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Ohunkakan: The Living Myths

Ohunkakan: The Living Myths


An Ever-Changing Land of Myth and Power The old stories still live. Tale-tellers practice their art, the constant flux of their tellings and retellings weaving an ever-changing tapestry of myth that shapes the fabric of reality. Landmarks, villages, and even the patterns of stars shift across the landscape, the familiar freely mixes with the mythic, and elements of dim ages stubbornly persist alongside...   [click here for more]
Monte Cook Games   FREE 

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The Dark Spiral FREE PREVIEW

The Dark Spiral FREE PREVIEW


This is a FREE PREVIEW of The Dark Spiral. You can also get the complete book! A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth! Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction...   [click here for more]
Monte Cook Games   FREE 

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The Strange Bestiary FREE PREVIEW

The Strange Bestiary FREE PREVIEW


This is a FREE PREVIEW of The Strange Bestiary. You can also get the complete book. 150 new creatures for The Strange from the exotic recursions lying in Earth’s shoals. Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of...   [click here for more]
Monte Cook Games   FREE 

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The Strange FREE PREVIEW

The Strange FREE PREVIEW


This is a FREE PREVIEW of The Strange. You can also get the full corebook. “Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover...   [click here for more]
Monte Cook Games   FREE 

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Rituals Flavor

Rituals Flavor


Sorcerers and monsters shouldn't be the only users of magic! With the Rituals Flavor, gain six tiers of new supernatural tricks that let you exploit the supernatural without fearing for your soul.  Designed for use with the Modern Types supplement.  Requires the Cypher System Rulebook by Monte Cook Games to play. Available as PDF and ePub.  ...   [click here for more]
Monte Cook Games  $0.99

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Cryptids and Creatures I

Cryptids and Creatures I


We have more than just monsters for your Cypher game. Armed with suggestions on how to use them in a variety of genres, Cyptids and Creatures I are tied to the Phasic Realm, some are natives that can phase between their reality and ours. Others are invaders using the Phasic as a beachhead before setting their sights on us. We aim for Genre Friendly, instead of Genre Neutral, offering suggestions on...   [click here for more]
Monte Cook Games  $1.49

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The Smoke

The Smoke


Get ready to immerse yourself in a thrilling one-shot adventure designed for "The Strange" system. In "The Smoke," you'll step into the shoes of newly graduated agents of "The Estate" and delve into a mystery that will test your investigative skills and uncover the eerie and enigmatic secrets lurking in the heart of Stoke On Trent, also known as "The Potteries." Brief Summary: Mysterious disappearances...   [click here for more]
Monte Cook Games  $1.50

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Cryptids and Creatures III: Where's The Flour?

Cryptids and Creatures III: Where's The Flour?


A good cook always shares their favorite recipes. Here you’ll find a particular brand of bizarre that we’re proud of. Each of these monstrosities will have your players stopping in their tracks and saying “What the …” flour? This 12-page PDF of 13 monsters offers Genre Friendly advice on how to fit these critters into your SciFi, Urban Fantasy and Fantasy game. Get ready for your crew to...   [click here for more]
Monte Cook Games  $1.99

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Cryptids and Creatures IV: Odds and Oddities

Cryptids and Creatures IV: Odds and Oddities


The strangest things can be found in the darkest corners. Come with us to find truly bizarre monsters for your game. This 14-page PDF of 12 monsters offers wonders and terrors that could become great allies or grand enemies in either fantasy, science fiction or fantasy settings. Inside you’ll find: Ambassadors Chrysalis Donataur Fetch Haunting Hopping Vampire Ichthus Hominid Kelpie Mummy...   [click here for more]
Monte Cook Games  $1.99

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The Estate Dossiers

The Estate Dossiers


A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission. The package contains the following dossiers and other props, written...   [click here for more]
Monte Cook Games  $1.99

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Swordbreakers

Swordbreakers


An Elite Organization of The Strange Recruited from an already-elite team called the Prime Element on Earth, the Swordbreakers are among the best of the best. They can acclimate to almost any recursion, environment, or situation. But their primary mission is facing threats that arise in the recursion of Ardeyn. Swordbreakers: An Elite Organization of the Strange gives players...   [click here for more]
Monte Cook Games  $2.99

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The Strange XP Deck

The Strange XP Deck


The Strange is all about exploration and discovery in the odd recursions surrounding Earth. Players earn experience points not for killing monsters, but for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XPs are useful...   [click here for more]
Monte Cook Games  $2.99

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Eschatology Code

Eschatology Code


When the All Souls Church of Deliverance in Sioux Falls begins counting down to the End Days, the Estate sends operatives to determine if the claimed miracles have anything to do with the Strange. Unfortunately, the church's pastor, Father Foss, is already one step ahead of the Estate. The trouble starts on Earth, and if the player characters don’t play their cards right, it could end on Earth......   [click here for more]
Monte Cook Games  $3.99

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Room Service: A Harkness' Monsters Adventure

Room Service: A Harkness' Monsters Adventure


The guests of the Hotel Valmont have been losing track of time. Sometimes they don't even remember how they got there. Worse, they don't seem to recall how to leave. Guests head out for a night on the town and return a few minutes later ready to check in again for the first time. The staff have been handling the situation in a professional manner but now it is starting to affect them too. End of shift...   [click here for more]
Monte Cook Games  $3.99

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When Worlds Collide: Converting Numenera and The Strange

When Worlds Collide: Converting Numenera and The Strange


Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting? The system—the “game engine,” if you will— behind both The Strange and Numenera is...   [click here for more]
Monte Cook Games  $3.99

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Nightfall (high school supernatural drama with the cypher system)

Nightfall (high school supernatural drama with the cypher system)


Dark forces are descending on a small rural town. Unnatural creatures prowl the woods. Things stir about in the graveyard. In the heart of town, a wicked witch conspires to become Homecoming Queen. And you have a test in the morning. Meanwhile, you and your friends are in the woods trying to catch a dead body. It runs surprisingly fast. As you start to catch up with it, you hope that noise you hear...   [click here for more]
Monte Cook Games  $4.99

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The Strange Player's Guide

The Strange Player's Guide


Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new...   [click here for more]
Monte Cook Games  $7.99

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The Dark Spiral

The Dark Spiral


This is the full version of The Dark Spiral. Check out the free preview. A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth! Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise....   [click here for more]
Monte Cook Games  $9.99

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The Strange Bestiary

The Strange Bestiary


This is the full version of The Strange Bestiary. Check out the free preview. 150 new creatures for The Strange from the exotic recursions lying in Earth’s shoals. Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of Ardeyn,...   [click here for more]
Monte Cook Games  $14.99

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The Strange Corebook

The Strange Corebook


This is the full version of The Strange Corebook. Check out the free preview. “Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to...   [click here for more]
Monte Cook Games  $19.99

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  13th Age Core Book