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Top 100 Small Press Items
01.One Page Dungeon Compendium: 2017 Edition

One Page Dungeon Compendium: 2017 Edition
by Shattered Pike Studio

77 “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to transdimensional waystations and WWII submarines. The dungeons/ adventures were produced by members of the gaming community as entries in the 2017 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By design,...   [click here for more]
02.Exilium

Exilium
by Fire Ruby Designs

A stand-alone science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system. Something has awoken. What you know... Increasingly you feel you are not in your own body. Dreams have come that shake your belief in yourself. Your sleeping mind is full of incredible hints at higher realities, snatches of a heavenly...   [click here for more]
03.Blue Crystal Mine- A Swords & Wizardry Mini-Dungeon

Blue Crystal Mine- A Swords & Wizardry Mini-Dungeon
by Creation's Edge Games

Creation’s Edge Games Presents: Blue Crystal Mine A Swords & Wizardry Mini-Dungeon For 4-6 Adventurers of Levels 1-3 An elven smith has recently relearned the long-lost secret art of crafting with the blue crystal known as azurite. He’s promised to craft you a few magic weapons, provided you can get him some of the crystal…   Blue...   [click here for more]
04.2016 Dodecahedron Cartographic Review

2016 Dodecahedron Cartographic Review
by ZERObarrier

The 2016 Dodecahedron Cartographic Review is a 107-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2016. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Like...   [click here for more]
05.Peripheral Code: Writing in the Margins of Ars Magica, Issue 2 (Summer 2017)

Peripheral Code: Writing in the Margins of Ars Magica, Issue 2 (Summer 2017)
by Perambulations Press

Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. The second issue of Peripheral Code includes a complete adventure for your Ars Magica saga, set in the port town of Barfleur. in "The Mutability of Otherworldly Fortunes," your magi are in a position to tip the balance in a century-old war between...   [click here for more]
06.Adepts of the Inward Eye

Adepts of the Inward Eye
by Total Party Kill Games

Within the whispered pages of the Adepts of the Inward Eye tome lies a number secrets for those willing to risk the journey of the mind. This tome grants its readers a glimpse inward, into their inner selves and unlocks great power, unlimited by tradition and convention. Those who take the journey of the tome often return with greater abilities than they possessed before. They unlock...   [click here for more]
07.The Little Book Of Dungeons - Volume V

The Little Book Of Dungeons - Volume V
by Crooked Staff Publishing

Within this volume of The Little Book of Dungeons you will find six full page dungeon maps that have been drawn in a the same art as the previous booklet (as can be seen in the preview). Furthermore, unlabelled image files have also been supplied with this product (scaled at 70 pixels per grid square) - for use with virtual tabletops. ...   [click here for more]
08.Black Hexes (Volume 2)

Black Hexes (Volume 2)
by John R Davis

Black Hexes Volume 2 A Role-Playing Supplement for The Hex Hack Developed by John R Davis & Mike Galer (Dogs Dinner Games) For use with the The Hex Hack, The Black Hack and other OSR games For Characters Levels 1 to 10. Welcome to the Black Hexes. I hope you brought your sword.   This volume contains:...   [click here for more]
09.INDEX CARD RPG Core Set

INDEX CARD RPG Core Set
by RUNEHAMMER GAMES

Enter the CORE! ICRPG CORE is finally here, with a full rule book and miniature set to get YOUR game table kicking ass! >> A full rules set: Classic 7 dice, D20 roll-over system, and all the combat and RP mechanics, character classes, timers, targets and elements you need to play right away. This system is fast and fun, but doesn't lose track of the best parts...   [click here for more]
10.Wormskin Issue 6

Wormskin Issue 6
by Necrotic Gnome Productions

The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an...   [click here for more]
11.(ME1001) - Mithgarthr RPG Core Rulebook

(ME1001) - Mithgarthr RPG Core Rulebook
by Mithgarthr Entertainment

Mithgarthr: The Roleplaing Game Durgat Bloodbeard and Glarnack fra Farthklan looked at each other and smiled. “Aye, we have plenty of gold in our bags,” Durgat said, turning his head towards the group of bandits that were blocking their passage on the road. “But not a goddamn coin of it will ever touch your hands,” finished Glarnack with a hearty laugh. The two Barbarians...   [click here for more]
12.100 Features and Conditions for Describing Books

100 Features and Conditions for Describing Books
by Azukail Games

Players will often come across books during their adventures. In some settings and systems, books play an important role in the plot. In most, they are at the very least a source of knowledge, clues and value. Although many books may share the same general appearance, especially if they were all produced at the same time, in order to make some stand out, or provide extra clues or information, there...   [click here for more]
13.CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator
by Kent David Kelly

The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound? Years in the making, mega-supplement GWG2: OLDSKULL ADVENTURE GENERATOR is the “Rosetta Stone” of the Castle Oldskull system, the one master system which binds all of the...   [click here for more]
14.Future Races: Ethernaut

Future Races: Ethernaut
by Wayward Rogues Publishing

Post-human descendants of explorers altered forever by the ghostly legacy of a dead civilization, Ethernauts navigate the infinite mists of the Deep Ethereal, pursuing strange quests and grim vendettas inherited from eons long past.   Fractured into two, theocratic sects, one side seeks to warn and protect against the foulness from the Void, while the other embraces the depravity...   [click here for more]
15.Broken Earth: The Radiant Grove (PFRPG)

Broken Earth: The Radiant Grove (PFRPG)
by Sneak Attack Press

In the lead up to the Great War, a cave system in a once-unspoiled park in western Wisconsin was turned into a dumping ground for radioactive and biological waste. Somehow in that toxic ground, a miraculous tree bloomed. In the darkness it ate the radiation rather than depending on light from the sun. Fifteen years ago, a band of humanoid apes discovered this "Tree of Life" and built their...   [click here for more]
16.(ME1002) - The Gooblitts of Punchstein

(ME1002) - The Gooblitts of Punchstein
by Mithgarthr Entertainment

The Gooblitts of Punchstein - An Introductory Campaign for the Mithgarthr RPG! Reichenbach is a town of about 3,000 people nestled snugly in the foothills of the Suderberg Mountains, in the western reaches of the Duchy of Punchstein. Settled along the Klaarwasser, a tributary of the Punchzug River, Reichenbach is known for having a friendly population, their annual spring-time Kindervolk Glücklichfest...   [click here for more]
17.Veins of the Earth

Veins of the Earth
by Lamentations of the Flame Princess

THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black empty space where the wall joins the stone floor, a foot and a half high and three wide. A breeze comes out. You’d never notice it. You could lie on your belly and fit inside. IT...   [click here for more]
18.Paragon Hags and Occult Covens

Paragon Hags and Occult Covens
by Zenith Games

Witches gathered in occult circles. Crones toss human eyes into a cauldron. Cultists raise ancient kings from the dead. This is the life of a paragon hag. It is a dark life, overflowing with mysterious power and evil pacts. These stooped crones will do anything for power. Their terror and cruelty are legendary. Master occult rituals! Transform children into changelings! Broker lopsided...   [click here for more]
19.INDEX CARD RPG Vol. 3

INDEX CARD RPG Vol. 3
by RUNEHAMMER GAMES

INDEX CARD RPG gives you 100 unique pieces of SCI FI art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and adventure building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description, monster miniatures sheets, and tokens and cards prepared...   [click here for more]
20.The Green Witch for Swords & Wizardry

The Green Witch for Swords & Wizardry
by The Other Side Publishing

Secrets. A witch never fears the wood. Because she knows, deep in her heart, that the most dangerous thing in the wood. Is her. With this book, you can now learn the secrets of the Green Witch, the guardian of the wood. But is she guarding us against the things in the wood or the wood from us? The Green Witch tradition The Green Knight and...   [click here for more]
21.Rats & Rabbits

Rats & Rabbits
by Nine Dragons

This is a very simple tabletop RPG designed to be played by 5-7 year olds with an adult supervising. Al that is needed to play is a set of 6, 8, 10, 12 and 20 sided dice and some note paper. The players are either a rat or a rabbit with 5 core skills. The children assign a dice to each skill, the d20 to the skill they wish to be most proficient in and d6 to the skill they wish to invest the least...   [click here for more]
22.100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest
by Skirmisher Publishing

Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories. Your characters are traveling from one region to another, such as from...   [click here for more]
23.Mercenaries, Spies and Private Eyes

Mercenaries, Spies and Private Eyes
by Flying Buffalo

Mercenaries, Spies and Private Eyes (MSPE) was first published in 1983. We have finally made a pdf of the original book (with the original classic miniatures ads in the back!) This is a rpg very similar to the classic Tunnels & Trolls fantasy rpg, except it is (as the title suggests) for more modern characters with guns and whatnot. It is more of a skill based system than T&T. We still...   [click here for more]
24.Strange Brew: Magic Items

Strange Brew: Magic Items
by Misfit Studios

Authors: Timothy S. Brannan, Rich Howard, Robert H. Hudson, Jr Artists: Jacob Blackmon, Carlos Torreblanca of Purple of Duck Games, Rick Hershey of Empty Room Studios Magic items like the classic witch’s broom or a potion-brewing cauldron are traditionally as much a part of the witch’s mythic history as spells. While not every witch needs--or wants--a...   [click here for more]
25.White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]
by Barrel Rider Games

A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
26.Tunnels & Trolls Rules Version 5

Tunnels & Trolls Rules Version 5
by Flying Buffalo

Due to the renewed interest in OSRpgs we are issuing the classic 5th edition of Tunnels & Trolls as a downloadable PDF, so if you didn’t get a copy back in the “good old days” now you can get it! Tunnels &Trolls is the 2nd oldest role-playing game and has been in print since 1976. This 100 page PDF contains the classic and widely popular 5th edition of T&T. This is...   [click here for more]
27.100 Doors to Find in a Dungeon

100 Doors to Find in a Dungeon
by Azukail Games

Dungeons have doors. They are used to block entrance to areas and keep them separate. They are quite an important element for splitting dungeons up, but they are often neglected. Often, all doors have a standard description, or sometimes no description, with only important doors being described otherwise. Which makes important doors easy to spot. To further dress a dungeon and to make it more difficult...   [click here for more]
28.The Black Hack

The Black Hack
by Gold Piece Publications

The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
29.Super Powered Legends: Eclipse

Super Powered Legends: Eclipse
by Rogue Genius Games

Obedient for Now Eclipse (PL 10) works for Typhon in his quest to seek out the artifacts of the Ancient Thirteen and the location of the Astral Forge. However, Eclipse is also biding her time. Should she succeed in finding the Forge before her “master,” she will use its power herself and make even the Inphinites grovel at her feet! Super Powered Legends. Because sometimes what you need...   [click here for more]
30.OpenQuest

OpenQuest
by D101 Games

In OpenQuest you play fantastic death defying adventurers in search of fame and fortune. Every step of the way you'll be supported by these easy to understand rules based upon thirty years of the tried and tested D100 mechanic, which uses percentages to express the chance of success or failure. A Complete Set of Rules. This book contains all you need play (except dice). Easy...   [click here for more]
31.Lore: Core Rules

Lore: Core Rules
by GameFace Publishing

SPECIAL $2.99 INTRO OFFER Lore keeps gamers coming back for more. With over 450 pages of game mechanics and background information, here’s what makes Lore new, simple, and most of all—fun! Custom Combat - Lore’s customizable combat mechanics let you to decide how much power to pack into your attack or spell for truly epic game...   [click here for more]
32.Dungeons & Delvers - Black Book

Dungeons & Delvers - Black Book
by Awful Good Games

This extensively playtested, profusely illustrated, lightweight-yet-complete roleplaying game is an homage to the "Easy-to-Master" black box of the first role-playing game (and the first version or edition that I ever played) that does everything I wish the original did (which might also include some stuff you wish it did, too). Like the black box, the Dungeons & Delvers: Black...   [click here for more]
33.Star Sword Magazine #1

Star Sword Magazine #1
by Barrel Rider Games

Blazing Like a Star from the Void! Welcome to the exciting first issue of Star Sword: The Official White Star Magazine! Each quarter you'll get the original content from across the galaxy! Each issue will feature new fiction, new classes, new equipment, adventure seeds and plot hooks, and thrilling sci-fi heroics as infinite as the stars themselves!...   [click here for more]
34.Starjammer: Core Rules

Starjammer: Core Rules
by d20pfsrd.com

Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
35.The Warlock for Swords & Wizardry

The Warlock for Swords & Wizardry
by The Other Side Publishing

Power! It is what calls to mortals to make them seek out otherworldly creatures just for a taste. The power of the Warlock is the power they seek. But are they willing to pay the price? The Warlock includes: The Warlock class New race: The Tieflings Rules for goblin, hobgoblin and bugbear warlocks 160+ spells 50+ Warlock invocations New monsters including...   [click here for more]
36.ZWEIHÄNDER Grim & Perilous RPG (FULL VERSION)

ZWEIHÄNDER Grim & Perilous RPG (FULL VERSION)
by Grim & Perilous Studios

This is the final Illustrated Version 4 of ZWEIHÄNDER GRIM & PERILOUS RPG. If you previously downloaded the Illustrated Version 3 prior to June 6th 2017, grab the latest version here at DriveThruRPG. As featured on Forbes.com and having raised over $90K on Kickstarter & CrowdOx, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer...   [click here for more]
37.CASTLE OLDSKULL - Game World Generator

CASTLE OLDSKULL - Game World Generator
by Kent David Kelly

Wolf-haunted wastelands of frigid tundra,   Veiling lost cities sunken and frozen into the ice …   Mist-wreathed mountains teeming with orcs,   Goblins, demons and dwarven underworlds …   Burning battlefields, reigned over   By imperious and ancient dragons …   ...   [click here for more]
38.Adventure Tiles VTT Collection: Adventure Town II

Adventure Tiles VTT Collection: Adventure Town II
by SkeletonKey Games

Adventure Tiles VTT Collection: Adventure Town I brings together 81 urban fantasy themed e-Adventure Tiles to you virtual tabletop as 100ppi jpegs. Curated from SkeletonKey Games' vast library, this collection contains tiles from the following original sets - e-Adventure Tiles: Adventure Town Canals (7 tiles + 2 boats) e-Adventure Tiles: Adventure...   [click here for more]
39.Interface Zero (Pathfinder Edition)

Interface Zero (Pathfinder Edition)
by Gun Metal Games

The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be...   [click here for more]
40.Rifts® Adventure Guide

Rifts® Adventure Guide
by Palladium Books

Rifts® Adventure Guide™ The ultimate Rifts® reference on creating and running adventures Over 150 adventure ideas. How to create, design, plot and run role-playing game adventures by Palladium’s top game designers and writers Kevin Siembieda, Erick Wujcik and Bill Coffin. From finding ideas and getting started, to adventure structure and character archetypes....   [click here for more]
41.Solar Echoes Mission, Operation: Void Hunter

Solar Echoes Mission, Operation: Void Hunter
by Corefun Studios, LLC

Solar Echoes Mission, Operation: Void Hunter An Extended Mission for characters of levels 3-4 Why is the Union Guard sending you to Sa'mesh? The Krissethi planet is officially labeled a wildlife preserve, but it is actually a commercialized hunting ground full of deadly lifeforms. The Union Guard is acting on a tip...   [click here for more]
42.Legends of Krshal

Legends of Krshal
by Underworld Kingdom

The first entry in Towers of Krshal - Disturbing Supplement about the Sinister City, was a random table of fifty rumours about that immense city. Legends of Krshal is a huge expansion of that table - but not in terms of simply adding a new entries! Each rumour from the first Krshal booklet was greatly expanded with random tables (over thirty of them), items, monsters and...   [click here for more]
43.Blood and Bone

Blood and Bone
by Arcana Games

Blood and Bone is a dark and gritty fantasy roleplaying game. Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura. Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration. Mechanics: The core mechanic is a simple, streamlined d20 based system...   [click here for more]
44.Blood and Bone - Campaign Setting

Blood and Bone - Campaign Setting
by Arcana Games

The Blood and Bone campaign setting focuses on the dark and gritty land of Ossura. In a world bereft of gods and magic, armies and intrigue shape the fate of the world. 12+ complex human civilizations, unique to the world they inhabit. They break the mold of fantasy tropes and cheap historical reimaginings. 30+ Detailed cities Fully Illustrated World Map Gods, languages,...   [click here for more]
45.Shadowcraft: Mission Folio

Shadowcraft: Mission Folio
by Reroll Productions

Featuring a unique mission development system, the Shadowcraft: Mission Folio is an excellent Fate Core supplement, even if you don't use it for the Shadowcraft setting. Inside, you'll find: An easy-to-use mission template that works for any game you'll ever play. Random rolling tables for mission elements to help make your Shadowcraft missions unique every time. 20 pre-designed missions...   [click here for more]
46.[SUPERS!] Improbable Tales Volume 2 Compilation

[SUPERS!] Improbable Tales Volume 2 Compilation
by Fainting Goat Games

What Do You Need? Adventures! When Do You Need Them? Now! We've heard demands for more superhero adventures for SUPERS!. Here at Fainting Goat Games, we love to write adventures - so we're happy to meet that need. In this compilation edition - you'll find the following adventures: Lair of the Wrathmaster Festival of Fear Belly of the Beast The Eaters of Steel...   [click here for more]
47.PC12 - The OSR Rogue

PC12 - The OSR Rogue
by Jeremy Reaban

The thief class was added to the game very early on by a player who felt its absence was glaring. It was later picked up and published officially. While there has been much debate about the necessity for this class, it's pretty apparent that the class, as published in any old school edition, was not particularly effective at either thieving, combat, or really, anything but dying frequently. The OSR...   [click here for more]
48.Wormskin Issue 5

Wormskin Issue 5
by Necrotic Gnome Productions

A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
49.Gloamhold Campaign Guide

Gloamhold Campaign Guide
by Raging Swan Press

A System Neutral Old-School Megadungeon by Creighton Broadhurst Glowering amid dark rumours and terrible stories of desperate adventure, death, betrayal and glimmering treasures squat the unutterably ancient halls of Gloamhold. This crumbling, benighted, haunted dungeon complex of unknown, but undeniably vast, extent is buried deep within the grim and brooding spray-drenched headland of the Mottled...   [click here for more]
50.One Page Dungeon Compendium: 2016 Edition

One Page Dungeon Compendium: 2016 Edition
by Shattered Pike Studio

More than sixty “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to horror-intrigue and dismantled star ships. The dungeons/ adventures were produced by members of the gaming community as entries in the 2016 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By...   [click here for more]
51.Predation

Predation
by Monte Cook Games

A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
52.The Weird That Befell Drigbolton

The Weird That Befell Drigbolton
by Necrotic Gnome Productions

Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
53.CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide
by Kent David Kelly

Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
54.Legend

Legend
by Mongoose

The Legend RPG - for just $1! Using the core rules from RuneQuest II, Legend is a new fantasy roleplaying game that serves as the basis for a multitude of settings and worlds. 100% compatible with all previous RuneQuest II books, including Elric of Melnibone, Deus Vult and Wraith Recon, Legend repackages the rules into a new digest-sized format. RPG fans will not be dissappointed in the...   [click here for more]
55.Rifts® Book of Magic

Rifts® Book of Magic
by Palladium Books

Rifts® Book of Magic™ The ultimate Rifts® reference on magic This is it, the ultimate guide to magic for Rifts Earth. All the magic spells, magic tattoos, Techno-Wizard items, magic weapons, equipment, body armor, restraints, parasites, symbiotes, magic items, armor, automatons, Iron Juggernauts, and more from Rifts® World Books 1-23, Sourcebooks 1-4, and Siege on...   [click here for more]
56.Diverse Roles: A Clement Sector Career Catalog

Diverse Roles: A Clement Sector Career Catalog
by Gypsy Knights Games

Who will you choose to be? Gypsy Knights Games is proud to present our newest book in the Clement Sector line of products. Diverse Roles: A Clement Sector Career Catalog presents 19 career tracks for use in building Clement Sector characters. These include careers such as Belters, Clergy, Politicians, Scavengers, and much more. While these career tracks are specifically designed...   [click here for more]
57.2015 Dodecahedron Cartographic Review

2015 Dodecahedron Cartographic Review
by ZERObarrier

The 2015 Dodecahedron Cartographic Review is an 88-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2015. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Unlike...   [click here for more]
58.Undefeatable 28: Oracle (PFRPG)

Undefeatable 28: Oracle (PFRPG)
by LPJ Design

Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions. Undefeatable 28 which focuses on Oracle has over 20 feats including Arcane Mysteries, Distracting Babble, Eye for an Ear, Living Death and One Hand to the Flame that are perfect to be used in any game setting. This 4 page PDF is just...   [click here for more]
59.Medieval Roadside Inn - Fantasy Floorplans

Medieval Roadside Inn - Fantasy Floorplans
by Dreamworlds

Floor Plans and descriptions of a large roadside inn in the medieval period. Ideal for classic high fantasy, historical fantasy and old school/classic role playing. Designed as a setting for fantasy roleplaying games and gaming, would work well with D&D, AD&D and C&S. This booklet is generic and can be used with any role playing system. Includes four detailed floor plans, descriptions and...   [click here for more]
60.0-hr: Crucible

0-hr: Crucible
by 0-hr

CRUCIBLEProcessing Station The Crucible-class is a medium-sized station designed to convert raw materials into finished goods. Some stations are used as industrial ore processing stations or gas mines. Others are employed as military academies or civilian training facilities - transforming recruits into professionals. Still others may process nothing...   [click here for more]
61.Mortzengersturm, The Mad Manticore of the Prismatic Peak

Mortzengersturm, The Mad Manticore of the Prismatic Peak
by Hydra Cooperative

After turning himself into a manticore, the self-style wizard-artiste, Mortzengersturm, moved to the crystalline peak of Mount Geegaw to practice his transformation magic without interference. You've been hired to snatch his most prized artifact, the Whim-Wham Stone--or at least some of its eldritch light. A menagerie of magic hybrids, a self-absorbed vampire, more than a few hippogriffs, and of course,...   [click here for more]
62.100 Rumours to Hear in a Town or Village

100 Rumours to Hear in a Town or Village
by Azukail Games

Players will often ask around in towns and villages trying to find out useful information. This lists 100 different rumours for them to hear. The rumours are aimed at a fantasy setting and are most suited to towns and villages rather than cities, as the last tends to focus more on urban events, but some can still be used in such a setting. The rumours may or may not be true, at the GM's decision....   [click here for more]
63.CC1 Creature Compendium

CC1 Creature Compendium
by New Big Dragon Games Unlimited

Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago? The countless nights you sat up thinking of how to use those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures,...   [click here for more]
64.d30 Sandbox Companion

d30 Sandbox Companion
by New Big Dragon Games Unlimited

d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM The d30 Sandbox Companion is the ideal right-hand man for the DM who wants to avoid his sandbox campaign running him. Whether starting an adventure from scratch, filling in the details of a campaign world, or just struggling to keep up with players, this compilation of d30-based mechanics, charts,...   [click here for more]
65.The [REDACTED] Hack

The [REDACTED] Hack
by Nocturnal Media

The [REDACTED] Hack takes the stories and action of modern espionage thrillers and brings them to the minimalist bestesller: The Black Hack. Written by Alan Bahr, The [REDACTED] Hack is fast, fun, dramatic espionage roleplaying for fans for fans of the spy thriller genre. No extra books required. ...   [click here for more]
66.ILLL - Intergalactic Lucha Libre League

ILLL - Intergalactic Lucha Libre League
by Playing Hero World

INTERGALACTIC LUCHA LIBRE LEAGUE The Super Powered Wrestling Adventure/Simulator! Intergalactic Lucha Libre League is a game about creating shared stories and universe with your friends. It's not about how many dice you roll for that Slam, but when, why and how your character lifted up his rival. It's the classic good and evil struggle told inside of a ring. In Intergalactic...   [click here for more]
67.Ponyfinder - Tempus City of All Ages

Ponyfinder - Tempus City of All Ages
by Silver Games LLC

The city of Tempus is a difficult one to study, but let's pull aside the veil and peer into the mysteries of time itself. Let us explore the town that lives before it was born and who's death has already happened. Constructed long ago in the future, the place is a welcoming place to those that can handle it. New feats, traits, lore, archetypes, and spells await within! Compatible with Ponyfinder,...   [click here for more]
68.This Vision of Darkness

This Vision of Darkness
by Vanishing Goblin

A superhero adventure for Fate Accelerated Edition! Time anomalies are wreaking havoc in your home city. A time-traveling terrorist is setting himself up to rule the world. In the midst of a violent confrontation, you are thrust into your own future...and it’s worse than you ever imagined. Only you have the power to prevent this nightmare from becoming reality. But do you have what it takes...   [click here for more]
69.AO11 Ruins of Bone Gorge

AO11 Ruins of Bone Gorge
by New Realms Publishing

Enjoy great savings on our entire catalogue of products during our Father’s Day Sale! Stop by our publisher page or the Sales Guide and take a look at everything we have to offer. Discover the fabled Black Opal or fall among the bones of those that came before in AO11 Ruins of Bone Gorge. The Ruins of Bone Gorge concludes the adventure that began in AO5 Bone Gorge. This Adventure...   [click here for more]
70.White Star Companion [Swords & Wizardry]

White Star Companion [Swords & Wizardry]
by Barrel Rider Games

The Galaxy Just Got Bigger! Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push...   [click here for more]
71.Ultimate Characters Guide: Psionics (Savage Worlds)

Ultimate Characters Guide: Psionics (Savage Worlds)
by Mystical Throne Entertainment

Ultimate Characters Guide: Psionics is designed to guide you through the world of psionic talents, open up new psionic areas to explore, and broaden the psionic characters many players bring to the table. This is done through character options and the supporting content that allows you to stylize your psionic character. For GMs, Ultimate Characters Guide: Psionics presents a psionic...   [click here for more]
72.rpgKids (v1.5)

rpgKids (v1.5)
by Highmoon Games

Introduce children to the hobby of a lifetime with rpgKids, the simple-to-play game of fantasy adventures. rpgKids was originally published at the ENnie-nominated (2010) blog, NewbieDM.com, and was included in Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 1. This new edition (v1.5) incorporates feedback from dozens of sessions of play and adds new rules to enhance...   [click here for more]
73.Black Pudding #1

Black Pudding #1
by Random Order Creations

Glorping and shlorping along, the Black Pudding zlorts upon your party! What do you do? Read it, of course. This is an OSR-style zine of RPG goodies rendered in a highly visual style. Within these 24 ooze-soaked pages you'll find magic swords that make cuts no one can heal, monsters that shoot gold pieces, black knights, catgirls, chainmail chicks, and evil temples!...   [click here for more]
74.Undefeatable 27: Shaman (PFRPG)

Undefeatable 27: Shaman (PFRPG)
by LPJ Design

Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions. Undefeatable 27 which focuses on Shaman has nearly 20 feats including Bane of Spirits, Blessed Hex, Detect Spirits, Powerful Spirit Animal, and Share Hex that are perfect to be used in any game setting. This 5 page PDF is just the sort...   [click here for more]
75.CASTLE OLDSKULL - The Oldskull Necronomicon I

CASTLE OLDSKULL - The Oldskull Necronomicon I
by Kent David Kelly

That is not dead which can eternal lie,   And with strange aeons, even Death may die.   (Al Azif, Necronomicon, Scroll 50, fin.) THE GREATEST NECROMANCER of H. P. Lovecraft’s Cthulhu Mythos, Abdul Alhazred, comes to vivid and haunting life in this compelling first codex from the most fabled and infamous grimoire of black magic that the world has ever...   [click here for more]
76.The Cthulhu Hack

The Cthulhu Hack
by Just Crunch Games

The Cthulhu Hack is a game of investigation; characters battling the sanity-shattering horrors of Lovecraftian gods and monsters. With an elegant dice mechanic and fast, player-focussed gameplay, The Cthulhu Hack is designed for quick and easy pick-up play. Ordinary people dragged into strange and supernatural situations, The Cthulhu Hack tests muscle, mind and mettle in the face...   [click here for more]
77.Apes Victorious

Apes Victorious
by Goblinoid Games

ALERT! ALERT! PREMATURE LANDING! You groggily come back to consciousness after a long cryosleep. Your ship’s warning system is telling you the ship has entered the atmosphere of a planet and is about to crash land under autopilot. Crawling to a seat, you buckle in, joining your fellow astronauts as you quickly check instrument readings. Through the cockpit window you see a barren,...   [click here for more]
78.Wormskin Issue 4

Wormskin Issue 4
by Necrotic Gnome Productions

A lakeside adventure locale: the Atacorn's Retreat, wherein the Atacorn Farthigny, spawn of the Nag-Lord, may be encountered. A d30 generator table for the many lesser standing stones that litter the wood. A brief exposition of the use of fairy trinkets by those of mortal birth. The second (and final) part of the Ruined Abbey dungeon, in which the secrets and horrors of the crypts beneath the...   [click here for more]
79.Sharp Swords & Sinister Spells

Sharp Swords & Sinister Spells
by Old Skull Publishing

Sharp Swords & Sinister Spells A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit In ages past, great kingdoms covered the world. Now, their ruins dot the savage wilderness that encroaches the few decadent city-states of our current time. In this perilous world, brave adventurers bearing sharp swords and sinister spells look for glory, gold and forbidden knowledge. What...   [click here for more]
80.CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II
by Kent David Kelly

The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations,...   [click here for more]
81.Broodmother SkyFortress

Broodmother SkyFortress
by Lamentations of the Flame Princess

THE MOST AWESOME ADVENTURE EVER Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud fortress, wrecking everything in the campaign until the players...   [click here for more]
82.Strange Stars OSR Rule Book

Strange Stars OSR Rule Book
by Hydra Cooperative

It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting where modern transhuman science fiction meets classic 70s space opera. Now you can explore the STRANGE STARS...   [click here for more]
83.Adventure Tiles VTT Collection: Adventure Town I

Adventure Tiles VTT Collection: Adventure Town I
by SkeletonKey Games

Adventure Tiles VTT Collection: Adventure Town I brings together 99 urban fantasy themed e-Adventure Tiles to you virtual tabletop as 100ppi jpegs. Curated from SkeletonKey Games' vast library, this collection contains tiles from the following original sets - e-Adventure Tiles: Adventure Town Inns Vol 1 (33 tiles) e-Adventure Tiles: Adventure...   [click here for more]
84.The Harbor Warehouse 9

The Harbor Warehouse 9
by Ironspine

At the harbor there's the warehouse number 9 that doesn't look any different from the other warehouses in the area. But the goods stored inside the warehouse 9 are very different from the typical goods stored at the harbor. This warehouse has some custom made cages for the special goods.. This 2550 × 3300 px map comes with two versions (color and printer-friendly)  ...   [click here for more]
85.Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure
by DIY RPG Productions

Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them...   [click here for more]
86.CASTLE OLDSKULL - The Classic Dungeon Design Guide III

CASTLE OLDSKULL - The Classic Dungeon Design Guide III
by Kent David Kelly

Enchanted fountains shadowed by gargoyle sentries,   Tricksy nymphs cavorting in crystal pools,   Unholy altars, sacred shrines,   Undiscovered treasure vaults,   Thousands upon thousands of wondrous rooms   Filled with treasure, tricks, magic and eldritch horror,   All awaiting...   [click here for more]
87.Blood in the Chocolate

Blood in the Chocolate
by Lamentations of the Flame Princess

“Wouldst Thou Like To DIE Deliciously?” The year is 1617, and the only thing on the minds of every noblewoman and aristocrat in Europe is CHOCOLATE. The act of eating this modest confection brings so much PLEASURE, it has become more prized than tea, spices, even liquor ... and it all comes from one place: LUCIA DE CASTILLO’s factory in northern Friesland. This...   [click here for more]
88.The Storms of Yizhao: An Adventure for Godbound

The Storms of Yizhao: An Adventure for Godbound
by Sine Nomine Publishing

Heaven's fury lashes the city of Yizhao. Its governor is helpless to discover the crime that has so enraged the celestial Pattern. The grandees of the city maneuver against each other and plot their own purposes in the face of the city's woe, suspicion and avarice driving their private schemes.The city's very existence is at stake as an ancient law and a present wickedness clash in the skies above....   [click here for more]
89.Paths of Battle

Paths of Battle
by Schwalb Entertainment

Paths of Battle continues the Paths of Shadow series, which was launched to examine and expand on the expert paths presented in Shadow of the Demon Lord. This supplement focused on paths allowing characters to develop their martial skills, and presents again the berserker, fighter, paladin, and ranger, each gaining new background options to help players better fit them into...   [click here for more]
90.Deep Carbon Observatory

Deep Carbon Observatory
by False Machine Publishing

Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia...   [click here for more]
91.Death is the New Pink

Death is the New Pink
by DIY RPG Productions

This bizarre, crazed, post-apocalyptic setting uses the fun Into the Odd rules by Chris McDowall and is inspired by Tank Girl, Judge Dredd, the Fallout and Borderlands video game series, and Mad Max. Players take on the roles of Meat Bags that wander the packed and filthy streets of Scratchtown, or buzz through the wasteland on souped-up hot rods. Their goal: to find Doodads, obtain materials for...   [click here for more]
92.Player Paraphernalia #123 Arcane Disciplines, New Psychic Disciplines

Player Paraphernalia #123 Arcane Disciplines, New Psychic Disciplines
by The Knotty-Works

Player Paraphernalia #123 Arcane Disciplines, New Psychic Disciplines Welcome to issue #123 of the Player Paraphernalia series. This issue adds eight new psychic disciplines for the Psychic. Designed to emulate the wizard's specialization in a school of mage, the arcane disciplines offer 8 new disciplines representing the schools from Abjuration to Transmutation. Turning off backgrounds for a Printer...   [click here for more]
93.Delta Green: Observer Effect

Delta Green: Observer Effect
by Arc Dream Publishing

If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
94.rpgKids Adventure Pack I

rpgKids Adventure Pack I
by Highmoon Games

Get ready to embark on more adventures with your kids with the rpgKids Adventure Pack I for the rpgKids Role-Playing Game! Included in this pack are four adventures that will take the young heroes to far off places and pit them against fearsome adversaries. The Curse of the Sleepy Mist - The evil wizard Geleron has released a magical mist that has put the entire town...   [click here for more]
95.Oubliette Second Edition

Oubliette Second Edition
by Voidspiral Entertainment

Your immortality is not in question. But what will you do with your new power now that you're trapped in the World of the Forsaken? Oubliette. A dungeon with no way out. A place to put things to forget about them. A grand castle filled with destitute immortals. A world that is heaven, hell, or something in between. Throughout the ages, the power of belief has waned for certain subjects....   [click here for more]
96.Skinner Games - Westhaven Map

Skinner Games - Westhaven Map
by Skinner Games

By popular demand, our Free RPG Day map has been hand painted and scanned for a downloadable option. Explore the city of Westhaven and all it has to offer with this simple, one page map. Keep an eye on our website for further updates and reviews! Follow us on Twitter @Skinner_Games for updates and previews! You can also find us on Facebook! ...   [click here for more]
97.The Twelve Hundred

The Twelve Hundred
by Michael Brown

Every attendee of the interstellar naval academy has read the story of the battleship ISNV Dorton: how in the last war she was instrumental defeating an enemy battle squadron despite having suffered a mortal wound courtesy of an enemy meson gun and subsequently repelled a hostile boarding action. 1,200 spacers paid the price for that victory; their remains now repose aboard their last posting...   [click here for more]
98.OWB001: WWII: Operation WhiteBox

OWB001: WWII: Operation WhiteBox
by Small Niche Games

The Great Crusade. That's what General Dwight D. Eisenhower called the effort to defeat the Axis powers in WWII. Tabletop roleplaying games have always been about epic quests, heroic deeds, and great crusades. These games feature mercurial wizards, diabolical dragons, and cunning adventurers. Such fantastical tropes are not so different from what has come to pass in our own history. In fact,...   [click here for more]
99.BareBones Fantasy Role Playing Game

BareBones Fantasy Role Playing Game
by DwD Studios

It may be small, but this game is a complete and unique fantasy role playing game. Add pencils and dice and you’ll have everything you need! Create your character and embark on an epic journey wrought with peril and rewards limited only by your imagination. Flip through the pages and you’ll see: Classic character races: Elf, Dwarf, Halfling, and Human. Eight character skills: Cleric,...   [click here for more]
100.The Class Hack

The Class Hack
by Cross Planes Game Studio

Do you enjoy THE BLACK HACK but wish you had more classes to add to it? THE CLASS HACK presents 10 additional Classes inspired by the Original 1970's Fantasy Roleplaying game for the THE BLACK HACK OSR compatible clone. Add the Assassin, Acrobat, Barbarian, Bard, Cabalist, Cavalier, Druid, Monk, Paladin, and Ranger to your campaign. ...   [click here for more]
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