Title |
Publisher |
Price |
Mythic Magazine #6
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
• Creating Mystery Adventures: Create genuine mysteries in Mythic with this approach that serves as an overlay to standard Mythic play, guiding your Adventure... [click here for more] |
Word Mill Games |
$4.95
|
Set in the immersive Ascendant Universe™, this 256-page sourcebook offers:
Thirty-eight fully illustrated antagonists, ranging from the villainous weapons inventor Parabellum to the fiery immortal Karma Fire and duplicating speedster Flashmob. Each antagonist has a backstory, designer’s notes, and story hooks to use in your game.
Thirty-eight in-character dossiers, written by Squadron Intelligence,... [click here for more] |
Autarch |
$20.00
|
Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue.
The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon.
If for any reason you would like this title but cannot afford it, please... [click here for more] |
Pinnacle Entertainment |
$1.50
|
Denote your character's personality and be rewarded when roleplaying them
This set comprises 36 demeanor cards, each representing archetypical personality types. Using them lets you detail your character and give them depth and a unique feel. Playing with a demeanor will also serve as a compass and incentive to roleplay as appropriate to the narrative, and be mechanically... [click here for more] |
Ludic Pen |
$4.50
|
Welcome to the Retroverse!
An exciting new 5E universe from Lasers & Liches that resides in a place of half faded memories, barely remembered songs, lost childhood friends, outdated styles, abandoned dreams, lost playthings, vapor ware, and time corroded nostalgia. A place both strange and familiar. A place for adventure, friendship, chaos, and the magic of yesteryear. In short, a place that combines... [click here for more] |
Lasers & Liches |
$35.00 $30.00
|
The Empire Whacks Back is the first official game campaign for Brancalonia – The Spaghetti Fantasy RPG. This new expansion includes the stretch goals unlocked during the crowdfunding campaign, and eventually has around 192 richly illustrated full-color pages, with maps, characters, antagonists, monsters, and other images evocative of the Bounty Kingdom.
In this book you can find:
• A description... [click here for more] |
Acheron Games |
$15.20
|
THE BUZZZZZZZZZZZZ OF DOOOOM APPROACHES!
For Tiny Supers, Gallant Knight Games is proud to present a small supplement of insectoid thrills, chills, and spills! The Insecticate is a villainous group of bug-themed super criminals, who plague Sentry City with rather low-level and mundane crimes. The Insecticate is designed to be a foil for starting characters in Tiny Supers and the GallantVerse, as... [click here for more] |
Gallant Knight Games |
$2.99
|
BRITANNIA
Of Mists, Specters, and Sorceries
LEX ARCANA IS THE ALTERNATE HISTORY ROLE-PLAYING GAME
SET IN A ROMAN EMPIRE WHICH DID NOT FALL
This official setting module for Lex Arcana explores the mysterious and cryptic Province of Britannia. Britannia is a fierce land of warrior people, illusions, and inexplicable magic – the only Province where Rome was forced to build... [click here for more] |
Acheron Games |
$16.00
|
THE GALLANTVERSE NEEDS HEROES!
The GallantVerse Campaign Guide is the first expansion for the award-winning Tiny Supers roleplaying game. This book is packed with expansion material for your Tiny Supers campaign, including:
GallantVerse setting expansions for South America, The European Union, and archvillain Thule's Atlantis!
Three new archetypes: The Brute, Stalker and... [click here for more] |
Gallant Knight Games |
$9.99
|
Random Mutation Tables If your game has a need for random mutation tables and procedures for creating all sorts of mutant abominations or unnatural things, whether they are corrupt demons and unique monsters or strange aliens and new superheroes, The Metamorphica is the book for you. As a collection of biological, psychic, and supernatural mutations, all grouped into tables... [click here for more] |
Chthonstone Games |
$15.00
|
Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These... [click here for more] |
Skirmisher Publishing |
$1.99
|
Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Add muscle to your game with Ready….Fight! An Unarmed Combat Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this unarmed combat supplement offers new character options for players who specialize in a martial... [click here for more] |
EDGE Studio |
$9.95
|
Titanic Triumph Origins is a 2d20-based solo roleplaying game in which you take on the role of a superhero in a near-future version of Earth. The system is designed to allow you to create nearly any superpowered individual you can think of and follow their story as it develops like a comic book.
This is a full standalone ruleset, meaning you don't... [click here for more] |
Modiphius |
$2.49
|
Welcome to the world of ASSIGNMENT: DANGER!
The masses go about their day thinking the world is safe. We know better, Agent.
Clandestine Cabals and insidious syndicates are lurking in the shadows, vying for power and control. Shrouded in mystery, these villainous organizations operate underground, their motives veiled in deception. They have surreptitiously infiltrated... [click here for more] |
Hounds and Jackals Games and Magic |
$9.99
|
Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They... [click here for more] |
Skirmisher Publishing |
$1.99
|
TERATOGENICON - our most impressive book so far - is a collection of tables and essays on how to create your own monsters.
It contains one chapter for each of the fourteen most famous monster types (aberrations, beasts, celestials, constructs, and so on). Each chapter examines specific habits, appearance, goals, traits, powers, origins, and many other topics. In addition, the appendixes will... [click here for more] |
Chaos Factory Books |
$11.99
|
Hostargo is a weird-tech-western tabletop role playing game about the tough and talented operatives of the Special Encounters Agency (SEA); enforcers of law and order in an overcrowded city-state.
The game takes place in a post-steampunk age of weird electromagnetic technology and bizarre magic, where new heights of wealth and power are being... [click here for more] |
The Mysterious Lever |
$19.99
|
Everything you need to run naval combat and ship to ship creature combat in 5e.
Weigh anchor, hoist the mains, and set sail... rough seas lie ahead!
Crew up a nimble sloop and tack into the wind. Load a Man of War with enough cannons to scare every captain in these waters. Wage all out war with the largest fleet to ever set sail. Capture a magical ship with legendary abilities. Do all this and more... [click here for more] |
Limithron |
$9.99 $5.99
|
"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus
"With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids
Deadball: Year II is an expansion to the bestselling Deadball: Baseball With Dice. Featuring new rules, a franchise generator,... [click here for more] |
W.M. Akers |
$10.00 $3.35
|
A Galaxy of Trouble!
When all the super heroes of the world are blown to kingdom come by an army of invading aliens, who will save the day? The only forces left to take on the alien menace are the crafty and self-serving super villains!
Years after the original invasion, a formidable group of Cosmic criminals gets one chance to free themselves from an intergalactic prison and save... [click here for more] |
Pinnacle Entertainment |
$17.99
|
The Ultraviolet Grasslands and the Black City is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of ‘heroes’ into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.
Note!... [click here for more] |
WTF Studio |
$25.00
|
This is a stronghold system for fifth edition game masters that want to give their players mechanical rewards for investing in a property. It's a die-based and aims to require minimal bookkeeping.
Whether your players have an airship, a castle, or a cozy homestead, this will complement any game where players routinely return home.
Here's what you'll find in the ZIP file:
The Estates... [click here for more] |
World Will Wobble |
$6.49
|
Mythic Magazine #2
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
• Making The Most Of Altered Scenes: Tips and suggestions for creating Altered Scenes in Mythic, with the new Scene Adjustment Table for a random twist.
•... [click here for more] |
Word Mill Games |
$4.95
|
A pair of government agents stalk a runaway girl armed only with a teddy bear. They are never heard from again. A psychopathic hero wields every blade that ever murdered, carving off pieces of his personality in an effort to beat back the Nightmares. A temptress lures the cruel and vile to assault her—only to trap them in a prison built from her own ribcage. Trailing ash and burning footprints... [click here for more] |
Evil Hat Productions, LLC |
$10.00
|
Welcome to edition 1.1 of The Cold War Goes Hot, an irregular e-zine for players of the 4th edition of Twilight 2000.
This 18 page inaugeral issue covers:
* New careers (Media nd INtelligence Analyst)
* New archetypes (Career NCO and Navy/Air Force transfer)
* What rifle would my German PC carry?
* British character generation rules
* US military use of shotguns
* The M231
* British small arms... [click here for more] |
Free League Publishing |
$3.95
|
This is the full version of Technology Compendium: Sir Arthour’s Guide to the Numenera. Check out the free preview.
Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign!
The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations.... [click here for more] |
Monte Cook Games |
$14.99
|
Do you want to play FATE?
Do you want to learn how the game plays?
These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures.
No experience necessary!
Solo is a perfect way to learn... [click here for more] |
Parts Per Million |
$4.95
|
Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, and hordes of servants doomed to eternal bondage. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.
"100 Oddities for an Egyptian Tomb" provides... [click here for more] |
Skirmisher Publishing |
$3.99
|
This small supplement gives players and GMs a more tangible way to interact with the new Wealth system introduced in Savage Worlds, with clear and simple modifiers for prices, improved Gambling rules when using Wealth, and even a Lifestyle system that can be easily used to track how your players are living within their world, and if they're trying to live within their means.
This product... [click here for more] |
Pinnacle Entertainment |
$1.99
|
Heroes Unlimited™ RPG, Revised Second Edition
Virtually every type of hero imaginable, whether inspired by comic books, pulps, novels, film or television, is waiting to be created and played. The stuff of action-packed adventure!
Over 100 super abilities, plus scores of sub-powers.
Over 40 psionic powers.
Over 100 magic spells, plus Enchanted Weapons and Objects.
Robot... [click here for more] |
Palladium Books |
$26.95 $11.87
|
Now a Silver Best Seller! Thank you for your support!
Motif World Engine is a companion product to the Motif Story Engine
It provides guidance and flavors for generating worlds and settings "the Motif way" using a d6 based oracle system.
Enhance your session zero and prep experiences!
Generate seeds for enemies, loot, vehicles, and more!
Guidance for worldbuilding... [click here for more] |
Thought Punks |
$15.00 $7.50
|
The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to Running... [click here for more] |
Encoded Designs |
$11.95
|
This is a custom/homebrewed Monster Guide for fans of the Tabletop Roleplaying Game, Monster of the Week. We hope that you will find inspiration inside this book for a clever one-shot or perhaps a longer story arc! Keep an eye out for more MotW Supplements!
Within this Handbook, you will find 25 of the most common and deadly beasts we've encountered here at Sierra Corp. May this invaluable information... [click here for more] |
Roll Players |
$7.99 $5.00
|
Are you looking for creative ways to keep your adventurers on their toes?
Do you sometimes need to change your dungeons or other environments on the fly to wake up complacent players? Ty'ink’s Treasury of Traps is the ultimate Game Master’s trap and trick resource. The dastardly scenarios in this book will remind your players that dangers might lurk around every corner, behind every... [click here for more] |
Lucky Dice Games |
$12.95
|
Write or publish better adventures!
Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help... [click here for more] |
Plot Points Publishing |
$12.99 $9.99
|
Winner of the Indie RPG Award for Best Supplement
An expansion for Microscope, the fractal role-playing game of epic histories, loaded with tools and strategies to get the most out of your games.
New step-by-step SEEDS get you started playing more quickly, or roll up a random ORACLE seed to spark your imagination. Techniques for using Microscope for WORLD-BUILDING, rules... [click here for more] |
Lame Mage Productions |
$11.99
|
Now a 2022 SWAG Award Winner
With brilliant new cover and layout by Jan "Jetty" Jetmar including artwork by Dean Spencer.
From Whisky and Wildcards "nailed it", "definitely suggest for pick up for any GM", and "it's a steal".
Allies Enhanced is a toolbox supplement for players to build and advance those Enhanced Extras that they dream up as part of their backstory or friends... [click here for more] |
Pinnacle Entertainment |
$2.00
|
The Ultimate Adversary Resource for Genesys RPG Gamemasters!
Attention GMs! It's time to stop rummaging through rulebooks and monster manuals, searching for that perfect stat block of the next adversary in combat! A GM's life is arduous enough! Instead, this supplement only requires the GM to have an idea – a core concept – one that they can evocatively narrate and bring... [click here for more] |
EDGE Studio |
$4.99
|
Solo Core
Solo Playing 2D20 System Games
I am best known for creating solo tools that fit a specific game and setting. I like the seamless feel of solo tools and game rules working together as part of the same system. So what am I doing writing something that goes against that philosophy? The 2D20 System Reference Document, published by Modiphius, contained all the core rules for the underlying 2D20... [click here for more] |
Parts Per Million |
$4.95
|
Diamond Polished Subsystems: Aristeia and Accrual is a supplement for Pathfinder 1st Edition that covers more persistent costs and reworks Drop Dead Studio's Aristeia subsystem. In time, most every wound in Pathfinder can be healed. Conditions can be alleviated, curses removed, spell points can be restored, and hit points can be cured. Sometimes, a character may wish to tax themselves in ways that... [click here for more] |
Diamond Recreational Studios |
$2.99
|
The pirate calling himself Triton has laid siege to The Golden Horn, paralysing sea traffic into the Queen of Cities. Meanwhile, in a small monastery a mute slave has sought refuge from a terrible tragedy; elsewhere, an old and determined cult is seeking the return of a treasure stolen several years before by a disgraced soldier of Constantinople.
These events are set to collide, and new secrets revealed,... [click here for more] |
Design Mechanism |
$8.99
|
Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways.
This fourth volume details incorporating the new Spellcaster Career into your campaign,... [click here for more] |
Basic Action Games |
$7.99
|
In an instant, the world changed as those with the dormant Zeta-Gene awoke to incredible power. The Awakened now fight for justice, scheme for their own gain, or just try to survive in a world that hates them.
In this superhero setting document, compatible with the Basic Modern and Something Strange settings, you get the common modern components from those settings, over 70 new talents of superpowers,... [click here for more] |
EDGE Studio |
$9.99
|
This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls, you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there, you can customize it to fit your world, your player characters, and your style of play. No generic, single-sentence plot hooks or... [click here for more] |
Lightspress Media |
$5.00
|
This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures.
The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations.
The... [click here for more] |
Fat Goblin Games |
$6.19
|
The Prophecy of Nine Omens Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 10 to 12th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Rise of the Ice Dragons, but can also be played separately and are easily adaptable to... [click here for more] |
Midnight Tower |
$11.90
|
CORRUPTION AND MUTATION opens options to Novas that studied their Transcendence and Transformations, and decided to embrace them, instead of remaining humans. It also establishes a system to play Mutants, people transformed by quantum, but not turned into Novas. CORRUPTION AND MUTATION includes: • Rules to play corrupt Novas, with new tags for powers that deal with corruption and transformations.... [click here for more] |
Onyx Path Publishing |
$3.00
|
Rise of the Ice Dragons Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 7 to 9th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Secrets of the Drow, but can also be played separately and are easily... [click here for more] |
Midnight Tower |
$11.90
|
Worldbuilding is essential to good roleplaying, regardless of the genre or medium. It creates the context for the player characters and their adventures. The information necessary to understand antagonist motivations, story goals, and the stakes, are all tied up in elements that have been established and explained. Your specific worldbuilding elements make your setting unique.
Throughout the system-neutral... [click here for more] |
Lightspress Media |
$5.00
|
Strange, alien life forms exist throughout the universe whether we know about their existence or not. Many superheroic settings assume the existence of such life forms. In some settings, only a handful of people have witnessed evidence of these creatures, let alone encountered one of them firsthand. In other settings—especially futuristic ones—aliens might walk and live openly among society. Depending... [click here for more] |
LPJ Design |
$2.29
|