The world has always gone your way, but you never really felt like a part of it. You got the breaks, got the jobs, got lucky, but you felt like you were on the outside looking in. And then the accident happened. One in a million, they said. Your chance of surviving, that is. And then the Others contacted you. And they felt Real, and told you how things really are. You are an Agent... [click here for more]
In 2010, the world changes. The expanding universe stretches the fabric of spacetime, and it snaps. Universal constants realign themselves to another stable state, the one that existed ten millennia ago. And everything that was real, becomes real again. Beings of thought and probability and untold power came back into existence as though they had never been gone. The old gods had... [click here for more]
In the Agency world of 2018, one of the lingering enigmas is 1957. Something very strange happened in 1957. Or more precisely, something happened to 1957. The accounts of Scenery, already garbled by their misinterpretation of Agency, are more chaotic than normal. But even the more accurate histories of Agent groups have inconsistencies that cannot be reconciled. And... [click here for more]
As far as cults go, they were pretty normal. As normal as you can call anything in a world with reborn gods. Something is amiss with the quiet folks who follow Reason. It's a shame you're too busy trying to merely survive, with no time to worry about problems in some strange religion two counties over. Altar of Reason is a 32-page mini-campaign for WarpWorld, covering the origin... [click here for more]