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Weird War I: War Master's Handbook

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THINGS NOT OF THIS EARTH…

…crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven’t glimpsed in a thousand years.

War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of Africa, the mountains of Turkey, the trenches of Europe, or the cold seas of the Atlantic. And in the fear and violence of war, dark things rise…

The Weird War I War Master’s Guide contains the secret history of the Great War, two Plot Point Campaigns, Savage Tales, the Mission Generator, a narrative mission system, notorious heroes and villains, and a menagerie of twisted horrors to confront your brave heroes with.

Requires the Weird War I Player’s Guide and Savage Worlds to play. If you wish to play with the updated Savage Worlds Adventure Edition core rules, please use the free conversion guide here.

***

Weird War I is part of Pinnacle Entertainment Group’s Weird Wars series. The Twilight Legion has so far marched across the battlefields of RomeVietnam, and World War II. Now intrepid soldiers, sailors, airmen, and even civilians must endure the mud and trenches of what would become known as World War I.


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Discussions (3)
Customer avatar
Dimitrios S February 12, 2017 11:37 am UTC
Any chance of a d20 or pathfinder version?
Customer avatar
Anthony F September 03, 2016 7:25 pm UTC
Does the timeline of Weird Wars I and II dovetail into the timeline from Deadlands and then Deadlands:Noir??? I am hoping to tie all of them into one another :)
Customer avatar
Sean Duwane F April 05, 2016 5:25 am UTC
PURCHASER
Question: Do I need both the War Master's Handbook & the Player's Guide as the GM or is this like WW2 that the Player Guide is just a parred down version of the main book?
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Customer avatar
Sean Duwane F April 05, 2016 8:37 am UTC
PURCHASER
Answering my own question, you need both the Player's Guide & the War Master's Handbook. The Guide has the Extras archetypes & all player creation rules/info referenced by the Handbook (but no included in it).
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Pages
96
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14.63 MB
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File Last Updated:
April 03, 2016
This title was added to our catalog on April 03, 2016.