Everyday Poisons
The capitalistic future portrayed by Shadowrun is filled with a myriad of consumer products. Every character, PC or NPC, wageslave or shadowrunner interacts with hundreds of them every single week.
But what are these products? What snacks do people eat? What convenience products are being used every day?
Everyday Poisons is a collection of in-game, everyday products, for... [click here for more]
Artificial Cold
Disharmony of Mind and Body is a recipe for disaster.
This is especially true for Mathra, an ARES veteran down on her luck, who finds herself driven to take on a dangerous mission to earn her place in the shadows of Seattle.
Artificial Cold is a short story playing in the shadows of 2080ies Seattle. ... [click here for more]
CHALLENGE Magazine No. 45.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 45. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Battletech, 2300 AD ... [click here for more]
This is issue #26 of White Wolf Magazine (Annual Science Fiction issue). Please note that all advertising in this PDF is out of date.
This issue features: StarKhan Shadowrun Archetypes Cyberpunk 2020 Torg Fantasy Adventure Rifts Review ... and more. ... [click here for more]
This was compiled in a method for you, the Shadowrunner to keep nearby for when you hit the streets. You never know what you might run into.
No matter where you’re at you’re likely to encounter Street Thugs , the fundamental criminal element. A Shadowrunner’s dangerous lifestyle will certainly conspire the circumstances for crossing paths with these kind of characters. The gangs mentioned within... [click here for more]