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Best Leave Them Ghosts Alone

Best Leave Them Ghosts Alone


A terrible death long ago leads to terrible choices now… Attending the funeral of a childhood friend is never an easy thing, but when it’s the funeral of someone you accidentally killed and then brought back to life years ago, well . . . you all have owes, and this one’s about to come due. Best Leave Them Ghosts Alone is an Old Gods of Appalachia horror adventure set in a small town...   [click here for more]
Monte Cook Games  $4.99

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Old Gods of Appalachia Roleplaying Game

Old Gods of Appalachia Roleplaying Game


In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them. These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?...   [click here for more]
Monte Cook Games  $22.99

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Old Gods of Appalachia Player's Guide

Old Gods of Appalachia Player's Guide


A handy and inexpensive way for every player to have their own overview of the setting and key game rules. This 32-page book gives you a detailed look at the alternate Appalachia setting of the Old Gods of Appalachia Roleplaying Game; guides you through character creation and the basic rules of the game; and includes other information commonly referenced by players. It even includes...   [click here for more]
Monte Cook Games  $7.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to...   [click here for more]
Monte Cook Games  $2.39

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and...   [click here for more]
Monte Cook Games  $2.39

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one...   [click here for more]
Monte Cook Games  $2.39

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Stay Alive!

Stay Alive!


good scare makes for a great game. It’s the abandoned corridor, the flickering light never quite reaching the deeper shadows. It’s that cry in the distance—a child’s wail, or some weird animal bleating? It’s the gentle breath on the neck, or that slithering motion just past the edge of the light. It’s horror, and whether it’s a terrifying one-shot...   [click here for more]
Monte Cook Games  $18.99

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Old Gods of Appalachia GM Screen

Old Gods of Appalachia GM Screen


Keep your focus on your story! The Old Gods of Appalachia Roleplaying Game is streamlined, elegant, and narrative-oriented. The mechanics stay out of the way—but even so, sometimes it’s handy for the GM to have key game info at their fingertips. And a way to keep their notes out of the players’ view! This screen gives the GM quick access to things like the damage track and special...   [click here for more]
Monte Cook Games  $3.99

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon it swear they heard...   [click here for more]
Monte Cook Games  $3.19

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Room Service: A Harkness' Monsters Adventure

Room Service: A Harkness' Monsters Adventure


The guests of the Hotel Valmont have been losing track of time. Sometimes they don't even remember how they got there. Worse, they don't seem to recall how to leave. Guests head out for a night on the town and return a few minutes later ready to check in again for the first time. The staff have been handling the situation in a professional manner but now it is starting to affect them too. End of shift...   [click here for more]
Monte Cook Games  $3.99

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Worlds Numberless and Strange

Worlds Numberless and Strange


This is the full version of Worlds Numberless and Strange. Check out the free preview. What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous...   [click here for more]
Monte Cook Games  $16.99

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Cypher Shorts: Horror Shorts Vol. 1

Cypher Shorts: Horror Shorts Vol. 1


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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Unmasked

Unmasked


This is the full version of Unmasked. Check out the free preview. Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger....   [click here for more]
Monte Cook Games  $12.41

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Cypher Shorts: Fantasy Shorts Vol. 1

Cypher Shorts: Fantasy Shorts Vol. 1


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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Old Gods of Appalachia Campaign Journal

Old Gods of Appalachia Campaign Journal


An amazing GM’s journal for building amazing campaigns The Old Gods of Appalachia Roleplaying Game is built for rich, deep, and gripping campaigns. The Old Gods of Appalachia Campaign Journal is built for crafting and managing them! This journal is filled with prompts and spaces for recording your campaign details. Write up or even sketch sites and places your characters...   [click here for more]
Monte Cook Games  $9.99

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Ninth World Assassins

Ninth World Assassins


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more...   [click here for more]
Metal Weave Games  $1.99

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Cypher Shorts: Fantasy Shorts Vol. 3

Cypher Shorts: Fantasy Shorts Vol. 3


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played...   [click here for more]
Janek Sielicki  $9.99 $7.99

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Cypher Shorts: Fantasy Shorts Vol. 2

Cypher Shorts: Fantasy Shorts Vol. 2


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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The Takings

The Takings


Mystery and horror in rustic rural England It is 1921. Three young men have disappeared from a rural village in Devon. Authorities are called in, but the villagers have their own theory: a local myth tells of a vampire that, every few decades, steals away three young people. Is there any truth to the myth, or is something more mundane at work? And what does it all have to do with Creston Grange,...   [click here for more]
Monte Cook Games  $5.99

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CB01 Simple Cypher System Character Sheets

CB01 Simple Cypher System Character Sheets


What it says on the tin. Simple character sheets with a little bit of the old-school aesthetic tweaked for modern players. These are landscape format character sheets. You get one universal Cypher System character sheet and over twenty-five more type-specific sheets ready to print and play with at your table. These sheets cover every existing Character Type from the Revised Cypher System Rulebook,...   [click here for more]
Monte Cook Games  $0.50

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The Sun Below: Sleeping Lady

The Sun Below: Sleeping Lady


A banished power fights to return to the Ninth World. A fallen moon of The Sun Below begins to stir. The Knocker at the Door begins to awake. A Numenera adventure for all tiers. 49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts. Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the door? Hang...   [click here for more]
Dread Unicorn Games, LLC  $9.95 $3.95

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The Nightside

The Nightside


This is the full version of The Nightside. Check out the free preview. You don’t have to be evil to own this book. But it helps. Some say the Nightside is evil, but that’s a misunderstanding. Or at least an oversimplification. It is dark, that much is certain. Forbidden. Dangerous. Those who walk the Nightside Path meddle with the sinister. Those who call upon its forces risk much—perhaps...   [click here for more]
Monte Cook Games  $18.99

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A Breath of Fresh Air

A Breath of Fresh Air


Descent into a mysterious crack in the ground and survive in an alien world beneath! This Cypher System Adventure comes from the author of "The Bridges we Burn – a Numenera Adventure” and is designed for Tier 2 characters. It takes about 3-5 hours to complete and can be easily adapted for any of the official Cypher System settings. Discover an ancient, mysterious and gigantic machine, battle vicious...   [click here for more]
Monte Cook Games  $3.99

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Blood and Chrome Preview Edition

Blood and Chrome Preview Edition


The Big Easy A light drizzle falls on the surface of The Dome, rivulets of water distorting the city below. On the river side, The Dome's portal gapes open, an entitled crowd of the wealthy debark their heavily-armed luxury steamboat. The crowd mills briefly on the docks before spilling into the old city, entranced by sweet, savory and spicy aromas from almost every building. Elliot's ocular processor...   [click here for more]
Marlowe House Games  $14.99 $3.99

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Cypher System Foci Handouts

Cypher System Foci Handouts


If you need to look up a rule, the revised Cypher System Rulebook is laid out perfectly. If you're trying to quickly see what abilities a Focus offers, it becomes a little less convenient. Hope this resource can save you, your players, or your GM a little time! Use the PDF during character creation. Print your Focus out for easy reference at the table.  I will be updating this PDF when more Foci...   [click here for more]
Monte Cook Games  $3.00

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Gaming & Growth: Roleplaying Anxiety (Cypher System)

Gaming & Growth: Roleplaying Anxiety (Cypher System)


There are few if any, communities as open about their struggles with mental health as the TTRPG community. However, exploring these conditions in a game can present several challenges. That's where Gaming & Growth comes in, to guide those who wish to explore mental health in a safe environment, whether it is to better help a player understand their own condition(s) or to develop empathy...   [click here for more]
Shane Zellow  $7.00

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Unmasked: In the City

Unmasked: In the City


Superpowers and Horror in a Dark Eighties Everyone loves Patty. Top of the class. Student council. Debate club president. Unashamed trekkie. But her boyfriend Robert is another matter—violent and troubled. And secretly, you and your friends know, a prodigy. Trouble is brewing—trouble bigger than you find in Boundary Bay. Because Robert’s family has some dark connections, and when Robert runs...   [click here for more]
Monte Cook Games  $2.06

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The Haunting of Creedmore Asylum

The Haunting of Creedmore Asylum


Hold On To Your Sanity! Requires the Cypher System Rulebook from Monte Cook Games. Welcome to Creedmore Asylum! The year is 1935. Violent storms clash along the eastern seaboard, when you and your companions receive a mysterious invitation from a particularly eccentric uncle who has made a SHOCKING discovery at the old, abandoned asylum in upstate New York....   [click here for more]
Monte Cook Games  $3.99

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The Horrors of Pinocchio

The Horrors of Pinocchio


THE HORRORS OF PINOCCHIO The Horrors of Pinocchio is a collection of five mini adventures to use in any tabletop role playing game. These are more than a single encounter but not as long as a full adventure. Mini adventures are designed to be added to another adventure or perhaps expanded to be the core of a longer adventure. The adventures span five genres: cyberpunk/post-apocalyptic, fantasy, gothic/steampunk,...   [click here for more]
Shadomain  $5.00

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Nightfall (high school supernatural drama with the cypher system)

Nightfall (high school supernatural drama with the cypher system)


Dark forces are descending on a small rural town. Unnatural creatures prowl the woods. Things stir about in the graveyard. In the heart of town, a wicked witch conspires to become Homecoming Queen. And you have a test in the morning. Meanwhile, you and your friends are in the woods trying to catch a dead body. It runs surprisingly fast. As you start to catch up with it, you hope that noise you hear...   [click here for more]
Monte Cook Games  $4.99

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Cryptids and Creatures I

Cryptids and Creatures I


We have more than just monsters for your Cypher game. Armed with suggestions on how to use them in a variety of genres, Cyptids and Creatures I are tied to the Phasic Realm, some are natives that can phase between their reality and ours. Others are invaders using the Phasic as a beachhead before setting their sights on us. We aim for Genre Friendly, instead of Genre Neutral, offering suggestions on...   [click here for more]
Monte Cook Games  $1.49

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Of Lambs and Slaughter

Of Lambs and Slaughter


In Of Lambs and Slaughter, players investigate the disappearance of a college student with a troubled past who may not be as innocent as she appears. This is a single investigative horror scenario for the Cypher System, and requires the Cypher System Rulebook for play. Six pregenerated characters are provided, using the character types found in Modern Types.  ...   [click here for more]
Monte Cook Games  $0.99

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Cypher Shorts: Fantasy Shorts Vol. 1 (Foundry VTT)

Cypher Shorts: Fantasy Shorts Vol. 1 (Foundry VTT)


This is the Foundry VTT module of this supplement. This module requires Foundry version 10 or later to use. For the PDF version of this supplement, go here. New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect...   [click here for more]
Underground Oracle Publishing  $6.99

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Cryptids and Creatures II: Masterminds and Minions

Cryptids and Creatures II: Masterminds and Minions


There are the ones that conquer and those who obey. Cryptids and Creatures: Masterminds and Minions is a Genre Friendly, offering lots suggestions on how to fit these critters in your Fantasy, SciFi, Steampunk and Modern settings. These antagonists come in pairs. One creature bent on manipulating and mutating the unsuspecting. The other half are the poor souls who are now under their master’s sway....   [click here for more]
Monte Cook Games  $1.99

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Naphtha: Islands on Fire

Naphtha: Islands on Fire


Welcome to your new playgroud, Naphtha: Islands on Fire. A new world built from the ground up for the Cypher System that can stand alone or be dropped into your current campaign. Aremed with Genre Friendly tips on how to tweak the world for Steampunk, Lovecraftian and SciFi, your crew could explore new lands every week in this modular setting. (Keep what you want, what you don't want never gets discovered.)...   [click here for more]
Monte Cook Games  $1.99

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A Cold and Distant Hunger

A Cold and Distant Hunger


It is the year 3058. Around this quiet corner of the galaxy, forces mobilize for war. With whom or for what reason, no one quite knows, but what is certain is that war is coming. In a desperate bid to bolster their defenses before the inevitable onslaught arrives, the Interplanetary Union has dispatched survey teams to half-forgotten battlegrounds and fabled strongholds of ancient humanity. Their hope,...   [click here for more]
Monte Cook Games  $0.99

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Cryptids and Creatures Compilation: Multiverse Madness

Cryptids and Creatures Compilation: Multiverse Madness


Monsters and villains hailing various dimensions, from Gods of the Fall to Naphtha, are collected here in our first Cryptids and Creatures compilation. Even if you’ve bought our other critter guides, there are new things to discover. We’ve “rewound” a few monsters back to their Gods of the Fall versions (straight from Ganza Gaming's own GotF campaign) before...   [click here for more]
Monte Cook Games  $3.50

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UXP Deck

UXP Deck


XP Cards with Added Effects! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall into...   [click here for more]
Monte Cook Games  $2.99

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Naphtha - Thora: Island of Bone

Naphtha - Thora: Island of Bone


Be thankful the dead are restless. The three undead races of Thora island, Ghouls, Vampires and Lichs, are constantly undermining and outright attacking each other. As long as the stalemate holds, the world can breath easier. Thora, Island of Bone, is part of the modular Naphtha setting. Use it as is or drop the island near your favorite homebrewed coastline to terrorize the villagers until...   [click here for more]
Monte Cook Games  $1.99

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Cypher Shorts: Fantasy Shorts Vol. 2 (Foundry VTT)

Cypher Shorts: Fantasy Shorts Vol. 2 (Foundry VTT)


This is the Foundry VTT module of this supplement. This module requires Foundry version 10 or later to use. For the PDF version of this supplement, go here. New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect...   [click here for more]
Underground Oracle Publishing  $6.99

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Cypher System Character Portfolio

Cypher System Character Portfolio


A Printable and Digital Character Portfolio Requires the Cypher System Rulebook from Monte Cook Games. Customize your character! This six page Character Portoflio is made double-sided to contain all your information for your Cypher System character - no matter what genre you are playing. A Print version. Just print it out on an 8 1/2 x 11 sheet of paper,...   [click here for more]
Monte Cook Games  $1.49

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What Lives Must Feed

What Lives Must Feed


A small midwestern town was nearly wiped out after a blight killed their crops and ruined their fields. Now, ten years later, Golden is well on its way to recovery. Except for the recent string of violent murder-suicides. In a town reeling from tragedy, one team finds itself in place to investigate what is behind all of the violence, and try to stop it before it claims more lives. What Lives Must...   [click here for more]
Monte Cook Games  $2.99

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Isle of Shadows

Isle of Shadows


On a fantastical ocean voyage, a crew of privateers is shipwrecked on a mysterious island occupied by forces of an enemy nation. While an enemy's flag flies over the fort, something more insidious and hungry rules the land. This Cypher System adventure makes for a great one shot and includes seven pregens.  This scenario requires the Cypher System Rulebook for play. ...   [click here for more]
Monte Cook Games  $0.99

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Literature & Legends: Gothic

Literature & Legends: Gothic


From following in the footsteps of Dr. Frankenstein, to being an alumnus of Count Dracula's Alma Mater, this supplement has everything you need to make your Cypher System games a little more gothic. Within these pages you will find the means to inject a touch of gothic mystique into your games with elements drawn forth from within this genre. Among the contents of this book you will...   [click here for more]
Monte Cook Games  $3.50

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The 13th Floor

The 13th Floor


On the 13th floor of the most expensive property in town, there resides a very special firm whose reach is as vast as its client list is small. It’s said that they can get you whatever your heart desires, for the right price. Unfortunately for them, they’ve gone one step too far tonight: they’ve crossed people with nothing to lose. The 13th Floor is Cypher System scenario and requires the Cypher...   [click here for more]
Monte Cook Games  $2.99

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CyForge: Cypher Creator Cards

CyForge: Cypher Creator Cards


Over one and a half MILLION cyphers! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! I love giving my players cyphers that are at least a little bit randomized, but are...   [click here for more]
Monte Cook Games  $3.99

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Bug Hunt: The Children of Argent

Bug Hunt: The Children of Argent


Huge mutant alien bugs have swarmed the planet. Mankind has been reduced to a few stragglers eking out a meager existence in the wild, avoiding all cities lest they end up on the menu, or worse… converted into bug zombies. Our last hope depends on the few brave survivors willing to take the fight to bugs. In The Children of Argent, deep in the swamps of Bayou Sauvage, the Roughnecks discover...   [click here for more]
Monte Cook Games  $4.99

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