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Beasts and Barbarians: Archetypes of  the Dominions and  Jalizar

Beasts and Barbarians: Archetypes of the Dominions and Jalizar


Welcome back to the Dominions! This supplement gives you thirty ready-to-play archetypes. They are premade characters, fifteen typical of the Dominions and fifteen from Jalizar, City of Thieves. You can use them to create on-the-fly NPCs or as very quick pre-generated heroes for convention or pickup games. So what are you waiting for? Draw your bronze sword, trust your loincloth and your mighty muscles...   [click here for more]
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In the name of Progress

In the name of Progress


A old friend is missing. Only our brave heroes can save him from a terrible death! A Nemezis One Sheet™ by Umberto Pignatelli ...   [click here for more]
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Nemezis Pregenerated Characters

Nemezis Pregenerated Characters


The Beta Agency The Beta Agency, often simply known as “the Beta”, is a private investigation and security agency based on Ash, but operating throughout the whole Horizon system. The services offered by the agency are diverse, from advanced forensics consulting to highly focused incursions in Horde controlled territories. Given the number of specializations required, the Betas, as the organisation’s...   [click here for more]
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Nemezis: Optional Wealth rules.

Nemezis: Optional Wealth rules.


This additional ruleset can be helpful if you want to skip the use of money, keeping resource accounting more abstract. Each of the following systems can function independently, or you can use them all together. This rules can be used in other Savage Worlds games as well. ...   [click here for more]
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Nemezis: Web of Intrigue

Nemezis: Web of Intrigue


Andre Ching, a young Barizian noble, defied his family and escaped to Cor, where he served in the military, showing his worth in the war with Horde. After two years of service Andre was assigned to an elite squad of scouts, where he regularly delivered reports on monster activity. He was reckless and daring, and enjoyed taking risks, but a month ago the army lost contact with him and declared him Missing...   [click here for more]
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TimeZero Archetypes

TimeZero Archetypes


In this preview, you will find some ready-to-play characters, useful when you need to quickly create heroes or for convention games. With some finishing touches, and rolling 1d20 respectively for Background and Origin you can create very different characters! Note that while your character’s Background and Archetype may have the same name, the Background is what he did before being recruited...   [click here for more]
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Tropicana: Hot Wheels

Tropicana: Hot Wheels


Once upon a time in the Caribbean... The rich lawyer Julio Hernandez is worried about his daughter Josefina, and with good reason! A few weeks ago she destroyed her very expensive car, and… the best is yet to come! Hired by Hernandez, the Heroes are asked to watch over her. One Page Adventure for Tropicana by Mauro Longo and Giuseppe Rotondo An introductory adventure for Tropicana, for 3-6...   [click here for more]
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Tropicana: Lost in San Jose

Tropicana: Lost in San Jose


In this pdf you will find 5 pregenerated characters. These characters are perfect for adventures where troubles conspire against the player characters! These aren’t exactly action heroes (yet!), but neither they’re hopeless losers – sooner or later they will surely get involved in some kind of trouble... ...   [click here for more]
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Tropicana: Prisma Service

Tropicana: Prisma Service


A pregenerated agency for Tropicana, with 6 ready characters. This Agency has its headquarters in the basement of a XVII century palace in La Laguna. Thanks to its members’ varied skills and backgrounds, Prisma Service offers a wide range of services, from delicate investigation to unusual transportation and delivery, to smooth solutions for rough problems. Motto: “Our experience, your...   [click here for more]
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Grains of Death

Grains of Death


A Sword and Sorcery Savage Worlds Heroic Tale for Beasts & Barbarians, set in Jalizar, City of Thieves. For a party of 2-6 Seasoned heroes. Famine is spreading in the City of Thieves and grain is worth its weight in gold. Even adventurers like you must take whatever work they can find to full the belly. “I’ll be back tomorrow morning, and I want to find every single grain of wheat at...   [click here for more]
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Kung Fu Adventurers!

Kung Fu Adventurers!


This setting is for 1st edition of Adventurers! We will update all settings to second edition, but please give us time. Focus your Chi energy and defeat your enemies with Kung Fu Adventurers! setting! In this wuxia game, animal martial artists will prove their worth in the oriental kingdom of Xi’An, where different Clans battle for supremacy while the demon legions...   [click here for more]
GRAmel  $3.53 $1.39

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Cloaks and daggers

Cloaks and daggers


According to legends, the mankind was created by Immortals – godlike figures, ruling the world, building towers hundreds of miles tall, placing barely understandable monuments. It is said they have created us humans and tamed the shelicans – wild cat-people to serve them. Secrets of sorcery were forbidden for humans; but the Immortals still mated with their servants, giving birth to half-human...   [click here for more]
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Heroes of the Dominions

Heroes of the Dominions


What are the Dominions without a band of heroes? In this booklet you’ll find ten pre-generated characters for Beasts & Barbarians Steel Edition, each of them ready-to-play and lavishly illustrated. But, there’s more: each hero has a Plot Hook and a special Reward, for the Game Master’s eyes only, to create a Character Tale and to help the group tell a real hero-focused story!...   [click here for more]
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Adventurers! The Dungeon

Adventurers! The Dungeon


Welcome back to Adventurers! This time, we'll venture back to the very beginning of role playing games: dungeon crawling! In this rules-only supplement you'll find: +New combat options! +Six brand new Skills! +One new Power! +New items and rules to craft masterwork (or magical) items or generate one through heroic deeds! +Quick but complete rules to create a company of adventurers and build...   [click here for more]
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Moonless Night Over Grimdell

Moonless Night Over Grimdell


The heroes are mercenaries at the service of Baron Grotho of Grimdell, a bannerman of the Count of Felantium. One night, a bar brawl gone wrong and you are waiting for an execution. But, there is a chance to save your lives! You have to sneak into the castle, kill the traitor and save the beautiful daughter of Baron Grotho. The mission is dangerous, but if you succeed, you’ll be spared and...   [click here for more]
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The Dread Shard

The Dread Shard


Our heroes visit a great festival only to discover that it’s a trap devised to trigger a powerful demonic ritual. The feast soon becomes a slaughter as a Valk horde charges into the city. ...   [click here for more]
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Skinner of Syranthia

Skinner of Syranthia


No Hero Lives By His Sword Alone! In the best tradition of sword and sorcery, Gramel is proud to present a new investigative scenario set in the world of Beasts and Barbarians! What evil lurks in the alleys of Syranthia, preying upon young pretty girls? This new module for Beasts and Barbarians leads you through a dangerous labyrinth of investigation and deceit, breakneck chases, strange foreign...   [click here for more]
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Scarlet Tales 0 - The Secret of mud castle

Scarlet Tales 0 - The Secret of mud castle


Welcome to the introductory installment of Scarlet Tales, a series of gamebook-style solo adventures in the classic style of old school fantasy! In this story you can be a mighty Warrior, a cunning Rogue or a mysterious Enchanter, and face the threats hidden among the shady walls of Castle Mud. Using a totally dice-less gaming system prepare yourself to fight terrible monsters, defeat them with...   [click here for more]
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Tropicana: Die Fast... (or die trying)

Tropicana: Die Fast... (or die trying)


On the sunny road that goes along the beautiful beach of Bahia del Sol, the heroes find themselves in the middle of a shooting, a hail of lead pouring onto an old Kombi cabover panel van. And from there, things only get worse! An introductory adventure for Tropicana, for 3-6 Novice Heroes or a Startup Agency. Hails of bullets, chases, fights, deadly mysteries, windows smashing and shards of glass...   [click here for more]
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Tropicana: Gorillaconda

Tropicana: Gorillaconda


LowFy TV Studio is shooting its new monster movie in San José, featuring a giant prehistoric gorilla-anaconda hybrid. But on the set things keep going wrong day after day and rumours begin to circulate that the movie is cursed! An introductory adventure for Tropicana, for 3-6 Novice Heroes or a Startup Agency. ...   [click here for more]
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Beasts and Barbarians Steel Edition Figure Flats

Beasts and Barbarians Steel Edition Figure Flats


This set of Figure Flats contains over 50 flats (various characters, villains, and monsters) for your Beasts and Barbarians game. ...   [click here for more]
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Comicworld Germany

Comicworld Germany


See the world. Visit different countries. Meet foreign superheroes! Punch foreign bad guys until they explode! Comicworld Germany is a short and quick introduction on how to use Federal Republic of Germany in superhero games. This short guide contains: introduction to culture and history of Germany condensed history of the country and tips on how to use it in your games a selection...   [click here for more]
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Comicworld Ukraine

Comicworld Ukraine


See the world. Punch foreign bad guys until they explode. Comicworld Ukraine is a short and quick introduction on how to use the republic of Ukraine in superhero games. This short guide contains: introduction to culture and history of Ukraine condensed history of the country and tips on how to use it in your games a selection of interesting places for your adventures 5 new characters, from...   [click here for more]
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It’s still Sparta!

It’s still Sparta!


A millennia-spanning mystery for use with award-winning Monster of the Week system and other horror games! In ancient Greece a group of Spartan children who survived being „left for death” became the new, multi-bodied incarnation of the mythical Hydra. United by a hive mind they head for Sparta to get their revenge. They can be stopped but not killed so once stopped they’ll...   [click here for more]
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Nemezis: Hunt for the Hercules

Nemezis: Hunt for the Hercules


Hunt for the Hercules is a one-shot adventure for Nemezis set in the freezing wastelands of Cor, allowing your heroes to test their mettle in a clash with an insane experimental cyborg! You can play it using the cyborg rules http://www.rpgnow.com/product/168409/Nemezis-Cyborgs or use a party of experienced humans to take down the super-human Hercules! If you want to see what Nemezis cyborgs are capable...   [click here for more]
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The Justice  of Kerir Shar

The Justice of Kerir Shar


“You can flee to the world’s end, Jazimar, but for what you did to my son, I’ll find you and rip your heart out!” Kerir Shar said. The threats of a father are always to be taken seriously, the more so if he is one of the most powerful sorcerers in Syranthia. But who is that strange merchant living in a remote village in the Verdant Belt, so far away from civilization? And...   [click here for more]
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Wolsung: Almanach Nadzwyczajny

Wolsung: Almanach Nadzwyczajny


Almanach Nadzwyczajny PDF Kolejny dodatek do Wolsunga to tym razem 96 stronwypelnionych po brzegi wskazowkami do parowych graczy i Mistrzow Gry oraz nowymi zasadami, organizacjami, atutami, gadzetami... A to nie wszystko! W podreczniku znalezc mozna: * dokladne opisy 4 teatrow dzialan na arenie politycznej Wanadii; * rozszerzone zasady zywiolow, slabosci rasowych, poscigow, pojazdow, kompletowania...   [click here for more]
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Wolsung: Lyonesse - Miasto, Mgła, Maszyna

Wolsung: Lyonesse - Miasto, Mgła, Maszyna


Lyonesse: Miasto, Mgla, Maszyna PDF Drugi dodatek do systemu Wolsung: Magia Wieku Pary - jedyny w swoim rodzaju przewodnik po Lyonesse. Dzieki niemu poznacie miasto od podszewki: od niebezpiecznych, spowitych mgla zaulkow Bridgebank, przez magiczne zabytki Uldnesse i krete alejki Ogrodow Opackich po strzeliste wiezowce Tintagel District. Poznacie rzeczy ukryte za fasada Lyonesse, tajemnice czajace...   [click here for more]
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Wolsung: Operacja Wotan

Wolsung: Operacja Wotan


Operacja Wotan PDF Pierwsza kampania do systemu RPG Wolsung: Magia Wieku Pary. Operacja Wotan to 6 przygod do rozegrania na 6-10 sesjach, mnostwo dodatkowych materialow - szczegolowo opisane miasta Heimburg i New Lyonesse, nowe gadzety, niezwykli przeciwnicy dla waszych bohaterow oraz nowe zasady opcjonalne. Operacja Wotan jest dodatkiem do gry Wolsung: Magia Wieku Pary i do pelnej rozgrywki...   [click here for more]
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Wolsung: Przygodnik Ilustrowany

Wolsung: Przygodnik Ilustrowany


Przygodnik Ilustrowany #1 PDF Przygodnik Ilustrowany to zestaw przygod i kampania do Wolsunga autorstwa grona autorow zwiazanych z serwisem Wolsungeria.pl Znajdziecie w nim 9 przygod (w tym dziejace sie w Slawii) oraz nominowana do Quentina kampanie "Machina Wojenna", autorstwa Marka 'Planetourista' Golonki. Od pulpowej przygody poprzez horror az po sledztwo - kazdy znajdzie tutaj scenariusz...   [click here for more]
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Wolsung: Slavia - Rzeczpospolita Przeklęta

Wolsung: Slavia - Rzeczpospolita Przeklęta


Slavia Najdluzej oczekiwany dodatek do gry fabularnej Wolsung. Steampunkowa wizja Polski, kraju dotknietego Klatwa, w ktorym nic nie wychodzi do konca tak jak powinno. Skads to znamy? A podrecznik zawiera o wiele wiecej! Wszystkie wanadyjskie mocarstwa maja swoje smoki, a kazdy rod krolewski pochodzi od bohatera, ktory pokonal legendarnego jaszczura i zawarl z nim pakt. Piastun, pierwszy wladca...   [click here for more]
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Wolsung: W pustyni i w puszczy

Wolsung: W pustyni i w puszczy


W pustyni i w puszczy Kolejny dodatek do Wolsunga to niezwykly przewodnik po egzotycznych ladach i morzach dla nieustraszonych odkrywcow i smialych podroznikow. Nie zabraknie wiec w nim wielkich niewiadomych i prawdziwych tajemnic. Opisy cywilizowanych kolonii i niezglebionej dziczy. Wielkie wyzwania, nowi przeciwnicy - wszystko to, co Niezwykle Damy i Dzentelmeni uwielbiaja nad zycie! W pustyni...   [click here for more]
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Nemezis: Cyborgs

Nemezis: Cyborgs


Do you want to live forever? When you undergo the transformation to become a cyborg, your old life is over. You become a war machine. Better. Faster. Stronger. Balancing on a thin line between the remnants of humanity and the efficiency of a machine. This expansion contains the long-awaited rules on creating 'true cyborgs', a description of their role in society, some new sample bodies, and GM tips...   [click here for more]
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Enyia’s Song

Enyia’s Song


Who is the mysterious girl locked in the fortress of Lord Vorakor the Hunter? And why is every man enthralled by the heartbreaking sound of her songs?   Powerful lords, breaking in and out, Tricarnian magic and a creature old as time itself await the heroes in this scenario!   Do you dare to face the rage of one of the best hunters of the Dominions for a bag...   [click here for more]
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Event Zero

Event Zero


Welcome to Event Zero, the street-level superheroes setting for Adventurers. In this setting you’ll play a Special, a common person of Neopolis who suddenly discovers they have superhuman abilities! Will you use your powers for good or for selfish goals? Will you be a hero or a villain? In this sourcebook you'll find: +New Skills to create street-level superheroes including Costume! +New...   [click here for more]
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Soul in the Water

Soul in the Water


A one night job in Jalizar, the City of Thieves: you must sneak in the palace of Val Catha, a dangerous sorceror if one ever existed, and ransack it. You can keep everything you find, apart the content of a crystal strongbox and will have a full bag of gold on top of it, too. The palace owner is currently out of town, only his dim-witted servant is at home, so what can possibly go wrong? Combat,...   [click here for more]
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Trollhunt

Trollhunt


There is a vale, deep in the Northlands, where people live under the constant shadow of a huge glacier. They fear the mass of ice, but even more they fear the ancient creature dwelling in it: the Skarnahir, Lord of the Glacier and master of the vale.   Every year the villagers of Skarn, as the vale is called, make a horrible sacrifice to appease the monster, accepting this...   [click here for more]
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Deadlands: Miasta Duchow

Deadlands: Miasta Duchow


Deadlands: Miasta Duchow Miasta Duchow to dodatek poswieconym ciekawym osadom Dziwnego Zachodu. Znajdziecie tutaj opisy samych miast, osob, ktore je zamieszkuja, jak rowniez specyficznych problemow z ktorymi musza sobie radzic mieszkancy. Kazde z jedenastu opisanych tu miast prezentuje nieco inny klimat, znajdzie sie wiec tutaj cos dla fanow roznorodnych konwencji w ktorych mozna prowadzic Deadlands...   [click here for more]
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Bestie i Barbarzyńcy: Strzępy Sztandarów

Bestie i Barbarzyńcy: Strzępy Sztandarów


Strzepy Sztandarow to dodatek do Bestii i Barbarzyncoww Umberto Pignatelliego, ktory skupia si na jednym z najbardziej charakterystycznych elementow pulp fantasy: kompaniach najemnikow oraz bandach rozbojnikow. Podrozujace grupy zolnierzy do wynajecia moga pelnic w waszej kampanii wiele funkcji, od nietypowych poplecznikow, po ciekawych wrogow. A moze chcielibyscie stac sie czescia takiej grupy...   [click here for more]
GRAmel  $15.99 $6.67

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Citadel of the Winged Gods

Citadel of the Winged Gods


Kyros, the fabled gateway to the East, a country of mighty elephants, ancient traditions. But also a troubled land, cursed by a mad king, and constantly at war with the savage Ivory Savannah Tribes. As if this weren't enough, the southern provinces have rebelled, dragging the whole country into civil war! What better place for a mercenary looking for gold? Clashes of armies, pillaging, fights, and...   [click here for more]
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Green World

Green World


What is this strange forest you have woken up in? And who is the pretty girl lying next to you?But, more importantly, why don’t you remember how you came here? Ancient sorceries, alien creatures that would make anyone shiver, and an old friend await you in the third adventure of the Beasts and Barbarians series! ...   [click here for more]
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Shadows over Ekul

Shadows over Ekul


Ulesir Shah, Lord of Shan’Ammar, a coastal city in southern Ekul, is going to marry the beautiful Karmella, daughter of the powerful Lord of Teluk’Ammar, in a dynastic marriage that will bring prosperity to both cities. But someone, or something, scares Ulesir so much that he dare not leave his well-protected palace to travel north and take his legitimate bride. The marriage becomes...   [click here for more]
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The Crying Mother

The Crying Mother


It should have been an easy job: a rich merchant, his fatty purse, a dagger in the night and spending the ill gained loot in one of the worst taverns of Jalizar. But life in the City of Thieves isn’t easy. Even a simple theft can have nightmarish consequences, if among the stolen loot there is an ancient gift from a mother sto her beloved son. Rooftops chases, terrible nightmares and swordfights...   [click here for more]
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The Mirrors of Carthage

The Mirrors of Carthage


Time Emergency! Operations teams Alpha, Beta and Gamma to the briefing room! Prepare to intervene on the timeline! GRAmel’s line of time travel adventures takes you through the mists of time to stop chronoterrorists, prevent time anomalies, and save the continuum from obliteration! This issue contains a single, stand-alone adventure and an additional mat The Mirrors of Carthage: A mysterious...   [click here for more]
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Tomorrow bomb

Tomorrow bomb


Time Emergency! Operations teams Alpha, Beta and Gamma to the briefing room! Prepare to intervene on the timeline! GRAmel’s line of time travel adventures takes you through the mists of time to stop chronoterrorists, prevent time anomalies and save the continuum from obliteration! This issue contains a single, stand-alone adventure. The Tomorrow Bomb: Kaboom! Second World War. With a single atomic...   [click here for more]
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Wolsung: The Day Urda Sank

Wolsung: The Day Urda Sank


A spectacular story of dread and danger! The Day Urda Sank is a world-shaking mini-campaign for Wolsung: Steampulp Fantasy that confronts Extraordinary Ladies and Gentlemen with the most hideous creatures lurking beneath the waves. Our heroes protect Lyonesse from Deep Ones, exorcise a being from out of time and sabotage a ritual performed by Father Dagon. This epic confrontation will...   [click here for more]
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The Dark Creed: Cultists

The Dark Creed: Cultists


The universe of Nemezis is a technological one. Omnipresent global networks and advanced technologies, including genetic engineering and nanoid treatments, redefine humanity and its limits. People are great at self-destruction. This sourcebook is about those humans who are against main characters from Nemezis Core Rulebook - cultists of the Dark Gods. In this pdf you will find: - Goals of Cults,...   [click here for more]
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Sword of Izim

Sword of Izim


Welcome to The Sword of Izim, a Heroic Tale for the Beasts & Barbarians Savage Worlds setting. Somewhere in the Zandorian wastelands, there is a lonesome peak, like a giant sentinel watching over a dying Empire. Stories say that in the past this place was held by an order of warriors, guarding something both very powerful and very dangerous. Today Izim’s Peak, as it is called, has been...   [click here for more]
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The Amulet of Dogskull

The Amulet of Dogskull


It all begins with a theft in the night, and the jewels of a rich lady. But there is no honor among thieves, and this crime will lead the heroes on a restless hunt beyond the Godaxe River, only to discover that something ancient and evil lurks behind a door that no one should open! The dangers of the savage North, betrayals and chases await the heroes in the fifth installment of the Beasts & Barbarians...   [click here for more]
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The Queen of the Lost Valley

The Queen of the Lost Valley


Welcome to The Queen of the Lost Valley, the sixth adventure of the Beasts & Barbarians Savage Words setting! The pass through the Iron Mountains has been impassable for months due to the bandits of Justaios the Rebel. But this cannot stop an enterprising merchant like Jannah the Red, who has discovered another long-forgotten pass on an ancient map. Savage barbarians, breath-taking escapes...   [click here for more]
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