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 Hottest Core Rulebooks from Wayward Rogues Publishing
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Arbiter Class

Arbiter Class


A menace to the senses, your skills and tricks allow you to do the heavy lifting for the group but remain away from the spotlight. You're a jester, tormenting a cruel ruler, or a socialite, setting the next hot trend which exposes a crime boss to exactly the wrong kind of people. Some would say even the universe is convinced by your words.  Whatever the job, you can do it, but no one will believe...   [click here for more]
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Beasts of Bright Mountain

Beasts of Bright Mountain


The Whispers Conclude! The heroes have driven away the ogre army attacking Brighton. All that remains to defeat the Cult of Shub-Niggurath is to confront a transformed Corvun Baerg and his Witch master Hexos Vell-The Skinless One! After the party travels through miles of tunnels, they discover a fertile valley and the entrance to the secret temple of the Ebon dawn cult. But before they enter the...   [click here for more]
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Cultures of Celmae: Orcs

Cultures of Celmae: Orcs


They are a brutal and savage race on the brink of extinction, but due to the worship of Shub-Niggurath, they rise again.       Once they ruled the surface, but after the Shattering, their culture was decimated and scattered to the far corners of the world. Driven underground and to the sea, orcs have lead a difficult existence for the past 2000 years, but they are ready to reclaim what once was...   [click here for more]
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Future Races: Qlaarpian

Future Races: Qlaarpian


“Let Justice come crashing down like the heaviest rain, to sweep away the wicked and restore the righteous.”-Qlaarpian Paladin   Qlaarp. Some outworlders say the name sounds like mud stubbornly sucking at a boot, while others liken it to a phlegmy cough. A fitting name, either way, for the high gravity, composite ooze/dust world, where the ubiquitous...   [click here for more]
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Mithril Lake Player Primer

Mithril Lake Player Primer


A Player Primer for the upcoming Mithril Lake Campaign Setting for 5E. Based on material from the SCP Foundation.  Included: New Background Occult Operative New Factions: The Society and The Children of the Scarlet King! New Warlock Patrons: The Society and The Scarlet King! Prepare for the Nightmare...Prepare for the worst ...   [click here for more]
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Seeds of Evil.

Seeds of Evil.


The Whispers of the Dark Mother Mini-Adventure Path is here! This six-part adventure pits characters from the small trading Town of Brighton against the sinister Cult of Shub-Niggurath, The Black Goat of the Woods with a Thousand Young! Characters begin their adventuring careers after arriving in town where they accept an innocuous task that leads them down the trail...   [click here for more]
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Call to War

Call to War


The Whispers of the Dark Mother Continue! The heroes return to the town of Brighton to resupply before their final showdown against the cult of Shub-Niggurath, only to find it besieged by an army of ogres! Can they route the giant army and uncover their hidden jungle base before the brutes destroy their home? Or will they become the latest victims of the Black...   [click here for more]
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Tower of Hidden Doors

Tower of Hidden Doors


The Whispers of the Dark Mother continue in part 2: The Tower of Hidden Doors.   The party must track down the killer of a prominent town noble. Their search leads them to the time-forgotten Tower of Many Doors. This ancient stone structure has long been cursed by its last inhabitant, who's restless spirit has never left. The heroes must traverse this terrible place to find the murderer,...   [click here for more]
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Cultures of Celmae: Majeed

Cultures of Celmae: Majeed


   Proud and privileged, the Majeed consider themselves the superior human culture of Celmae. Artists and military experts, their navies are feared throughout the Western Ocean, and for good reason. Even the sea-devils fear these excellent tacticians. Included An overview of Majeed culture. The kingdom of Majera, the Majeed homeland. The goddess Amaura, the Mother of Life. Specialized Trait list. Explore...   [click here for more]
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Divine General Hybrid Class

Divine General Hybrid Class


Divine Generals are front-line combatants and strong warriors in melee. Their abilities provide allies with bonuses to attack and defense, inspire them to great deeds or urge them forward to victory. They have substantial spellcasting ability, though not so much as a focused cleric or paladin. Those whose religious views align well with the divine general will find a ready ally. A Complete 1-20...   [click here for more]
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Griffonport

Griffonport


As Griffonport expanded, what began as a few taverns around the docks expanded to a thriving melting pot—a community of sailors, wanderers, merchants, and those who derive a living from the sea. Decades of growth have changed this small hamlet to a thriving port city. A complete port city backdrop, ready to insert into any campaign world. Compatible with 3.5 and Pathfinder Rules sets, Griffonport...   [click here for more]
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Players Guide to Whispers of the Dark Mother Adventure Path

Players Guide to Whispers of the Dark Mother Adventure Path


Prepare yourself and your allies against the approaching threat of Shub-Niggurath's vile cult!  This Pay-What-You-Want Players Guide provides several new options for characters for the Whispers of the Dark Mother Adventure Path. Included within: New feats, spells, and traits to help immerse your PC into the horror of the adventure path. New prestige...   [click here for more]
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  Conquest of the Universe (True20 Edition)