20 random tables
The Books of Random Tables continue to grow with “Festivals & Fairs” to enhance fantasy role-playing game campaigns. Dungeon masters seeking to add uniqueness and creativity to their sessions can find it here.
As always DMs and GMs can use these random tables in a number of ways. They can be used in preparation for sessions. They can... [click here for more] |
dicegeeks |
$4.99 $3.99
|
HYPERBOREA 3E Referee's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
Surprise and delight your players with these new magic items for the world's greatest roleplaying game! The Book of Wondrous Magic contains one hundred of the most imaginative and useful magic items ever devised! Each one has been carefully balanced so you can use it in your game right away. The perfect way to liven up any treasure hoard and an essential resource for every... [click here for more] |
M.T. Black Games |
$4.95
|
Look. We don’t want to be here. We are cruel, harsh people who love delivering hardship and pain to players who never bring us snacks. It is with resentful malice that we return to give you . . . Combat Boons 2. Please note our disappointed sigh.
Please only use these cards on players who have provided ample amounts of pizza. And dessert. Possibly bribes.
This deck of... [click here for more] |
Philip Reed Games |
$4.95
|
ENNIE Award Winner for the Best Setting of 2020!
Arkadia is a combined setting and players handbook for 5e - inspired by the history and myths of Ancient Greece
The book contains 100 pages of densely packed all new Greek themed content for both Players and GMs.
12 New Class Archetypes (One for each... [click here for more] |
Arcana Games |
$20.00
|
Dragons Beyond is a zero edition (0e) retroclone based on 1973 playtest materials that have been recovered. Much of this material did not make it into the first publication of the world's oldest fantasy RPG.
What would it have been like if fantasy RPGs had started with a slightly different origin point? Domain play and patronage were concepts firmly embedded in these lost... [click here for more] |
RHampton |
$10.00
|
"This is not a game that wants to be the property-of-your-choice, it’s a game that embraces sci-fi’s adventurous side. It is sci-fi with room for excitement and wonder. And 5E proves an excellent match for this, since EG’s relationship to sci-fi is much like 5E’s relationship to fantasy - it is part of the landscape, but the first priority is to play a game." — Rob Donoghue, Evil... [click here for more] |
Alligator Alley Entertainment |
$24.95
|
Filling in the Blanks is a guide to populating hexes with lairs and features to use in fantasy role-playing games. While written specifically for Necrotic Gnome's Old School Essentials it is compatible with virtually all OSR-style games, and can be used with more modern versions of the game with little effort.
It provides tables for randomly generating the number and type of lairs and features that... [click here for more] |
Third Kingdom Games |
$10.95
|