Close
Close
Browse Categories
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Publisher
Columbia Games Inc.   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Titles from Columbia Games Inc.
pixel_trans.gif
AdventuresAtlas MapsBestiary
Castles & KeepsHârnLoreHarnWorld Promotion Items
High ColoniesKingdoms and RegionsLocation Expansions
HarnWorld EssentialsCitiesHârnMaster Products
Value Priced Material
pixel_trans.gif
 
 Newest Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Swine

Swine


Bestiary Article Swine are born to die; the food value of a pig is far greater than all other uses. From the guildsman's hams and the legionnaire's sausages to the lard on a peasant's crusty bread, from the lord's succulent roast pork to the suckling pig of the wedding feast, there is no creature more honored in the kitchen. This article describes the common uses, physical statistics, and...   [click here for more]
Columbia Games Inc.  $1.48

Add to DriveThruRPG.com Order  
Ilme

Ilme


Ilme is a Bestiary article. The Ilme are a strange race of mere-dragons, among the most unique and mysterious of the intelligent races on Hârn. The Ilme have an ancient culture with a complex language and a deep mythology. They bear some likeness to their great dragon cousins, and many a reported tale of dragonkind was almost certainly really an Ilme encounter, but there are significant differences....   [click here for more]
Columbia Games Inc.  $3.99

Add to DriveThruRPG.com Order  
Grave-Wights

Grave-Wights


Grave-Wights is a 4pp article in the Harnmaster Bestiary format, with general information about these loathsome creatures, brief descriptions of two possibly related species, and then a full page on each the male and the female (which have different abilities). The Grave-wights are designd to provide a lot of spook-ability, accompanied by enough muscle to make the danger real. Surviving...   [click here for more]
Columbia Games Inc.   FREE 

Buy Now  
Tournaments

Tournaments


Tournaments is a Military article. The tournament is a martial sport that demonstrates the strength and skill of a knight in battle. In its present form, it comprises the Melee, in which groups of mounted knights engage in battle on a field, and the Joust, which is a contest between two mounted knights, armed with lance and shield. Tournaments have been held for as long as feudalism has existed....   [click here for more]
Columbia Games Inc.  $8.99

Add to DriveThruRPG.com Order  
Siem: Uthriem Roliri

Siem: Uthriem Roliri


Hârnic Organization Uthriem Roliri, Brotherhood of the Forest in the Sindarin tongue, is a covert brotherhood of human woodsmen and rangers intent on protecting the wilderness and its wildlife. The group was founded by followers of Siem in the foothills of the Sorkin Mountains in the second century TR as a reaction to the depredations committed by gargun. The Uthriem Roliri exists only on...   [click here for more]
Columbia Games Inc.  $3.99

Add to DriveThruRPG.com Order  
HarnManor

HarnManor


Hârnmanor HârnManor includes 4 generated manors and rules to create your own. Fully compatible with HârnMaster or any rules system. Villages Rules to generate useful, realistic Hârnic villages, populated with a variety of serfs, freeholders, and craftsmen. Household Rules to populate the lord's household. For most lords a rich household carries prestige and a penny saved...   [click here for more]
Columbia Games Inc.  $29.99

Add to DriveThruRPG.com Order  
HarnWorld Barbarians

HarnWorld Barbarians


Barbarians of Hârn The deep forests of Hârn are home to eighteen tribal nations. Although civilized Hârnians look down on them as backward, most tribesmen have more freedom and leisure time than manorial peasants. However, much of that spare time must be spent sharpening spears and fletching arrows because the tribal wilderness is a more dangerous place than the manor. Barbarians...   [click here for more]
Columbia Games Inc.  $29.99

Add to DriveThruRPG.com Order  
Kubora Barbarians

Kubora Barbarians


The Kubora are the tribal people who inhabit the Peran wilderness of northwestern Hârn. The civilized folk of western Hârn these ancient, complex people as an unpredictable primal force, as likely to torture a traveler as to welcome them. This article includes the six Kubora pages found in HârnMaster Barbarians, plus an additional eight expansion pages that describe each of the 26 tribes of the...   [click here for more]
Columbia Games Inc.  $3.99

Add to DriveThruRPG.com Order  
Guilds

Guilds


Guilds Guilds are brotherhoods of craftsmen who have banded together to control economic activity in specific or related trades. Throughout Hârn and western Lythia, virtually all significant commercial and professional activities are within the control of powerful international guilds whose monopolistic rights are protected by law. This article outlines the structure of a typical Hârnic...   [click here for more]
Columbia Games Inc.  $4.99

Add to DriveThruRPG.com Order  
Arcane Lore

Arcane Lore


Arcane Lore The Guild of Arcane Lore is a loose association of scholars whose study and practice involve esoteric knowledge. Some study magical phenomena, while others practice magic; many are only students in obscure but mundane fields. The differences are sometimes unclear. This article describes the origins and development of the guild and its organization, ranks, and subgroups. Details...   [click here for more]
Columbia Games Inc.  $4.99

Add to DriveThruRPG.com Order  
Heraldry

Heraldry


Harn Classic Heraldry, also known as armory, is an art in perfect harmony with this flourishing age of chivalry. Among civilized folk, heraldry is strongly supported by the noble classes. This is partly due to the exclusive right of gentle folk to bear arms and partly due to the color and pageantry involved. On the practical side, military helmets tend to obscure the face, while armour and...   [click here for more]
Columbia Games Inc.  $9.99

Add to DriveThruRPG.com Order  
Courtesans

Courtesans


Courtesans are providers of luxurious entertainment. Members of the Courtesans' Guild are trained in the erotic arts but the guild's services go well beyond sexual ministrations. Individuals visiting one of the guild's establishments enjoy exquisite food and drink and superb music amid sumptuously decorated surroundings. Guild houses are far above common brothels in luxury and decorum. This article...   [click here for more]
Columbia Games Inc.  $2.99

Add to DriveThruRPG.com Order  
Glassworkers

Glassworkers


Glassworking is a mysterious art to most Hârnians and its practitioners are sometimes presumed to use magic. Glass is most commonly encountered in the form of expensive tableware, mirrors and lanterns, and bottles for luxury perfumes, exotic spices, and imported spirits. Glass jars, flasks, and tubes are in demand from alchemists, apothecaries, and students of arcane lore. A few glassworkers are experimenting...   [click here for more]
Columbia Games Inc.  $4.98

Add to DriveThruRPG.com Order  
Harpers

Harpers


Harpers are professional musicians. Most earn their living as performers although some specialize in the crafting of fine musical instruments such as the harp, flute, drum, horn, and lute. Truly great harpers can make instruments of seemingly awesome enchantment and play them with such skill as to coax any emotions they wish from their listeners. The College of Harpers is a member organization of the...   [click here for more]
Columbia Games Inc.  $5.98

Add to DriveThruRPG.com Order  
Innkeepers

Innkeepers


The Innkeepers' Guild has a monopoly over the operation of inns and taverns. The masters of this guild are mostly well-respected and influential guildsmen, partly because of the high profile of their establishments in a community, and not least because of the covert links between some masters and the Lia Kavair (Thieves' Guild). This article covers the following: Inns, Taverns, Hostels Structure...   [click here for more]
Columbia Games Inc.  $5.99

Add to DriveThruRPG.com Order  
Ostlers

Ostlers


The Ostlers' Guild has a monopoly on breeding, caring for, and selling horses for profit. This monopoly extends to ponies, mules, and donkeys. Most master ostlers work as stablemasters, providing shelter, food, and water for horses owned by others. The majority work with innkeepers as free or bonded masters, but others are bonded to major nobles, legions, and fighting orders. An all-around master...   [click here for more]
Columbia Games Inc.  $6.98

Add to DriveThruRPG.com Order  
Weaponcrafters

Weaponcrafters


Weaponcrafters are artificers who make armour and weapons. The craft is highly respected, especially by the nobility and warrior classes it primarily serves. Learning the skills and knowledge of weaponcrafting takes several years of study under a master. The Weaponcrafters' Guild has a monopoly on the design, manufacture, and sale of weapons and armour in most areas of western Lythia. Some master weaponcrafters...   [click here for more]
Columbia Games Inc.  $11.99

Add to DriveThruRPG.com Order  
Teamsters

Teamsters


Teamsters are professional drivers who use pack and draft animals, as well as carts and wagons, to convey loads on behalf of those who hire them. They are expert drivers and navigators and carry goods and people overland from one settlement to another, both within and between Hârnic kingdoms. The profession of teamster is an unguilded one, although teamsters in some areas, such as the Thardic Republic,...   [click here for more]
Columbia Games Inc.  $3.98

Add to DriveThruRPG.com Order  
Ratters

Ratters


Rats are a serious problem throughout Hârn and Lythia and it is the job of the ratter to control these pests. Vermin of many types inhabit buildings in both town and country and can make life uncomfortable or even dangerous unless skilled ratters are called upon to deal with them. Although pest control is filthy and often dangerous, it is steady work and rat-catching is one of the more lucrative unguilded...   [click here for more]
Columbia Games Inc.  $2.98

Add to DriveThruRPG.com Order  
Hunting

Hunting


Hunting is an essential activity for many of the people of Hârn and game animals and birds are widely hunted and trapped. This article introduces detailed rules for stalking and killing prey and trapping animals for their fur, plus simple rules to determine the outcome of other types of hunting, such as hunting for sport. The article discusses ways player characters can profit from hunting and lists...   [click here for more]
Columbia Games Inc.  $10.99

Add to DriveThruRPG.com Order  
Fishing

Fishing


Fishing is an unguilded occupation. The fishing article details the fisherman's methods and equipment as well as the common types of fish and methods of preservation. Fishing has great economic and social importance to all coastal communities. The sea provides raw materials such as whale oil, mother of pearl, and ambergris. Fishermen are unguilded and the majority are unfree. Most have very little...   [click here for more]
Columbia Games Inc.  $1.99

Add to DriveThruRPG.com Order  
Herblore

Herblore


Color illustrations and descriptions of 36 different plants with special properties native to Hârn. Many herbs are thought to have miraculous medicinal or other properties. Characters who can properly identify, gather, preserve, and sell good-quality herbs can earn a good living, be respected in the community, and gain useful contacts among guilded apothecaries, physicians, and arcanists. Many...   [click here for more]
Columbia Games Inc.  $29.99

Add to DriveThruRPG.com Order  
Potions

Potions


Potions are found all over Lythia, in markets and fairs, on the shelves of apothecaries and physicians, in castles and in hovels. Some potions are well-known, but perhaps only in one region. Others are rare because they are difficult to prepare, have a short shelf life, or include rare or illegal ingredients. Magical effects are claimed for some potions, but most are intended as common remedies. Where...   [click here for more]
Columbia Games Inc.  $19.99

Add to DriveThruRPG.com Order  
Godstones

Godstones


Godstones Of all the enigmas in the Kethrian family of worlds, none is more puzzling than that of the Earthmasters. Their power was godlike and their nature unknown. All that remains of them are their deserted sites and a precious few of their amazing artifacts, the greatest of which are the Godstones. This article describes the appearance and functioning of the Godstones and provides HârnMaster...   [click here for more]
Columbia Games Inc.  $3.99

Add to DriveThruRPG.com Order  
Real Estate

Real Estate


Real Estate Everyone has to live somewhere and PCs are no exception. Given free rein, characters usually adopt nomadic lifestyles, staying in inns and carrying their possessions on their backs. This is a rootless, expensive lifestyle that real people would adopt only in dire necessity. If only to give PCs one more headache, GMs should encourage them to establish households, somewhere to hang...   [click here for more]
Columbia Games Inc.  $2.99

Add to DriveThruRPG.com Order  
Cities & Towns

Cities & Towns


Compared to other regions of western Lythia, the island of Hârn is not very urbanized. The proportion of Hârnians who dwell in towns varies by region, but nowhere exceeds 15 percent. Towns are, in fact, outside the mainstream of Hârnic culture and represent a somewhat alien sub-culture with its own values and societal patterns. Unlike the countryside, towns are dominated by the activities of the...   [click here for more]
Columbia Games Inc.   FREE 

Buy Now  
Household

Household


The Households article includes a wealth of detail about the costs of maintaining appearances or simply subsisting. Players sometimes question why their characters should be obliged to spend their "hard-earned" money on good food, untorn clothes, pleasant accommodations, and life in general. Frugality and wise planning, they might argue, should permit them to save perhaps 70% of their incomes to really...   [click here for more]
Columbia Games Inc.  $4.99

Add to DriveThruRPG.com Order  
Atlas Harnica Map [BUNDLE]

Atlas Harnica Map [BUNDLE]


This special bundle product contains the following titles. Atlas Map D7 Regular price: £5.33 Bundle price: £3.52 Format: Watermarked PDF Atlas Hârnica map D7 includes Selvos Castle, Tesien, Golotha and Hyen Keep.... Atlas Map D8 Regular price: £5.33 Bundle price: £3.52 Format: Watermarked PDF Atlas Hârnica map D8 includes...   [click here for more]
Columbia Games Inc.  $90.87 $59.99

Add to DriveThruRPG.com Order  
Atlas Map C6

Atlas Map C6


Atlas Hârnica map C6 covers the northwestern coast of the Kingdom of Rethem. The map covers a number of major settlements, including Tormau, held by Earl Denyl Lynnaeus, the most dangerous and powerful rival of Rethem's King Chafin III; Bedenes, held by the Warriors of Mameka and the base of that Agrikan fighting order's campaigns against the Kuboran tribes; Ithiko, birthplace of the Morgathian prophet...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map D6

Atlas Map D6


Atlas Hârnica map D6. Atlas Hârnica map D6 features Shostim, the royal castle of Rethem the north coast of Boka Bay. Arketh, Zaza, Quiso and Quste keeps are also on the map. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map D7

Atlas Map D7


Atlas Hârnica map D7 includes Selvos Castle, Tesien, Golotha and Hyen Keep. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map D8

Atlas Map D8


Atlas Hârnica map D8 includes Dunir Keep and the vast Ternu Heath. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map D9

Atlas Map D9


Atlas Hârnica map D9 includes Sarkum Castle, Hebon Keep and the windswept south coast of Kanday. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map E7

Atlas Map E7


Atlas Hârnica map E7. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map E8

Atlas Map E8


Atlas Hârnica map E8 includes Kanday's largest city, Aleath and the royal seat of Dyrisa. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map E9

Atlas Map E9


Atlas Hârnica map E9 includes the coastal keeps of Avertu, Gimon, and Minilaous. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map F7

Atlas Map F7


Atlas Hârnica map F7 covers the heart of the Thardic Republic and offers many opportunities for adventure. The region includes the major settlements of Telen, Chenad, Hibut, and Esuron, which lie along the paved road between the cities of Coranan and Shiran, along with Moleryn on the Salt Route, the major trade road to eastern Hârn. The map includes much of the mighty Thard River, as well as the...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map G1: Orbaal - Gyfyn

Atlas Map G1: Orbaal - Gyfyn


Atlas Hârnica map G1 covers the tip of the Akag Peninsula, which juts into the Sea of Itikir alongside Geldes Bay on Hârn's rough northern coast. It includes Gyfyn Keep, a major settlement that is a jumping-off point for many seal-hunting expeditions, as well as its tributary thrans. The ruins of ancient hillforts stand on nearby islands. Like the rest of Orbaal, the terrain here is mountainous,...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map G6: Tharda (Shiran)

Atlas Map G6: Tharda (Shiran)


Atlas Hârnica map G6 covers the northeastern settled lands of the Thardic Republic. At the heart of the map square is Shiran, one of the Republic's economic and cultural centers and a city with a reputation for corruption and hedonism. Other major settlements are Parnan and Firis, important trading towns on the shores of Lake Benath. The region also includes the western edge of the Athul wilderness,...   [click here for more]
Columbia Games Inc.  $4.98

Add to DriveThruRPG.com Order  
Atlas Map H1: Orbaal - Pled & Keiren

Atlas Map H1: Orbaal - Pled & Keiren


Atlas Hârnica map H1 covers part of Hârn's northern coast, in the mountainous, fjord-riven lands of the Kingdom of Orbaal. It includes the peninsulas on either side of Dühren Bay and includes the major coastal settlements of Pled, Thrand, Pyberg, Keiren, Teryff, Hjael, and Utera, as well as Quimen, the inland keep held by the Order of the Crimson Dancer, a brutal Agrikan fighting order. Like the...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map I1: Orbaal - Marby & Zuden

Atlas Map I1: Orbaal - Marby & Zuden


Atlas Hârnica Map I1 is for part of Hârn's northern coast, in the mountainous, fjord-riven lands of the Kingdom of Orbaal. It covers the land masses on either side of Kjenfjord. West of the fjord are the major settlements of Zuden, Thursa, and Mul and the smaller thrans that pay them tribute. At the tip of the land mass is Cape Krämen, Hârn's stormy, shipwreck-dotted northern extremity. East of...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map I6: Chelna Gap

Atlas Map I6: Chelna Gap


Atlas Hârnica map I6 covers part of central Hârn and includes the Chelna Gap, Plain of Towers, and northern Shava Forest. The wooded plain of the Chelna Gap is crossed by the Salt Route, the main land corridor between eastern and western Hârn. A trading post known as Trobridge Inn lies at the western end of the gap. The region is the home of the generally hostile Chelni barbarian tribes. The...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map J1: Orbaal - Sherwyn

Atlas Map J1: Orbaal - Sherwyn


This Atlas Hârnica map covers part of the mountainous, fjord-riven lands of the Kingdom of Orbaal. The map includes Gedil Island and its numerous smaller neighboring islands off Hârn's northeastern coast. The dangerous Clan Sherwyn dominate the region from Sherwyn Castle. Like the rest of Orbaal, the terrain in this area is mountainous, with scattered villages, towns, and cultivated lands mostly...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map J2: Orbaal - Lorkin - Gedan

Atlas Map J2: Orbaal - Lorkin - Gedan


Atlas Hârnica map J2 covers part of Hârn's eastern coast, in the mountainous, fjord-riven lands of the Kingdom of Orbaal. It includes the lands around Jarin Bay and the Elorna Hills, home to Anoa tribesmen and bands of nomadic gargun (Hârnic orcs). Lorkin and Tawheim are the major settlements on this map, which also shows Gedan, home to the Aenghysa, Jarin rebels fighting the Ivinian invaders. Like...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map J4

Atlas Map J4


Atlas Hârnica map J4 covers northern Kaldor, including Baseta, Bidow, Setrew, Tonot, and Yeged keeps. The region to north of this settled area is controlled by Taelda barbarians. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map J5

Atlas Map J5


Atlas Hârnica map J5 includes the Royal Seat of Tashal at Olokand and Tashal, the second largest city on Hârn. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map J6

Atlas Map J6


Atlas Hârnica map J6 covers southwestern Kaldor and parts of Evael, the Elven Kingdom. Jedes Keep is the only major civilized area. South of the Osel River lies a large area known as the Oselmarch, claimed by Kaldor, but controlled by Pagaelin tribesmen. Pagaelin villages are named and located on the map along with the native names of lakes and rivers. The impassable Tuleme Falls and vast Linor Bog...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map K1: Orbaal - Thoen & Kjen

Atlas Map K1: Orbaal - Thoen & Kjen


This Atlas Hârnica map covers part of the mountainous, fjord-riven lands of the Kingdom of Orbaal. The map includes Kereva Island and its numerous smaller neighbors in the Balaka Islands chain off Hârn's northeastern coast. The two keeps on these islands, Thoen and Kjen, pay tribute to the dangerous Clan Sherwyn, which dominates the region from Sherwyn Castle on Gedil Island to the west. Like the...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map K4

Atlas Map K4


Atlas Hârnica map K4 covers Northeastern Kaldor and parts of Azadmere, the Dwarven Kingdom. Gardiren is the only major civilized area. Much of the territory claimed by Kaldor is controlled by Taelda tribesmen or Gargun. Barbarian villages are named and located on the map along with the native names of lakes and rivers. The high Sorkin Mountains and their foothills are the dominant natural features....   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Atlas Map K5

Atlas Map K5


Atlas Hârnica map K5 covers eastern Kaldor including most of Vemionshire, Balimshire, Thelshire and southern Nephshire. Dominated by the important castles of Kiban and Minarsas, this region is also where the Silver Way from Azadmere enters civilized Kaldor. ...   [click here for more]
Columbia Games Inc.  $6.99

Add to DriveThruRPG.com Order  
Displaying 51 to 100 (of 266 items) Result Pages: [<< Prev]   1  2  3  4  5  6  [Next >>] 
Select Page Number

  Draconicus - The Fantasy Role-Playing Game