The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #3 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages)
A military team is sent to investigate... [click here for more]
The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos!
Issue #1 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages)
A team of investigators... [click here for more]
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more]
A one-shot adventure for the GUMSHOE system!
Greece, 1948. The civil war is raging, with Communist partisans waging a guerrilla war against the US-backed government and National Army. In the south of the Peloponnese, a British archaeologist is missing, presumed dead. In truth, he has fallen prey to one of the most terrifying creatures of Greek folklore.
The investigators are tasked with finding... [click here for more]
The second issue of Fragments presents four short articles on cyberpunk rulesyou can add to your GUMSHOE or Fate game:
Cybernetic Abilities in GUMSHOE: A brief system for extraordinary abilities in near-future GUMSHOE games.
Virtual Interpersonal Abilities in GUMSHOE: Using interpersonal abilities in virtual spaces in GUMSHOE.
Cybernetic Recovery in... [click here for more]