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Savage Worlds SciFi Weapons CardsClick to magnify
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Savage Worlds SciFi Weapons Cards

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Savage Worlds SciFi Weapons Cards

49 new SciFi Weapons for your Game.

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If you buy the printed cards make sure you tick the Watermarked pdf and cards as you will then get the PDF free.
The cards are US Poker-Size 2.5" x 3.5" with rounded corners, double sided, UV coated, 
you can mark off the rounds you have expended with a dry wipe marker.

"Surviving combat is half keeping to cover and keeping your head down and half having better equipment than the guy trying to kill you. Weapons that either blow him up or knock him out faster than he can do the same to you, equipment that interferes with his ability to sense you whether biological or mechanical so that he cannot target you to kill you, or the best communication equipment you can afford to coordinate tactics with your squad by receiving and relaying orders from your CO or to call in air support. Its top of the line or six feet under, your choice. So what are you buying today?"

Savage Worlds Equipment Cards were created for use in near and far future science fiction Savage Worlds settings. The front of each card has the equipment’s image and Savage Worlds basic weapon statistics in order of range, cost, damage, weight, rate of fire, and clip size if applicable to the equipment. The back of each card has the equipment’s notes and allowed weapon options on the guns. The equipment varies with melee weapons from chainsaw gauntlets to beam glaives, ranged weapons from rocket pistols to particle rifles, special weapons like grenades, optional weapon add ons, communication equipment, a powered rig, and a stationary battle platform. The cards are available in PDF and on print on demand through DriveThruCards.

The cards can be used in several ways. The basic way to use them is for a visual reference for equipment for both Game Masters and Player Characters in front of them. The cards can be used as an equipment treasure deck. When the Player Characters loot an area, they find the listed weapon on the card. The Game Master could also use the deck as a way to randomize the equipment of extras or wild cards giving them the equipment drawn and the player characters can pick up any of equipment that survives the combat.

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Reviews (2)
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Reviews
-
January 27th, 2014
I have purchased both cards and PDF, but have not yet received the cards, so this review only deals with the PDF. The product appears to be something I would find very useful for my games, which is why I gave it a better than average rating. It would [...]
Keith (. T. A. [Featured Reviewer]
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July 31st, 2013
One of the great things about Savage Worlds is the tactile sensation of bennies, action cards, and adventure cards. This product adds to that by giving the players access to gear cards. The weapon and equipment renders are nice with a good leve [...]
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Product Information
Electrum seller
Artist(s)
Rule System(s)
Cards
51
Publisher Stock #
DSSW001
File Size:
23.66 MB
Format
Original electronic Click for more information
Scanned image
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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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Original electronic format
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Watermarked PDF Click for more information
Watermarked PDF

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File Last Updated:
July 10, 2013
This title was added to our catalog on July 31, 2013.