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Aegis of Empires GM's Guide

Aegis of Empires GM's Guide


Adventure Awaits in the Lost Lands!    The Aegis of Empires GM's Guide is here, with guidance for linking the adventures of the Aegis of Empires Adventure Path with the richly detailed history and culture of the Lost Lands Campaign Setting. You'll find two separate suggested series of...   [click here for more]
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Aegis of Empires Otherworlds Guide

Aegis of Empires Otherworlds Guide


Take Aegis of Empires to Other Worlds!    The Aegis of Empires Otherworlds Guide is here, merging the adventures of the Aegis of Empires Adventure Path with some of the most famous and popular campaign settings around. Lead designer Greg A. Vaughan provides guidance for setting this awesome adventure saga in Greyhawk,...   [click here for more]
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Arcforge Players Compendium FREE Preview

Arcforge Players Compendium FREE Preview


Time to Suit Up and Roll Out! The Arcforge Players Compendium Preview has all the details you need to take charge as the new Helmsman class, a skillful mech pilot who utilizes akashic veils and essence-fueled hypercharge abilities to master their bonded vehicle. This document also includes comprehensive rules for Arcforge's unique Mechs, allowing players...   [click here for more]
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Boricubos: The Lost Isles Preview PDF (PFRPG)

Boricubos: The Lost Isles Preview PDF (PFRPG)


Welcome to the Boricubos: The Lost Isles Preview PDF!  This PDF is a sneak peek at the exciting new Caribbean campaign setting and encyclopedia of player options, Boricubos: The Lost Isles, companion to the spectacular Latin American Monsters softcover bestiary (which has...   [click here for more]
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Faerie Bestiary Free Preview (PF2)

Faerie Bestiary Free Preview (PF2)


Fey Friends and Foes The Faerie Bestiary is an incredible creature collection for Pathfinder Second Edition, bringing you monsters from every flavor of fairy tale and that dance along the borders of dream and reality with unspeakable grace and wild abandon. You’ll find over 200 incredible creatures from the Fey Realms both seelie and unseelie alike,...   [click here for more]
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Gothic Visions

Gothic Visions


A Halloween treat from Legendary Games, with nary a trick in sight! Designed by the redoubtable Timothy Wickham, Gothic Visions assembles dozens of pages of amazing artwork from half a dozen products, all in one place. Our cost to you? Nothing. For anyone who loved the illustration books that made some of those old-school adventures so memorable, from Tomb of Horrors to...   [click here for more]
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Hypercorps 2099: A R.I.P.E. Investment

Hypercorps 2099: A R.I.P.E. Investment


A R.I.P.E. INVESTMENT A Pathfinder compatible adventure for 3-4 PCs of 3rd-4th level [hyper score 3].   The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your Pathfinder game has to offer in the suite of free PDFs launching with the project!   Of all the hypercorporations in the world one of the most...   [click here for more]
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Hypercorps 2099: Hypernet

Hypercorps 2099: Hypernet


The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your Pathfinder game has to offer in the suite of free PDFs launching with the project!   A world exists within the googols of electronic connections that encircle and suffuse Hypercorps 2099, a digital dimension that can be as a real as a bullet in the...   [click here for more]
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Hypercorps 2099: Netjacker Base Class

Hypercorps 2099: Netjacker Base Class


The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your Pathfinder game has to offer in the suite of free PDFs launching with the project!   Netjackers are the elite hackers of Hypercorps 2099—adept at traversing the digital byways of the Hypernet, shredding air real time on a hoverboard, or taking on...   [click here for more]
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Hypercorps 2099: Pathfinder Primer

Hypercorps 2099: Pathfinder Primer


HYPERCORPS 2099: PATHFINDER PRIMER The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your Pathfinder game has to offer in the suite of free PDFs launching with the project!   This quick introduction to the Hyper Score system of Hypercorps 2099 is the means by which your fighter becomes a feared dark avenger, your mage...   [click here for more]
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Ultimate Rulership Building Tiles

Ultimate Rulership Building Tiles


Our best-selling Ultimate Rulership product introduces over a dozen new buildings to use in your cities as part of the kingdom-building rules introduced in the Pathfinder Roleplaying Game Ultimate Campaign hardback. This product provides you with a separate sheet of full-color building tiles to use on your district grid, ranging from Aerie to Lighthouse, Crematory to Colossus, Hanging...   [click here for more]
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Just a Second #10: Curious Clerics

Just a Second #10: Curious Clerics


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to expand familiar classes like the cleric in new ways. No longer simply healers, clerics can specialize their domains but can go one step beyond in following their doctrines, expressing how they manifest their faith and their religious role! Your...   [click here for more]
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Just a Second #11: Dwarven Rage

Just a Second #11: Dwarven Rage


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to expand familiar classes like the barbarian in new ways. Dwarves make awesome berserkers and this book creates an entire new Clan's Instinct to tailor your dwarven battlerager to new heights of fury with awesome new class feats like Scattered...   [click here for more]
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Just a Second #12: Ways to Go

Just a Second #12: Ways to Go


A little something extra for your PF2 game! The latest big release has added the fan-favorite gunslinger class back to Pathfinder Second Edition and we've got a ton of exciting new options to add into your favor slinger with a pair of new gunslinger ways with the Way of the Celebrant and Way of the Scholar! You'll...   [click here for more]
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Just a Second #13: Kami Eidolons

Just a Second #13: Kami Eidolons


A little something extra for your PF2 game! The kami are spirits that live in the world, both in places of nature and also things built by humanoid hands, and they're perfect candidates for your summoner in Pathfinder Second Edition to tap into when calling upon their eidolons to serve. Within these pages you'll find two new eidolon...   [click here for more]
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Just a Second #14: Melee Magi

Just a Second #14: Melee Magi


A little something extra for your PF2 game! The magnificent magus class is back with Pathfinder Second Edition's Secrets of Magic, and we are here with a ton of terrific options to make your magus a menace in melee! You can take up a trio of new combat studies with Shadow Boxer, Spined Stone, and Uppercut Updraft,...   [click here for more]
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Just a Second #15: Righteous Champions

Just a Second #15: Righteous Champions


A little something extra for your PF2 game! The magnificent champion class takes the place of the old-school paladin in Pathfinder Second Editionand we are here with a ton of terrific options to make your champion of good a true holy terror to the bad guys! Unleash the power of the Righteous Swordlord cause with new abilities...   [click here for more]
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Just a Second #16: Dread Champions

Just a Second #16: Dread Champions


A little something extra for your PF2 game! The magnificent champion class in Pathfinder Second Edition can serve as a goody-goody paladin update, but also can be used to create terrible tyrants like the old-school antipaladin. Bare your baneful blade with the Dread Myrmidon cause, with new abilities like Exalt and Vampiric...   [click here for more]
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Just a Second #17: Equinox Shamans

Just a Second #17: Equinox Shamans


A little something extra for your PF2 game! The mysterious shaman class from Pathfinder Roleplaying Game mastered spirits and bound them to the land, and Legendary Games reintroduced this class for Pathfinder Second Edition as a bridge between the occult and the divine. Now you can expand your shaman's bond with the spirits of nature with spirits...   [click here for more]
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Just a Second #18: Just Spearmasters

Just a Second #18: Just Spearmasters


A little something extra for your PF2 game! The crusading champion class from Pathfinder Roleplaying Game embodies martial might in service of a glorious purpose, now with the possibility to serve multiple alignments. Of course, if you want to stay in the classic devotion to law and goodness of the old-school paladin, you can embrace the just spearmaster...   [click here for more]
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Just a Second #19: Inquisitor Doctrine

Just a Second #19: Inquisitor Doctrine


A little something extra for your PF2 game! The zealously faithful inquisitor class from the Pathfinder Roleplaying Game was a fan favorite, but while it does not yet exist as a full-fledged 20-level class Margherita Tramontano has created a fantastic inquisitor doctrine to bring that inquisitorial awesomeness to the core cleric chassis in...   [click here for more]
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Just a Second #1: Convergence Feats

Just a Second #1: Convergence Feats


A little something extra for your PF2 game! Convergence Feats are a special variety of feats designed for characters using multiclass archetypes, enabling them to better utilize abilities from both of their classes. A character can take a convergence feat in place of a class feat if they have taken at least one archetype feat. Most convergence feats require...   [click here for more]
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Just a Second #2: Specialist Spells

Just a Second #2: Specialist Spells


A little something extra for your PF2 game! Spellcasters need additional choices to pursue concepts in critical success and failure where magic is concerned, and with Specialist Spells you'll find 8 new magics for specialists in the schools of magic, with spells up to 10th level spells so the most powerful casters can enhance their favorite schools of magic...   [click here for more]
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Just a Second #3: Defensive Magic

Just a Second #3: Defensive Magic


A little something extra for your PF2 game! Spellcasters need additional choices to pursue concepts in critical success and failure where magic is concerned, and with Defensive Magic you'll find 8 new magics for specialists in protecting themselves, pitting their rivals against each other. You'll find spells up to 10th level spells so the most powerful casters...   [click here for more]
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Just a Second #4: New Necromancy

Just a Second #4: New Necromancy


A little something extra for your PF2 game! Pathfinder Second Edition brings significant change to the way spells and magic function. While the game offers many of our old favorites, there’s still significant need for an expanded spell repertoire. Specialist wizards who really want to focus on their arcane school need more options to demonstrate discipline in their field,...   [click here for more]
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Just a Second #5: Mind Magic

Just a Second #5: Mind Magic


A little something extra for your PF2 game! Pathfinder Second Edition brings significant change to the way spells and magic function. While the game offers many of our old favorites, there’s still significant need for an expanded spell repertoire. Bards, sorcerers, wizards, and more specialize in magic of the mind and may befuddle the unwary nearby or send their thoughts...   [click here for more]
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Just a Second #6: The Verdant Emissary

Just a Second #6: The Verdant Emissary


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to the table, and Second Edition Classes: Emissary introduced a new class concept with the emissary class, a master of social graces. But for every awesome idea, there are always new options growing to full flower, and class...   [click here for more]
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Just a Second #7: Practical Panache

Just a Second #7: Practical Panache


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to the table, and the Pathfinder Advanced Player's Guide (Second Edition) brought back the swashbuckler class, a fantastic finesse fighter with a ton of useful skills and styles. PF2 veteran Sasha Laranoa Harving has created a heaping helping of...   [click here for more]
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Just a Second #8: Cosmic Champions

Just a Second #8: Cosmic Champions


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to the table like the champion as a mighty force for goodness in all its forms, but we take that one step further with a whole set of champions of the boundless heavens! Unleash 5 new champion tenets like Hollowed, Luminary, and Argent,...   [click here for more]
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Just a Second #9: Divine Doctrines

Just a Second #9: Divine Doctrines


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to expand familiar classes like the cleric in new ways. No longer simply healers, clerics can specialize their domains but can go one step beyond in following their doctrines, expressing how they manifest their faith and their religious role! Your...   [click here for more]
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Mythic Minis 100: Horror Feats C-E

Mythic Minis 100: Horror Feats C-E


Horror Feats C-E is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign using the new Pathfinder Roleplaying Game Horror Adventures rulebook. Whether they deal in blood, pain, death, plagues, curses, corruption, sinister sorcery, or the mortal and immortal soul,...   [click here for more]
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Mythic Minis 101: Horror Feats E-I

Mythic Minis 101: Horror Feats E-I


Horror Feats E-I is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign. Whether they deal in blood, pain, death, plagues, curses, corruption, sinister sorcery, or the mortal and immortal soul, these enhanced feats will dial up the horror in your campaign to a diabolical...   [click here for more]
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Mythic Minis 102: Horror Feats J-P

Mythic Minis 102: Horror Feats J-P


Horror Feats J-P is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign using the new Pathfinder Roleplaying Game Horror Adventures rulebook. Whether they deal in blood, pain, death, plagues, curses, corruption, sinister sorcery, or the mortal and immortal soul,...   [click here for more]
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Mythic Minis 103: Horror Feats P-S

Mythic Minis 103: Horror Feats P-S


Horror Feats P-S is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign using the new Pathfinder Roleplaying Game Horror Adventures rulebook. Whether they deal in blood, pain, death, plagues, curses, corruption, sinister sorcery, or the mortal and immortal soul,...   [click here for more]
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Mythic Minis 104: Horror Feats S-Z

Mythic Minis 104: Horror Feats S-Z


Horror Feats S-Z is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign using the new Pathfinder Roleplaying Game Horror Adventures rulebook. Whether they deal in blood, pain, death, plagues, curses, corruption, sinister sorcery, or the mortal and immortal soul,...   [click here for more]
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Mythic Minis 105: Halloween Treats

Mythic Minis 105: Halloween Treats


Halloween Treats is the latest Mythic Mini devoted to exploring the terrible tricks that desperate heroes and vile villains alike might unleash in a horror-themed campaign using the new Pathfinder Roleplaying Game Horror Adventures rulebook. This PDF, though, is more about treats than tricks, so while it does provide the new ghost rider and headless...   [click here for more]
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Mythic Minis 10: Universal Path Abilities

Mythic Minis 10: Universal Path Abilities


The tenth in our series of Mythic Minis, Universal Path Abilities brings you 6 brand-new mythic path abilities for mythic characters of any path, from Bound by Honor to Bon Vivant and Genre Savvy to Spectacular Death! Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG rules and bring them to you...   [click here for more]
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Mythic Minis 11: Feats of Grappling

Mythic Minis 11: Feats of Grappling


The 11th in our series of Mythic Minis, Feats of Grappling brings you 9 new feats for your mythic heroes and enemies that love to grapple and constrict, including mythic versions of existing feats like Final Embrace Master and Rapid Grappler as well as brand-new mythic feats like Carry Off and Inescapable Grasp! Mythic Minis are short, inexpensive products designed...   [click here for more]
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Mythic Minis 12: Hierophant Path Abilities

Mythic Minis 12: Hierophant Path Abilities


The 12th in our new series of Mythic Minis, Hierophant Path Abilities brings you 5 brand-new mythic path abilities for the Hierophant path, from nature-focused powers like Cultivate Potion Plant to sanctified abilities like High Clerist and Spontaneous Deathbringer! Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG...   [click here for more]
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Mythic Minis 13: Feats of Protection

Mythic Minis 13: Feats of Protection


The 13th in our new series of Mythic Minis, Feats of Protection brings you 7 new feats for your mythic heroes and enemies to help protect themselves, like Defensive Weapon Training and Favored Defense, as well as to protect their allies, like Combat Patrol and In Harm's Way! Mythic Minis are short, inexpensive products designed to take one rules concept or set of...   [click here for more]
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Mythic Minis 14: Archmage Path Abilities

Mythic Minis 14: Archmage Path Abilities


The 14th in our new series of Mythic Minis, Archmage Path Abilities brings you 9 brand-new mythic path abilities for the Archmage path, from alchemical abilities like Alchemical Archmagery and Dirty Bombs to abilities suited for any arcane caster like Spell Dilation and Arcanist's Escape! Mythic Minis are short, inexpensive products designed to take one rules concept or...   [click here for more]
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Mythic Minis 15: Feats of Treachery

Mythic Minis 15: Feats of Treachery


The 15th in our new series of Mythic Minis, Feats of Treachery brings you 9 new feats for your mythic heroes and enemies to unleash subtle misdirection and lethal perfidy upon their foes, including florid feints like Disengaging Flourish and False Opening alongside devastating tricks your unsuspecting foes will never see coming, like Betrayer and Deceptive Exchange. Mythic...   [click here for more]
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Mythic Minis 16: Universal Path Abilities II

Mythic Minis 16: Universal Path Abilities II


The 16th in our new series of Mythic Minis, Universal Path Abilities II brings you 8 brand-new mythic path abilities for the Archmage path, from Planar Savant and Contingency Plan to Dramatic Reveal and Eternal Youth! Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG rules and bring them to you in a new way for the...   [click here for more]
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Mythic Minis 17: Feats of Seafaring

Mythic Minis 17: Feats of Seafaring


The 17th in our new series of Mythic Minis, Feats of Seafaring brings you 5 new feats for your mythic heroes that sail the raging seas, including mythic exploits like Corsair and Hoist the Colors alongside feats usable by mythic and non-mythic characters alike in Naval Commander and Savvy Seafarer. Mythic Minis are short, inexpensive products designed to take one...   [click here for more]
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Mythic Minis 18: Hierophant Path Abilities II

Mythic Minis 18: Hierophant Path Abilities II


The 18th in our new series of Mythic Minis, Hierophant Path Abilities II brings you 5 brand-new mythic path abilities for the Hierophant path, from Treesinger and Treeshaper to Saintly Shroud! Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG rules and bring them to you in a new way for the mythic rules, including...   [click here for more]
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Mythic Minis 19: Feats of Sneaking

Mythic Minis 19: Feats of Sneaking


The 19th in our new series of Mythic Minis, Feats of Sneaking brings you 10 new feats for your mythic heroes that sneak and stab in dark of night, coming at their enemies unawares to disable them with Blinding Sneak Attack and Strangler or lurk unseen with Dampen Presence, Stealth Synergy, and more! Mythic Minis are short, inexpensive products designed to take...   [click here for more]
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Mythic Minis 1: Monster Feats

Mythic Minis 1: Monster Feats


The first in our new series of Mythic Minis, Monster Feats brings you 7 new mythic feats for your mythic monsters, from Mythic Ability Focus to Mythic Snatch. Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG rules and bring them to you in a new way for the mythic rules, including converting existing rules as well as introducing...   [click here for more]
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Mythic Minis 20: Mythic Martial Arts I

Mythic Minis 20: Mythic Martial Arts I


The 20th in our new series of Mythic Minis, Feats of Sneaking brings you 8 new feats for your mythic heroes that punch, kick, throw, and grapple their enemies into submission with the power of their ki, from Binding Throw to Crushing Blow, Elusive Redirection to Stunning Pin, and more! Mythic Minis are short, inexpensive products designed to take one rules concept...   [click here for more]
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Mythic Minis 21: Feats of Dirty Fighting

Mythic Minis 21: Feats of Dirty Fighting


The 21st in our series of Mythic Minis, Feats of Dirty Fighting brings you 7 mythic feats for your mythic dastards who love pulling dirty tricks in combat, from toxic feats like Adder Strike and Pinpoint Poisoner to treacherous tactics like Punishing Kick and Vicious Stomp. Mythic Minis are short, inexpensive products designed to take one rules concept...   [click here for more]
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Mythic Minis 22: Mythic Martial Arts II

Mythic Minis 22: Mythic Martial Arts II


The 22nd in our new series of Mythic Minis, Mythic Martial Arts II brings you 6 mythic feats for your monastic and martial masters of mayhem, including the Boar Style and Crane Style feat chains made mythic! Mythic Minis are short, inexpensive products designed to take one rules concept or set of Pathfinder RPG rules and bring them to you in a new way for the mythic...   [click here for more]
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