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100 Bushels of Rye

100 Bushels of Rye


100 Bushels of Rye is a HârnWorld adventure module. Although originally written for HârnMaster, it is sufficiently generic to be adapted to most other rule systems. The adventure is set in Kaldor, a feudal kingdom in eastern Hârn. It's a gloomy, overcast, autumn day in Olokand. Sir Maldan Harabor, Sheriff of Meselynshire, has been informed by the local chapter of the Miners' Guild that...   [click here for more]
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Agrik: Cohorts of Gashang

Agrik: Cohorts of Gashang


The Cohorts of Gashang is a fighting order dedicated to Agrik, god of fire and war. The order was formed in 714 when Agrikan warriors clawed their way to power through treachery and violence during the schism that also gave rise to the clerical Order of the Eight Demons. Faced with potential enemies on all sides, the order has recruited aggressively and indiscriminately. The order counts among its...   [click here for more]
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Agrik: Order of the Eight Demons

Agrik: Order of the Eight Demons


The Order of the Eight Demons is a clerical order of the Church of Agrik, god of fire and war. The order emerged from bloody schism just over five years ago when female clerics of the Order of Herpa the Mace chose to chart their own destiny. The separatists toppled the Herpan establishment with sudden violence and have quickly become the dominant Agrikan religious order in the Thardic Republic, while...   [click here for more]
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Alienage District Map

Alienage District Map


This free RPG resource is a complete 28" × 20" map of the Alienage, the foreigners' quarter of the City of Cherafir. Descriptions of the locations on this map can be found in the complete Cherafir article. The PDF is layered so you can turn off elements such as location numbers or guard locations. The capital city and principal port of the Kingdom of Melderyn, Cherafir is known as the...   [click here for more]
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Araka-Kalai: Pit of the Serpent God

Araka-Kalai: Pit of the Serpent God


Araka-Kalai is the dwelling of the god Ilvir. Located in the isolated Misyn region, the site's dominant feature is a huge limestone sinkhole known as the Pit of Araka-Kalai. An ancient tower stands on a rocky island in the Pit, surrounded by a liquefied, fermenting sludge with a stench that puts to shame all other offensive smells. Beneath this crumbling tower, in dank, endless caverns, "The Serpent...   [click here for more]
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Arathel Castle

Arathel Castle


Arathel is the westernmost major settlement in Orbaal and a favored port for merchants headed through the Sea of Tirpal to the cities of western Hârn. The settlement's rulers, Clan Cyeen, have some Jarin blood and are relatively moderate with their subjects. Valhakar Tursi Cyeen seeks to establish colonies along Hârn’s northern coast. The Arathel Castle article describes the settlement's...   [click here for more]
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Arone Keep

Arone Keep


Arone is a small seaport on the southeastern tip of Orbaal. It is held by the Hulthards, an Ivinian clan that conquered the area nearly 60 years ago. Along with the nearby thrans, Arone is isolated from its neighbors to the west by the vast Arone Marshes that form the northern edge of the great Anoth Delta. The keep sits on a low basalt headland overlooking a fine natural harbor that offers refuge...   [click here for more]
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Astrology

Astrology


Harn Classic Astrology is the study of the stars and the heavens, physically and meta-physically. The article includes star charts, data about the Kethiran solar system, the moon, and other planets. The 12 signs of the Kethiran zodiac (sunsigns) are shown on the star charts. ...   [click here for more]
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Atlas Map D6

Atlas Map D6


Atlas Hârnica map D6. Atlas Hârnica map D6 features Shostim, the royal castle of Rethem the north coast of Boka Bay. Arketh, Zaza, Quiso and Quste keeps are also on the map. ...   [click here for more]
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Atlas Map D7

Atlas Map D7


Atlas Hârnica map D7 includes Selvos Castle, Tesien, Golotha and Hyen Keep. ...   [click here for more]
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Atlas Map D8

Atlas Map D8


Atlas Hârnica map D8 includes Dunir Keep and the vast Ternu Heath. ...   [click here for more]
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Atlas Map D9

Atlas Map D9


Atlas Hârnica map D9 includes Sarkum Castle, Hebon Keep and the windswept south coast of Kanday. ...   [click here for more]
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Atlas Map E6: Rethem (Menekai)

Atlas Map E6: Rethem (Menekai)


Atlas Hârnica map E6 covers the eastern edge of the Kingdom of Rethem and the western edge of the Thardic Republic. The region includes the settlements of Menekai and Themeson, which are held by rival fighting orders dedicated to Agrik, dark god of fire and war. Other major settlements are Senun, an important trading town with the only bridge over the Gomisen River, and Imrium, the center of the most...   [click here for more]
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Atlas Map E8

Atlas Map E8


Atlas Hârnica map E8 includes Kanday's largest city, Aleath and the royal seat of Dyrisa. ...   [click here for more]
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Atlas Map E9

Atlas Map E9


Atlas Hârnica map E9 includes the coastal keeps of Avertu, Gimon, and Minilaous. ...   [click here for more]
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Atlas Map G2: Arathel, Orbaal

Atlas Map G2: Arathel, Orbaal


Atlas Hârnica map G2 covers the settled portion of the western edge of the Kingdom of Orbaal, including the major settlements of Arathel, Wethom, Pjagel, Vold, and Tandir. Like the rest of Orbaal, the terrain here is mountainous, with scattered villages, towns, and cultivated lands mostly along the rough coastline. The wild terrain, harsh seas, barbarian tribes, and much more offer plenty of opportunities...   [click here for more]
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Atlas Map G6: Tharda (Shiran)

Atlas Map G6: Tharda (Shiran)


Atlas Hârnica map G6 covers the northeastern settled lands of the Thardic Republic. At the heart of the map square is Shiran, one of the Republic's economic and cultural centers and a city with a reputation for corruption and hedonism. Other major settlements are Parnan and Firis, important trading towns on the shores of Lake Benath. The region also includes the western edge of the Athul wilderness,...   [click here for more]
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Atlas Map H1: Orbaal - Pled & Keiren

Atlas Map H1: Orbaal - Pled & Keiren


Atlas Hârnica map H1 covers part of Hârn's northern coast, in the mountainous, fjord-riven lands of the Kingdom of Orbaal. It includes the peninsulas on either side of Dühren Bay and includes the major coastal settlements of Pled, Thrand, Pyberg, Keiren, Teryff, Hjael, and Utera, as well as Quimen, the inland keep held by the Order of the Crimson Dancer, a brutal Agrikan fighting order. Like the...   [click here for more]
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Atlas Map H2: Geldeheim, Orbaal

Atlas Map H2: Geldeheim, Orbaal


Atlas Hârnica map H2 covers the area around Geldeheim, seat of the King of Orbaal, and the rest of the Geldesfjord, the kingdom's most populous region. Major settlements include the castle towns of Geldeheim and Vaagel as well as the fortified thrans of Fjaga, Shien, Ebein, Zynholm, Daasen, Aaldem, and Pethwys. Like the rest of Orbaal, the terrain here is mountainous, with scattered villages, towns,...   [click here for more]
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Atlas Map H3: Leriel & Gwaeryn, Orbaal

Atlas Map H3: Leriel & Gwaeryn, Orbaal


Atlas Hârnica map H3 covers the eastern portion of Himod, the hilly, forested wilderness between the Jahl and Rayesha Mountains of northern Hârn. It includes the major Jarin settlements of Leriel and Gwaeryn, both important stops for pilgrims taking Ilvir's Trail through the dangerous wilderness to the holy site of Araka-Kalai. It is also home to the gargun (Hârnic orc) complex of Jobasa and the...   [click here for more]
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Atlas Map H4

Atlas Map H4


Atlas Hârnica map H4 covers the northern part of Misyn, the rough wilderness area at the juncture of the Rayesha and Felsha mountain ranges in north-central Hârn. The area is home to the Lucrain, Huxuth, and Bwaft colonies of Gargun, the feared Hârnic orcs. Various sorts of Ivashu, the strange and often dangerous beasts created by the god Ilvir, roam this region, near to the deity's home at Araka-Kalai....   [click here for more]
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Atlas Map H5: Misyn South

Atlas Map H5: Misyn South


Atlas Hârnica map H5 covers the southern part of Misyn, the rough wilderness area at the juncture of the Rayesha and Felsha mountain ranges in north-central Hârn. The square covers the northeastern shores of Lake Benath, Hârn's largest lake. Araka-Kalai, home to the god Ilvir, and Ochrynn, an abbey maintained by the clerics of the Order of the Ochre Womb, are at the north edge of this area. To...   [click here for more]
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Atlas Map I6: Chelna Gap

Atlas Map I6: Chelna Gap


Atlas Hârnica map I6 covers part of central Hârn and includes the Chelna Gap, Plain of Towers, and northern Shava Forest. The wooded plain of the Chelna Gap is crossed by the Salt Route, the main land corridor between eastern and western Hârn. A trading post known as Trobridge Inn lies at the western end of the gap. The region is the home of the generally hostile Chelni barbarian tribes. The...   [click here for more]
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Atlas Map J1: Orbaal - Sherwyn

Atlas Map J1: Orbaal - Sherwyn


This Atlas Hârnica map covers part of the mountainous, fjord-riven lands of the Kingdom of Orbaal. The map includes Gedil Island and its numerous smaller neighboring islands off Hârn's northeastern coast. The dangerous Clan Sherwyn dominate the region from Sherwyn Castle. Like the rest of Orbaal, the terrain in this area is mountainous, with scattered villages, towns, and cultivated lands mostly...   [click here for more]
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Atlas Map J2: Orbaal - Lorkin - Gedan

Atlas Map J2: Orbaal - Lorkin - Gedan


Atlas Hârnica map J2 covers part of Hârn's eastern coast, in the mountainous, fjord-riven lands of the Kingdom of Orbaal. It includes the lands around Jarin Bay and the Elorna Hills, home to Anoa tribesmen and bands of nomadic gargun (Hârnic orcs). Lorkin and Tawheim are the major settlements on this map, which also shows Gedan, home to the Aenghysa, Jarin rebels fighting the Ivinian invaders. Like...   [click here for more]
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Atlas Map J5

Atlas Map J5


Atlas Hârnica map J5 includes the Royal Seat of Tashal at Olokand and Tashal, the second largest city on Hârn. ...   [click here for more]
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Atlas Map J6

Atlas Map J6


Atlas Hârnica map J6 covers southwestern Kaldor and parts of Evael, the Elven Kingdom. Jedes Keep is the only major civilized area. South of the Osel River lies a large area known as the Oselmarch, claimed by Kaldor, but controlled by Pagaelin tribesmen. Pagaelin villages are named and located on the map along with the native names of lakes and rivers. The impassable Tuleme Falls and vast Linor Bog...   [click here for more]
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Atlas Map K4

Atlas Map K4


Atlas Hârnica map K4 covers Northeastern Kaldor and parts of Azadmere, the Dwarven Kingdom. Gardiren is the only major civilized area. Much of the territory claimed by Kaldor is controlled by Taelda tribesmen or Gargun. Barbarian villages are named and located on the map along with the native names of lakes and rivers. The high Sorkin Mountains and their foothills are the dominant natural features....   [click here for more]
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Atlas Map K5

Atlas Map K5


Atlas Hârnica map K5 covers eastern Kaldor including most of Vemionshire, Balimshire, Thelshire and southern Nephshire. Dominated by the important castles of Kiban and Minarsas, this region is also where the Silver Way from Azadmere enters civilized Kaldor. ...   [click here for more]
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Atlas Map K6

Atlas Map K6


Atlas Hârnica map K6 covers southeastern Kaldor including the major castle at Qualdris, seat of the Earl of Osel. Hutop and Kobing keeps are the other major settlements on the map. Much of the region is the hilly Oselshire, however south of the Osel River is the disputed Oselmarch. Chybisa and Kaldor both covet the region which is presently occupied by the Pagaelin. The Warden of the Oselmarch, Baron...   [click here for more]
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Atlas Map L4: Azadmere

Atlas Map L4: Azadmere


This Atlas Hârnica map covers Azadmere, kingdom of the Khuzdul, in the heart of the Sorkin Mountains. Major settlements include the city of Azadmere, the fortress of Zerhun, and Habe Keep, home to the baron who rules over the kingdom's agricultural villages. The terrain is mountainous, with villages and cultivated land clustered along the shores of Lake Arain. The map shows three major colonies of...   [click here for more]
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Atlas Map L5

Atlas Map L5


Atlas Hârnica map L5 covers the wild region north of Tontury Lake to Azadmere. It is a rugged hilly landscape traversed by the Selene and Guthe Rivers and a portion of the Silver Way trade route. ...   [click here for more]
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Atlas Map M8: Melderyn

Atlas Map M8: Melderyn


Atlas Hârnica map M8 covers the southern part of Melderyn's mainland territory. Major settlements include Cundras and Fosumo, the strongholds of the Order of the Lady of Paladins, as well as Gythrun Castle, the seat of the powerful Earl of Biren. Much of this map is wilderness, from the forest hundreds of Befenor and Thicesund to the Anadel Highlands and the north edge of the Solora region, where...   [click here for more]
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Bestiary 2 [BUNDLE]

Bestiary 2 [BUNDLE]


This special bundle product contains the following titles. Birds Regular price: $9.99 Bundle price: $5.27 Format: Watermarked PDF Bestiary Article Birds are ubiquitous across Hârn and familiar to all. They are found in cities and keeps, in fields and hedgerows, in the wilds, forests, mountains, and shores. They range in size from the small wren with a...   [click here for more]
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Burzyn Castle

Burzyn Castle


Burzyn is the largest settlement in the Kingdom of Chybisa and the principal seat of King Verlid VII of Clan Geledoth. The castle controls the only bridge over the Ulmerien River and is perhaps the most impressive fortress on Hârn. Burzyn prospers through trade. At roughly half way between Thay and Tashal on the Genin Trail, it is a natural stop for travelers and caravans. It is also a center of...   [click here for more]
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Caleme Abbey

Caleme Abbey


Caleme Abbey is the seat of the Laranian archbishop of Kaldor and center of the church's temporal and ecclesiastical power in the kingdom. Held by the Order of the Spear of Shattered Sorrow from the king, Caleme’s beautiful temple, supported by massive flying buttresses, is one of the finest examples of temple architecture on Hârn and has influenced builders and bishops alike. In addition to the...   [click here for more]
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Chyrefal Castle

Chyrefal Castle


Chyrefal is the principal settlement of the island of Ikom and shire moot of Melderyn’s Ikoshire. The majestic castle town is home to Hârn’s premier Odivshe chantry, an ancient megalith circle, and a gigantic haunted burial tumulus. The sheltered harbor is home to a large fishing fleet and the annual spring seafarers’ fair attracts boats from all over eastern Hârn. Chyrefal is held for the...   [click here for more]
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Cities & Towns

Cities & Towns


Compared to other regions of western Lythia, the island of Hârn is not very urbanized. The proportion of Hârnians who dwell in towns varies by region, but nowhere exceeds 15 percent. Towns are, in fact, outside the mainstream of Hârnic culture and represent a somewhat alien sub-culture with its own values and societal patterns. Unlike the countryside, towns are dominated by the activities of the...   [click here for more]
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City of Aleath

City of Aleath


Aleath is the largest settlement and principal port of the Kingdom of Kanday in southwestern Harn. Aleath is a wealthy city, with public squares and beautiful architecture. Its many wide, cobbled avenues are kept remarkably clean and well patrolled. Aleath is one of the safest and most law-abiding settlements on Harn. Its elite citizens call their home the "City of Truth and White Virtue." They believe...   [click here for more]
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City of Azadmere

City of Azadmere


The capital city of the Kingdom of Azadmere is an impressive walled settlement with a moat, stout double walls, and prominent towers. It is the third-oldest continuously inhabited settlement on Hârn, surpassed only by the Sindarin towns of Elshavel and Ulfshafen. The Outer City lies between Lake Arain and a massive cliff at the foot of Mount Zaduryn. The workshops of most of the city’s craftsmen...   [click here for more]
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City of Cherafir

City of Cherafir


Cherafir is the capital city and principal port of the Kingdom of Melderyn. The city is well fortified and its strong citadel is the main residence of the king. Known as the “Mages’ City,” Cherafir is seen by most as a bizarre anomaly, prone to strange happenings and inhabited by weird entities. While largely fictitious, this reputation is promoted by the inhabitants. Cherafir is the most cosmopolitan...   [click here for more]
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City of Coranan

City of Coranan


Coranan is Hârn's largest city and capital of the Thardic Republic and the most important economic center of the fertile Thard River valley. It is the terminus of the Salt Route, the main trade route with eastern Hârn, and sits astride the road and river links between the cities of Golotha, Shiran, and Aleath. With the exception of Cherafir, Coranan is the most cosmopolitan settlement on Hârn....   [click here for more]
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City of Shiran

City of Shiran


Shiran is Hârn’s smallest city. Located on the north bank of the Thard River near Lake Benath, it is the second-largest settlement in the Thardic Republic and capital of Shiran Province, one of six in the Republic. Shiran is one of the Republic’s economic and cultural centers. The city has a reputation for corruption and hedonism and is known throughout Hârn as the “City of Sins.” Shiran...   [click here for more]
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City of Thay

City of Thay


Thay is the second-largest city in the Kingdom of Melderyn in southeast Hârn. The city is the dominant economic force in northern Melderyn, both as as a busy seaport and the terminus of one of the major trade routes of eastern Hârn. It is the closest port on the Hârnic mainland to the Lythian continent. Thay offers game masters many opportunities, both as the site of urban intrigue and adventure...   [click here for more]
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Coselin Castle

Coselin Castle


Coselin is the seat of King Haakis Turensyn, ruler of the Kingdom of Rogna in the Elkyri Islands off the west coast of Ivinia. Coselin's impressive castle and town wall were financed through piracy are among the finest fortifications in Ivinia. From this stronghold, the kingdom's fierce and rapacious "sea-wolves" terrorize trading ships in the Sea of Ivae and mount viking raids on settlements along...   [click here for more]
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Courtesans

Courtesans


Courtesans are providers of luxurious entertainment. Members of the Courtesans' Guild are trained in the erotic arts but the guild's services go well beyond sexual ministrations. Individuals visiting one of the guild's establishments enjoy exquisite food and drink and superb music amid sumptuously decorated surroundings. Guild houses are far above common brothels in luxury and decorum. This article...   [click here for more]
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Cundras Keep

Cundras Keep


Cundras is the primary keep of the Order of the Lady of Paladins, a fighting order dedicated to Larani, goddess of chivalry and battle. From this stronghold on Melderyn’s frontier, the order wages an increasingly bitter and bloody struggle with the barbarians of the Solora wilderness. The well-ordered keep and its manors stand in stark contrast to the burned fields and destroyed villages of the Solori,...   [click here for more]
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Esenor Keep

Esenor Keep


Esenor is a wealthy barony in the Kingdom of Kaldor. Located in the kingdom’s peaceful heartland, its rich soil and lush meadows have allowed its holders to focus on aesthetics and comfort rather than the ability to withstand attack or siege. Esenor is the seat of Clan Tesla, who hold their lands from the Earls of Neph at Gardiren. Baron Kisan Tesla is a shrewd negotiator and brilliant intriguer,...   [click here for more]
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Evael

Evael


The elves of Hârn, their culture, and their cities. Three adventures for HârnMaster take the players deep into Shava Forest, the pristine sylvan kingdom of the elves where strangers are rarely welcome. Evael includes the elven cities of Elshavel and Ulfshafen as well as the Earthmaster sites, Pesino and Bejist. Elven culture, history and religion are detailed as well. Hârnmaster statistics for...   [click here for more]
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Fishing

Fishing


Fishing is an unguilded occupation. The fishing article details the fisherman's methods and equipment as well as the common types of fish and methods of preservation. Fishing has great economic and social importance to all coastal communities. The sea provides raw materials such as whale oil, mother of pearl, and ambergris. Fishermen are unguilded and the majority are unfree. Most have very little...   [click here for more]
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  The Shadow over Providence: Enhanced Edition