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 Hottest Titles from Mongoose
 
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ParanoiaTravellerShield Maidens
Sea of ThievesTraveller FictionClassic Paranoia
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Encyclopaedia Arcane Elementalism

Encyclopaedia Arcane Elementalism


Common arcane lore divides physical existence in four basic elements: Air, Earth, Fire and Water. By manipulating these elements, arcane spellcasters create some of the most spectacular effects of magic, raising walls of stone around them or raining fiery death upon their enemies. Unlike druids, who control nature’s resources out of a pact of mutual respect, wizards and sorcerers master the raw elemental...   [click here for more]
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Encyclopaedia Arcane Enchantment

Encyclopaedia Arcane Enchantment


You wish to study enchantment with me? Are you certain you understand what it is you ask? The school of enchantment specialises in a very powerful but very personal form of magic, making people, places and things affect the minds of others in ways that can be very intimate indeed. With this magic you can make someone fall in love, pledge devotion to a task, or defend a place with his very life. Enchantment,...   [click here for more]
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Encyclopaedia Arcane Familiars

Encyclopaedia Arcane Familiars


Familiars have long been a part of the arcane tradition and their fabled past has been portrayed in many a yarn, old and new. They are depicted in the tales as dedicated servants, faithful confidants, and in some cases as unwavering soul mates, but no matter how they are described one thing is certain: familiars are more than just simple companions to keep your feet warm on a cold winter’s night....   [click here for more]
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Encyclopaedia Arcane Illusionism

Encyclopaedia Arcane Illusionism


Illusionism has always been seen as a weaker form of magic, a school to be ridiculed rather than studied by most self-respecting mages. However, this book shall reveal that illusionism is neither to be scoffed at nor to be trifled with. At its heart, illusionism is the art of deception, be it benign or malicious in nature. It alters another’s perceptions and tricks their senses. Those affected...   [click here for more]
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Encyclopaedia Arcane Magic Item Creation

Encyclopaedia Arcane Magic Item Creation


Magic items are a staple of fantasy in any form, evoking images of great deeds done, of dragons, of heroism and of terrible villainy. The true power of magic items comes not from their ability to work miracles, but from their ability to evoke wonder in all of us. Who does not remember the first time they, at the successful conclusion of a hard-fought adventure, lifted a new sword and pulled it,...   [click here for more]
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Encyclopaedia Arcane Necromancy

Encyclopaedia Arcane Necromancy


Throughout the civilised lands of man, dwarf and elf, the practice of necromancy is universally shunned, its knowledge suppressed and its practitioners persecuted. Only now, with the advent of Necromancy – Beyond the Grave, are the darkest secrets of this terrible and frightening magic finally revealed. One skilled in wizardry or sorcery may use this tome, for good or ill, and tap the powers inherent...   [click here for more]
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Encyclopaedia Arcane Sovereign Magic

Encyclopaedia Arcane Sovereign Magic


The wizard is an archetype of power. With courage and discipline he ventures into forbidden mysteries, learning the spells which may melt down reality and remould it closer to his heart’s desire. Once the heady heights of ninth level spellcasting are attained, the magician is believed to be at the apex of his power. However, there are those for whom this is just the beginning. These are the sovereign...   [click here for more]
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Encyclopaedia Arcane Star Magic

Encyclopaedia Arcane Star Magic


Mortals look up at the midnight sky and see the stars, eternal and changeless. They have worshipped them, feared them, hidden from them and tried to understand them. They are the one constant promise that, in a world of constant chaos, there is something innately ordered and beautiful about the universe. Star magic is a school of magic that harnesses the hidden order of the universe. In form, it...   [click here for more]
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Encyclopaedia Arcane Tomes and Libraries

Encyclopaedia Arcane Tomes and Libraries


Although wizards and libraries are so often connected, very little time has been spent on exploring the function and powers of the library. Libraries usually turn up as scenic backdrops or repositories for purely magical resources, whereas there are more potentially useful books in a library than there are supplies in an adventuring gear shop. We will therefore be taking a long overdue stroll down...   [click here for more]
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Encyclopaedia Divine Fey Magic

Encyclopaedia Divine Fey Magic


The fey – also known as faerie, or fair folk – are some of the most misunderstood creatures in fantasy games. Some view them as harmless sprites living in the depths of sylvan woods; others see them as vindictive creatures with limitless power who steal children and play cruel and even lethal pranks on those that cross their path. The truth, as might be expected of such an enigmatic race, is that...   [click here for more]
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Encyclopaedia Divine Shamans

Encyclopaedia Divine Shamans


It is said that when the gods created the world, they gently blew life into it, awakening the conscience in every piece of their work. Trees, rocks, rivers, fire, wind, mountains… all of them received the holy breath, and all of them worshipped the gods before the first race set foot on the face of the world. They were the animae, the souls of all things: the spirits. These beings are the heart of...   [click here for more]
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Encyclopaedia Psionica World Shapers

Encyclopaedia Psionica World Shapers


In the minds of all sentient creatures lies the potential to change the world. Every thought, every action resonates throughout reality. Actions and thoughts intersect, collide, contradict, and merge together to form the fabric of cause and effect that make up ‘reality’ as people understand it. Most people express their power to change the world though their bodies. They take up swords or tools,...   [click here for more]
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Epic Monsters

Epic Monsters


Epic Monsters. The name really does say it all. This tome is the perfect resource for games masters whose campaigns are nearing epic levels of play and need additional support to take their campaign beyond 20th level. With a veritable plethora of tremendously powerful creatures detailed within, Epic Monsters is the definitive source of challenges for the emerging epic level campaign....   [click here for more]
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Escape the London

Escape the London


Awakening to the piercing sound of alarms in a pitch-black cargo bay, you realize the starship's jump drive has catastrophically malfunctioned. You and your fellow prisoners, bound for Rytary – a notorious penal colony from which few return and those who do are never the same – find yourselves unexpectedly thawing from cryo-sleep. This is your one chance: escape or face the horrors of Rytary. With...   [click here for more]
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Eve of Rebellion

Eve of Rebellion


Imperial Intrigue! Play Emperor Strephon, his heir and daughter Grand Princess Ciencia Iphigenia, decadent nephews Princes Lucan and Varian, or his advisors Duke Norris and Archduke, in this high(est) level adventure as intrigue and politics bring the Third Imperium to the edge of the Rebellion era. But watch your backs! You’ll never quite be sure who’s about to make their move for power. A ...   [click here for more]
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EVENT HORIZON

EVENT HORIZON


The Travellers agree to a rescue mission of a ship, and discover that they are in grave danger. The adventure is an adaptation of the famous movie Event Horizon to be played as a Traveller adventure. I hope you enjoy it! Spanish translation included. ...   [click here for more]
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Expanded Space Encounters 2E

Expanded Space Encounters 2E


Expanded Space Encounters offers a new look at space travel. This 16 page second edition booklet provides dozens of possible shipboard events and encounters while traveling between planets. Exposures to various space phenomena, hazards to navigation, misjumps, malfunctions aboard, incidents involving passengers, encounters with pirates, naval warships, commercial merchants and a variety...   [click here for more]
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Extinction-Class Incident Responses

Extinction-Class Incident Responses


People who are not Infrared clearance know that R&D experiments can go pear-shaped at any time. That is tolerable for two reasons: Important citizens live outside of the blast zone and sometimes R&D makes important discoveries through failure. But there are times when an R&D experiment goes less pear-shaped and more mushroom-cloud-shaped. These are classified as extinction-class events...   [click here for more]
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Extreme Paranoia

Extreme Paranoia


PARANOIA Gamemaster! Your friend The Computer requires you procure the major new rules supplement Extreme PARANOIA, appearing in August 2005. No longer must your players toil as Troubleshooters of lowly RED Security Clearance. Extreme PARANOIA offers new rules for creating player characters of any clearance from ORANGE all the way up to the illustrious VIOLET! Players can now become Alpha Complex...   [click here for more]
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Far Flung Seas

Far Flung Seas


Far Flung Seas is a supplement for Victory at Sea: Age of Dreadnoughts WWI naval miniatures rules. Comprising additional fleet lists, Far Flung Seas rounds out the major protagonists of the Great War. In the Mediterranean, new lists cover the Italian, Austrian and French fleets. Further afield, the US Navy list in Age of Dreadnoughts is greatly expanded to cover the rest of the Fleet, in addition...   [click here for more]
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Fiche de personnage pour la 2e Édition de Traveller (Mongoose) en français

Fiche de personnage pour la 2e Édition de Traveller (Mongoose) en français


Une fiche de personnages en français, la 2nd Édition de Mongoose'sTraveller. Une version économe en encre est proposée (c'est celle qui est visible en prévisualisation). Une autre, avec un fond de couleur uni un peu rétro est aussi disponible. Enfin, petit .txt est proposé pour les Référents qui ont des (nouveaux) joueurs qui peuvent avoir du mal avec certains termes anglais peu courants....   [click here for more]
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Fiddler's Green

Fiddler's Green


Bularia A backwater world just beyond the Imperium. Far from the central hub of society, small enclaves of civilization huddle around water sources, connected by a vast transcontinental railroad. When the outback explodes into violence, the Travellers are caught in the middle with no way out. The Bularia Mounted Constabulary Part cavalry force, part police service, they are the guardians of society,...   [click here for more]
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Field Catalogue

Field Catalogue


The Field Catalogue presents a selection of weaponry and equipment to suit all budgets and requirements, from handguns to grav tanks, from boots to starships. For those wanting something special the weapon design system puts custom firepower in the hands of your mercenaries. Balance knockdown power against armour penetration and magazine capacity; magazine capacity against the ability to get...   [click here for more]
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Fighters Vol 1

Fighters Vol 1


This second book of ships from Northern Edge details six new fighter types, three each of Imperial and Zhodani origin. Each ship includes an image of the ship and a detailed deckplan. Also included is a bonus 10-ton launch design. The light Zhodani Zhvits’daal fighter is equipped with a secondary reaction drive, giving it a massive Thrust of 13, while the 90 ton heavy Qhovor’dalt’ch is capable...   [click here for more]
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Fire Beyond the Border

Fire Beyond the Border


The Outrim Void. The Trojan Reach. The Graveyard of Empires. This area just beyond the Imperial border saw the rise and fall of countless warlords and would-be god-kings. It's a treasure trove for archeologists, but is regarded as infested with pirates and Aslan raiders. Betino hault-Aldaya is the heir to billions in shares of the Tobia Commerce Guild. For a year and a half he has been indulging in...   [click here for more]
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Flashbacks

Flashbacks


PARANOIA's greatest hits, back in print! Mongoose Publishing's PARANOIA roleplaying game has earned an Official Commendation from your friend The Computer. Now Mongoose gains the illustrious status of Hero of Alpha Complex for PARANOIA Flashbacks, eight classic missions collected in one 256-page volume, updated for the new edition. These riotously funny works...   [click here for more]
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Flashbacks II

Flashbacks II


Wizards? Lizardmen? A dungeon? In PARANOIA? Sure. Not only can your players get blown up, back-stabbed, betrayed, hosed, incinerated, crushed and repeatedly executed, but in this mission they can also get turned into a collie, devoured by a dragon, munched by a tiger, chopped in half by a gargoyle, soul-sucked by a spectre, drowned, then ripped apart by killer penguins. PARANOIA is a reincarnation...   [click here for more]
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Flashbacks Redux

Flashbacks Redux


The most popular missions are back, in their 25th Anniversary guise! Filled with hand-picked classic adventures from all previous editions of Paranoia, Flashbacks Redux is gaming hilarity at its greatest. Re-live the most terrifying moments of Me and My Shadow Mark IV, or revel in the confusion of Yellow Clearance Black Box Blues. These and many other classics are found in Flashbacks Redux, all suitable...   [click here for more]
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Flashbacks Redux Redux (with MTD)

Flashbacks Redux Redux (with MTD)


The most popular XP-edition missions are back, in their 25th Anniversary guise! Filled with hand-picked classic adventures from all previous editions of Paranoia, Flashbacks Redux Redux is gaming hilarity at its greatest. This is the second compilation of classic Paranoia missions, and should not be missed! These and many other classics are found in Flashbacks Redux Redux, all suitable trimmed, tweaked...   [click here for more]
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Fleets of the Fading Suns

Fleets of the Fading Suns


The first supplement for A Call to Arms: Noble Armada arrives. Players using fleets from the Royal Houses will be treated to new vessels specific to their Houses, variant troop types and rules for psychics and theurgics. In addition, four completely new fleets are detailed, complete with background material that places them firmly in the Fading Suns universe. From the Known Worlds, the Church fleets...   [click here for more]
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FORBOLDN PROJECT

FORBOLDN PROJECT


The Travellers, on their way through the planet Forboldn, discover a plot orchestrated by a Megacorporation to stop the colonization process of the planet.  Spanish translation included. ...   [click here for more]
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Forerunner

Forerunner


This adventure works best with characters that have a science or scholar background as well as a scout background. The Travellers are hired by a pharmaceutical company whose research team has gone missing. While searching in a wilderness zone of the planet the Travellers will discover more than just the missing scientists. ...   [click here for more]
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Foreven Worlds Single Ship: Corona del Rey Cargo Transport (MGT 2e)

Foreven Worlds Single Ship: Corona del Rey Cargo Transport (MGT 2e)


The Corona del Rey-class cargo transport is a symbol of freedom and standing up to oppression. This class of starcraft is home to crews without a home now that the Zhodani have taken them over. Upgrade your game in the Original Traveller Universe beyond the Imperial borders with this new class of ship. In the Foreven Worlds, danger lurks behind every asteroid—arm yourself well and live to...   [click here for more]
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Foreven Worlds Single Ship: Fessor Cargo Multipurpose Ship (MGT 2e)

Foreven Worlds Single Ship: Fessor Cargo Multipurpose Ship (MGT 2e)


The Fessor Cargo-class Multipurpose Ship can be altered with a moment’s notice to fit the mission. Whether you’re making a heavy short-ranged cargo run or a light multi-jump trip, providing medical assistance to remote locations, doing some asteroid mining to turn a profit, or taking on additional passengers, this ship can change its configuration every time it leaves the spaceport. If...   [click here for more]
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Foreven Worlds Single Ship: Galleon Megatanker (MGT 2e)

Foreven Worlds Single Ship: Galleon Megatanker (MGT 2e)


Providing fuel to the most dangerous parts of space, the Galleon-class megatanker can bring fuel almost anywhere. This enormous 3,500-ton tanker can skim fuel off of gas giants and process it for use or sale. Whether performing regular fuel runs for in-system use or taking it to systems without their own source of fuel, this ship can handle the job. With room for passengers, this ship can...   [click here for more]
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Foreven Worlds Single Ship: Gannet Armed Cargo Transport (MGT 2e)

Foreven Worlds Single Ship: Gannet Armed Cargo Transport (MGT 2e)


The Gannet-class armed cargo transport flies through the blackness of space, well-armed and well-armored. This starcraft takes the hits and punches back even harder. Now your Travellers can upgrade their game in the Original Traveller Universe beyond the Imperial borders. In the Foreven Worlds, danger lurks behind every asteroid—arm yourself well and live to make a cargo run another day! This...   [click here for more]
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Foreven Worlds Single Ship: Reidian Flyer Blockade Runner (MGT 2e)

Foreven Worlds Single Ship: Reidian Flyer Blockade Runner (MGT 2e)


The Reidian Flyer-class Blockade Runner punches through enemy forces and orbital defenses with amazing speed. This starcraft outstrips missiles and quickly flies out of range of anything pursuing it. Now your Travellers can upgrade their game in the Original Traveller Universe beyond the Imperial borders. In the Foreven Worlds, danger lurks behind every asteroid—arm yourself well and live...   [click here for more]
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Foreven Worlds: Alespron Subsector

Foreven Worlds: Alespron Subsector


Assassination ripped apart the very fabric of the Torres Monarchy and sent all of Alespron Subsector into disarray. When the Zhodani Consulate stepped in to restore peace, they only galvanized the region into resisting with all their might. Those that dare to oppose such a powerful military do so at their own peril. Will you make the difference between life and death for the poor refugees that flee...   [click here for more]
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Foreven Worlds: Careers Beyond the Claw (MGT 2e)

Foreven Worlds: Careers Beyond the Claw (MGT 2e)


Even the Emperor of the Imperium has a Past. Whether it’s someone who pushes the boundaries of known space or an average citizen waiting tables, every Traveller brings different experiences to their adventures. Now you can bring to life new and varied characters for your Traveller game with Foreven Worlds: Careers Beyond the Claw! This supplement adds five new careers...   [click here for more]
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Foreven Worlds: Creatures of Distant Worlds (MGT 2e)

Foreven Worlds: Creatures of Distant Worlds (MGT 2e)


Beyond the Imperium, unknown creatures await unwitting explorers. Even in established civilizations, devious politicians and gangsters keep dangerous pets to show off their status. On frontier outposts, scarcely documented plants and animals attack any who threaten their habitats and food sources. With Foreven Worlds: Creatures of Distant Worlds, you’ll have a new monster to throw...   [click here for more]
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Foreven Worlds: Fessor Subsector

Foreven Worlds: Fessor Subsector


Beyond the Third Imperium's borders and in the shadow of the Zhodani Consulate lies the subsector of Fessor. Brutal warlords and savage space pirates take what they can while agents of major powers ply their trade in secret. With danger lurking behind every asteroid, how will you change lives? Will you seek your fortune or topple a dictator bent on domination? Will you wage a war or stop one? Will...   [click here for more]
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Foreven Worlds: Massina Subsector

Foreven Worlds: Massina Subsector


The ignored and forgotten regions of the Zhodani Consulate of Massina Subsector are still populated with people that need your help. With insufficient resources to maintain an enlightened society, problems that law enforcement officials are unequipped to handle arise everywhere. With danger lurking behind every asteroid, how will you change lives? Will you start a cult or stop one from spreading? Will...   [click here for more]
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Foreven Worlds: Rusted Fang Station

Foreven Worlds: Rusted Fang Station


Space Station of Last Hopes Inside an old, rusted-out hull of a Vargr frigate lies the best hope for those with nowhere else to turn. This space station caters to mercenaries and those looking to make their credits through force of arms on the right side of the law. For those in dire need, this battered hulk of a space station looks like a rescuing angel. This volume of Foreven...   [click here for more]
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Foreven Worlds: Ships of the Border Worlds

Foreven Worlds: Ships of the Border Worlds


Be a Leaf on the Wind Travelling the stars requires a ship to take you there. When you travel beyond the edge of the Zhodani Consulate or the Third Imperium, you will need a ship designed for these pirate-ridden areas. Choose and launch your craft today! This volume of Foreven Worlds details the Ships of the Border Worlds and includes: Details on five new...   [click here for more]
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Foreven Worlds: Tsokabar Subsector

Foreven Worlds: Tsokabar Subsector


Empty, but not devoid of life, Tsokabar Subsector lacks development. It does not attract soft cityfolk but rather those determined to make a better life for themselves. Those that dare to prospect in this Zhodani subsector could become incredibly wealthy by striking the right claim or lose it all should the Consulate order an operation closed. Will you make the difference between a successful colony...   [click here for more]
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Forms Pack

Forms Pack


Are your players not suffering enough in Paranoia? Change all that with this handy forms pack! Whether they are Troubleshooters, Internal Security agents or High Programmers, there is no situation that cannot be made more difficult with a form! Want to requisition a new piece of equipment? Have a form! Want to execute Alpha Complex's most notorious traitor? Have a form! Want to enter the mandatory...   [click here for more]
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Free Trader Variants: The Frontier

Free Trader Variants: The Frontier


Free Trader Variants: The Frontier presents the Rift Trader, the Skip Tracer, and the Salvager, three heavily modified Free Traders useful in frontier areas. The Rift Trader's defining feature is its 5 parsec jump range, which allows it to cross otherwise impassable rifts devoid of stars or carry time sensitive cargo quickly to its destination. The Skip Tracer is designed to track down and...   [click here for more]
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French Vehicles of World War II

French Vehicles of World War II


The French military receives a great deal of criticism for its (in)action during the Second World War, but most of this is unwarranted and ignorant. No military on the planet could have withstood the Wehrmacht’s attack under the same conditions that France faced. Britain found refuge behind the Channel and Russia had a full year to prepare for the onslaught, while America was safe an entire ocean...   [click here for more]
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Frontier Days

Frontier Days


The module offers a way to introduce new players to an existing group, introduce players to each other for a new campaign, or give the players a portside adventure with the possibility to make a little money.   Frontier Days is the planetary celebration of the trials that the early settlers had to overcome. It offers a unique three day entertainment for the population and visitors. But what's a...   [click here for more]
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Gamma-Lot

Gamma-Lot


All right, we know that Post-MegaWhoops Alpha is strange, buy knights, maidens, castles and dragons in the middle of LOT Sector? It's merry olde England meets not-so-merry new Alpha as the Knights of the Round Table face off against an intrepid team of Troubleshooters in the most transdimensional adventure of them all! Plus, this adventure features the return of Randy the Wonder Lizard! ...   [click here for more]
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